Player Matchup

Hercules
Hercules
DwarfyLP
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SYRVUS
Ah Muzen Cab
Level 49
God Stats
90W - 58L
1,646 SR
Queue Stats
409W - 438L
1,452 Elo+
Solo
Cliodhna
Cliodhna
StatMan07
Cliodhna
Level 67
God Stats
34W - 33L
1,519 SR
Queue Stats
339W - 342L
1,447 Elo+
Solo
Atlas
Atlas
TROCOLOMAN
Atlas
Level 144
God Stats
19W - 21L
1,515 SR
Queue Stats
252W - 249L
1,485 Elo+
Solo
Jing Wei
Jing Wei
rapidler4ever
Jing Wei
Level 99
God Stats
0W - 2L
1,342 SR
Queue Stats
7W - 17L
1,370 Elo+
Solo
Team Averages
Level 81
1,504 SR
1,445 Elo+

VS

Team Averages
Level 71
1,502 SR
1,471 Elo+
Mercury
Mercury
FrogoPollon
Mercury
Level 44
God Stats
14W - 12L
1,219 SR
Queue Stats
67W - 71L
1,415 Elo+
Solo
Sol
Sol
Retoz
Sol
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 97L
1,443 Elo+
Solo
Shiva
Shiva
Xeon3000
Shiva
Level 123
God Stats
24W - 14L
1,659 SR
Queue Stats
204W - 216L
1,443 Elo+
Solo
Tyr
Tyr
holmes545
Tyr
Level 45
God Stats
22W - 24L
1,630 SR
Queue Stats
425W - 367L
1,523 Elo+
Solo
Ullr
Ullr
zGodzify
Ullr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 103L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DwarfyLP
Hercules
20
4 / 3 / 10
14,757
422
18,847
39,890
49,071
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
SYRVUS
Ah Muzen Cab
20
10 / 5 / 7
17,085
488
46,252
41,604
24,320
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
StatMan07
Cliodhna
20
5 / 8 / 6
14,715
420
23,898
35,241
20,435
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
20
4 / 11 / 10
15,907
454
23,667
45,389
70,671
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
rapidler4ever
Jing Wei
20
1 / 9 / 4
16,338
467
14,257
29,893
15,066
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FrogoPollon
Mercury
20
13 / 2 / 7
23,081
659
39,980
36,578
25,178
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
Retoz
Sol
20
7 / 6 / 13
19,604
560
34,337
34,871
16,815
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
Xeon3000
Shiva
20
4 / 5 / 13
15,467
442
18,045
44,753
57,048
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 8 / 8
18,793
537
30,992
46,562
75,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
20
6 / 3 / 14
16,706
477
25,708
25,296
12,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
91
24
Kills
36
36
Deaths
24
37
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hercules
DwarfyLP
Hercules
4
3
10
3
W
Mercury
FrogoPollon
Mercury
13
2
7
8.25
W
Sol
Retoz
Sol
7
6
13
2.25
L
Ah Muzen Cab
SYRVUS
Ah Muzen Cab
10
5
7
2.7
L
Cliodhna
StatMan07
Cliodhna
5
8
6
1
L
Atlas
4
11
10
0.82
W
Shiva
Xeon3000
Shiva
4
5
13
2.1
W
6
8
8
1.25
L
Jing Wei
rapidler4ever
Jing Wei
1
9
4
0.33
W
Ullr
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,921
Damage
149,062
192,017
Taken
188,060
179,563
Mitigated
186,424
55,219
Healing
62,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DwarfyLP
Hercules
18,847
4,579
0
13,257
39,890
49,071
1,424
5,747
34,143
0
66,735
W
Mercury
FrogoPollon
Mercury
39,980
24,120
0
9,072
36,578
25,178
1,879
7,512
29,066
0
314,015
W
Sol
Retoz
Sol
34,337
14,687
0
15,519
34,871
16,815
5,060
6,076
28,795
212,918
0
L
Ah Muzen Cab
SYRVUS
Ah Muzen Cab
46,252
18,736
0
21,285
41,604
24,320
1,232
7,023
34,581
0
197,167
L
Cliodhna
StatMan07
Cliodhna
23,898
3,675
0
12,135
35,241
20,435
840
4,079
30,862
0
133,330
L
Atlas
23,667
8,782
0
1,958
45,389
70,671
322
10,314
35,075
68,698
0
W
Shiva
Xeon3000
Shiva
18,045
1,248
2,616
13,745
44,753
57,048
1,170
6,035
38,718
0
55,352
W
30,992
3,166
0
17,129
46,562
75,030
2,264
4,588
41,974
5,812
143,910
L
Jing Wei
rapidler4ever
Jing Wei
14,257
10,927
0
6,584
29,893
15,066
4,784
8,621
21,272
0
175,377
W
Ullr
25,708
10,090
0
4,586
25,296
12,353
7,219
4,967
20,329
0
117,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,802
Gold Earned
93,651
805
Minions Killed
1,004
0
Camps Cleared
0
3,282,990
Distance Traveled
3,517,716
45
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,757
422
103
3
0
696,338
4
W
Mercury
23,081
659
309
9
0
834,138
1
W
Sol
19,604
560
253
7
0
634,323
3
L
Ah Muzen Cab
17,085
488
211
6
0
629,451
15
L
Cliodhna
14,715
420
156
4
0
691,121
6
L
Atlas
15,907
454
63
2
0
649,159
16
W
Shiva
15,467
442
70
2
0
721,581
13
W
Tyr
18,793
537
230
7
0
646,587
7
L
Jing Wei
16,338
467
272
8
0
616,921
4
W
Ullr
16,706
477
142
4
0
681,087
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role