Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Jijlk
Anhur
Level 126
God Stats
6W - 12L
1,470 SR
Queue Stats
359W - 357L
1,453 Elo+
Solo
Tiamat
Tiamat
R-u-t-e-k-t
Tiamat
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,442 Elo+
Solo
Amaterasu
Amaterasu
TeaRexInACup
Amaterasu
Level 147
God Stats
22W - 13L
1,695 SR
Queue Stats
271W - 262L
1,506 Elo+
Solo
Mercury
Mercury
star_10_killa_f
Mercury
Level 104
God Stats
1W - 4L
1,307 SR
Queue Stats
169W - 187L
1,495 Elo+
Solo
Team Averages
Level 112
1,494 SR
1,479 Elo+

VS

Team Averages
Level 131
1,448 SR
1,506 Elo+
Chaac
Chaac
I_Sire-DaeMora_I
Chaac
Level 155
God Stats
13W - 10L
1,602 SR
Queue Stats
259W - 266L
1,539 Elo+
Solo
Sol
Sol
Mr_regano
Sol
Level 114
God Stats
3W - 0L
1,335 SR
Queue Stats
286W - 251L
1,546 Elo+
Solo
Aphrodite
Aphrodite
TORRES_du68
Aphrodite
Level 148
God Stats
42W - 37L
1,604 SR
Queue Stats
492W - 512L
1,538 Elo+
Solo
Bacchus
Bacchus
r-k840
Bacchus
Level 81
God Stats
81W - 73L
1,415 SR
Queue Stats
246W - 258L
1,401 Elo+
Solo
Cliodhna
Cliodhna
xSatoUchiha
Cliodhna
Level 156
God Stats
3W - 6L
1,286 SR
Queue Stats
199W - 200L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 2 / 0
6,722
336
4,757
9,198
4,679
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Jijlk
Anhur
15
2 / 3 / 1
9,625
481
4,532
15,712
6,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
0 / 5 / 2
8,160
408
6,862
15,171
8,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TeaRexInACup
Amaterasu
15
1 / 5 / 0
9,137
457
7,460
19,827
19,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 1
9,729
486
14,748
18,424
7,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 2
12,542
627
15,357
18,325
22,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
6 / 2 / 0
12,118
606
17,999
16,994
7,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
TORRES_du68
Aphrodite
15
0 / 1 / 6
9,547
477
6,497
14,114
7,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
r-k840
Bacchus
14
0 / 0 / 5
9,365
468
6,274
12,386
14,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
xSatoUchiha
Cliodhna
17
4 / 1 / 1
10,566
528
11,313
16,754
8,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
17
17
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
7
1
2
8
L
Anhur
Jijlk
Anhur
2
3
1
0.83
W
6
2
0
3
L
Tiamat
0
5
2
0.2
W
Aphrodite
TORRES_du68
Aphrodite
0
1
6
3
L
Amaterasu
TeaRexInACup
Amaterasu
1
5
0
0.2
W
Bacchus
r-k840
Bacchus
0
0
5
2.5
L
2
2
1
1.25
W
Cliodhna
xSatoUchiha
Cliodhna
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,359
Damage
57,440
78,332
Taken
78,573
46,041
Mitigated
60,311
18,740
Healing
35,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,757
749
689
3,794
9,198
4,679
0
4,720
4,478
22,996
0
W
15,357
2,766
0
8,494
18,325
22,758
0
428
17,897
0
101,254
L
Anhur
Jijlk
Anhur
4,532
2,550
0
4,241
15,712
6,246
0
11,083
4,629
0
62,443
W
17,999
8,661
0
6,518
16,994
7,365
9,968
1,141
15,853
121,398
0
L
Tiamat
6,862
599
0
4,020
15,171
8,260
0
5,356
9,815
51,667
0
W
Aphrodite
TORRES_du68
Aphrodite
6,497
686
6,692
8,668
14,114
7,551
202
3,094
11,020
84,738
0
L
Amaterasu
TeaRexInACup
Amaterasu
7,460
2,623
0
3,733
19,827
19,001
0
3,731
16,096
0
71,054
W
Bacchus
r-k840
Bacchus
6,274
336
0
1,953
12,386
14,124
476
4,421
7,965
28,264
0
L
14,748
9,499
0
2,263
18,424
7,855
0
5,880
12,544
0
115,883
W
Cliodhna
xSatoUchiha
Cliodhna
11,313
1,697
0
3,458
16,754
8,513
159
3,407
13,347
0
87,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,373
Gold Earned
54,138
506
Minions Killed
651
0
Camps Cleared
0
1,761,589
Distance Traveled
2,089,760
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,722
336
37
2
0
201,376
0
W
Chaac
12,542
627
164
8
0
447,308
10
L
Anhur
9,625
481
95
5
0
309,832
0
W
Sol
12,118
606
180
9
0
349,385
3
L
Tiamat
8,160
408
84
4
0
316,126
7
W
Aphrodite
9,547
477
142
7
0
410,197
3
L
Amaterasu
9,137
457
128
6
0
435,020
10
W
Bacchus
9,365
468
32
2
0
414,635
13
L
Mercury
9,729
486
162
8
0
499,235
1
W
Cliodhna
10,566
528
133
7
0
468,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role