Player Matchup

Anubis
Anubis
 
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Axelrouge
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 87L
1,428 Elo+
Solo
Cthulhu
Cthulhu
JipeYflinSs-
Cthulhu
Level 77
God Stats
2W - 3L
1,711 SR
Queue Stats
329W - 325L
1,425 Elo+
Party 1
Apollo
Apollo
Saaaf-
Apollo
Level 97
God Stats
1W - 3L
1,715 SR
Queue Stats
414W - 432L
1,416 Elo+
Party 1
Sobek
Sobek
nivic
Sobek
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 271L
1,493 Elo+
Solo
Team Averages
Level 97
1,585 SR
1,452 Elo+

VS

Team Averages
Level 90
1,655 SR
1,471 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Aksora
The Morrigan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,519 Elo+
Solo
Zeus
Zeus
ArtNnk
Zeus
Level 160
God Stats
21W - 3L
1,625 SR
Queue Stats
642W - 643L
1,448 Elo+
Solo
Sobek
Sobek
MelloMarcy
Sobek
Level 88
God Stats
4W - 2L
1,678 SR
Queue Stats
685W - 697L
1,425 Elo+
Solo
Ares
Ares
skiper_masta
Ares
Level 69
God Stats
7W - 4L
1,973 SR
Queue Stats
683W - 705L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 4 / 3
6,012
752
2,632
5,801
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
13
4 / 3 / 1
6,440
805
3,917
7,187
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
JipeYflinSs-
Cthulhu
12
0 / 5 / 4
6,643
830
8,043
13,101
10,340
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Saaaf-
Apollo
10
0 / 6 / 4
5,984
748
6,230
9,674
3,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
nivic
Sobek
12
2 / 1 / 4
6,601
825
2,495
7,533
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
4 / 3 / 10
7,248
906
4,697
11,297
11,377
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Aksora
The Morrigan
13
8 / 2 / 5
7,627
953
8,652
4,182
2,308
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zeus
ArtNnk
Zeus
15
6 / 0 / 11
8,010
1,001
19,231
6,193
2,879
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sobek
10
0 / 1 / 11
6,060
758
2,142
7,796
9,638
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 1 / 13
6,989
874
5,242
7,875
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
7
Kills
19
19
Deaths
7
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
3
0.63
W
Jormungandr
 
Jormungandr
4
3
10
3
W
The Morrigan
Aksora
The Morrigan
8
2
5
5.25
W
Zeus
ArtNnk
Zeus
6
0
11
11.5
L
Rama
4
3
1
1.5
L
Cthulhu
JipeYflinSs-
Cthulhu
0
5
4
0.4
W
Sobek
0
1
11
5.5
L
Apollo
Saaaf-
Apollo
0
6
4
0.33
L
Sobek
nivic
Sobek
2
1
4
4
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,317
Damage
39,964
43,296
Taken
37,343
28,245
Mitigated
34,367
8,010
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,632
246
535
1,089
5,801
3,121
0
5,442
359
8,207
0
W
Jormungandr
 
Jormungandr
4,697
1,023
0
595
11,297
11,377
32
2,909
8,388
12,120
0
W
The Morrigan
Aksora
The Morrigan
8,652
1,246
231
223
4,182
2,308
0
2,591
1,591
18,737
0
W
Zeus
ArtNnk
Zeus
19,231
3,207
0
998
6,193
2,879
605
1,599
4,594
32,775
0
L
Rama
3,917
3,357
0
1,703
7,187
4,455
0
6,777
410
0
7,373
L
Cthulhu
JipeYflinSs-
Cthulhu
8,043
165
369
728
13,101
10,340
0
11,552
1,549
18,306
0
W
Sobek
2,142
345
3,198
3,355
7,796
9,638
0
2,764
5,032
4,817
0
L
Apollo
Saaaf-
Apollo
6,230
4,064
163
1,041
9,674
3,962
0
9,266
408
0
12,914
L
Sobek
nivic
Sobek
2,495
124
549
1,833
7,533
6,367
0
6,927
606
5,268
0
W
5,242
519
783
1,200
7,875
8,165
124
3,307
4,568
7,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
35,934
57
Minions Killed
84
0
Camps Cleared
0
668,164
Distance Traveled
754,135
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,012
752
11
1
0
99,643
0
W
Jormungandr
7,248
906
24
3
0
146,426
0
W
The Morrigan
7,627
953
26
3
0
130,974
0
W
Zeus
8,010
1,001
27
3
0
151,412
0
L
Rama
6,440
805
5
1
0
148,187
0
L
Cthulhu
6,643
830
21
3
0
136,524
2
W
Sobek
6,060
758
2
0
0
156,602
1
L
Apollo
5,984
748
13
2
0
137,055
2
L
Sobek
6,601
825
7
1
0
146,755
1
W
Ares
6,989
874
5
1
0
168,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role