Player Matchup

Izanami
Izanami
Nazgul1989
Izanami
Level 137
God Stats
3W - 7L
1,385 SR
Queue Stats
324W - 336L
1,507 Elo+
Solo
The Morrigan
The Morrigan
VVida
The Morrigan
Level 104
God Stats
2W - 2L
1,813 SR
Queue Stats
80W - 61L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
eminary
Ao Kuang
Level 61
God Stats
3W - 8L
1,458 SR
Queue Stats
131W - 121L
1,446 Elo+
Solo
Bakasura
Bakasura
solenlunar
Bakasura
Level 85
God Stats
2W - 1L
1,830 SR
Queue Stats
81W - 82L
1,460 Elo+
Solo
Sobek
Sobek
Медяй
Sobek
Level 126
God Stats
0W - 2L
1,290 SR
Queue Stats
434W - 476L
1,427 Elo+
Solo
Team Averages
Level 103
1,555 SR
1,484 Elo+

VS

Team Averages
Level 112
1,449 SR
1,400 Elo+
Tiamat
Tiamat
AlwaysLarzz
Tiamat
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,573 Elo+
Party 1
Bellona
Bellona
CLOÂCINA
Bellona
Level 123
God Stats
9W - 13L
1,631 SR
Queue Stats
605W - 618L
1,497 Elo+
Solo
Hou Yi
Hou Yi
Druidious9092
Hou Yi
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 88L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
G00DNaM3
Baron Samedi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,222 Elo+
Solo
Shiva
Shiva
Lridine
Shiva
Level 129
God Stats
1W - 3L
1,112 SR
Queue Stats
8W - 9L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nazgul1989
Izanami
19
3 / 9 / 8
13,330
1,111
20,096
23,725
11,539
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
VVida
The Morrigan
17
3 / 3 / 6
11,971
998
12,602
11,072
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
eminary
Ao Kuang
17
4 / 8 / 6
12,415
1,035
15,517
24,441
11,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
solenlunar
Bakasura
17
0 / 6 / 9
11,901
992
17,532
30,739
15,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
17
2 / 5 / 6
12,658
1,055
12,406
32,901
50,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

75

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
2 / 3 / 17
12,149
1,012
14,230
13,275
9,951
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
CLOÂCINA
Bellona
20
4 / 2 / 19
13,282
1,107
23,906
24,324
25,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 2 / 17
14,888
1,241
34,538
20,444
10,289
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
G00DNaM3
Baron Samedi
19
6 / 3 / 17
13,436
1,120
19,754
10,142
5,650
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Lridine
Shiva
19
8 / 2 / 20
14,460
1,205
24,321
19,317
20,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
121
12
Kills
31
31
Deaths
12
35
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
3
17
3.5
W
Bellona
CLOÂCINA
Bellona
4
2
19
6.75
W
11
2
17
9.75
W
Baron Samedi
G00DNaM3
Baron Samedi
6
3
17
4.83
W
Shiva
Lridine
Shiva
8
2
20
9
L
Izanami
Nazgul1989
Izanami
3
9
8
0.78
L
The Morrigan
VVida
The Morrigan
3
3
6
2
L
Ao Kuang
eminary
Ao Kuang
4
8
6
0.88
L
Bakasura
solenlunar
Bakasura
0
6
9
0.75
L
Sobek
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,153
Damage
116,749
122,878
Taken
87,502
95,155
Mitigated
72,169
14,556
Healing
36,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
14,230
2,747
0
2,316
13,275
9,951
0
4,789
8,160
41,011
0
W
Bellona
CLOÂCINA
Bellona
23,906
9,966
0
10,851
24,324
25,589
0
9,977
12,852
0
50,342
W
34,538
27,244
518
9,278
20,444
10,289
0
8,119
11,870
0
61,524
W
Baron Samedi
G00DNaM3
Baron Samedi
19,754
2,774
5,713
2,473
10,142
5,650
0
5,793
4,269
30,400
0
W
Shiva
Lridine
Shiva
24,321
4,276
1,614
4,066
19,317
20,690
0
8,044
10,501
12,626
36,571
L
Izanami
Nazgul1989
Izanami
20,096
15,959
0
2,018
23,725
11,539
0
5,392
17,901
0
59,551
L
The Morrigan
VVida
The Morrigan
12,602
2,792
0
238
11,072
5,085
0
3,786
7,207
16,076
5,608
L
Ao Kuang
eminary
Ao Kuang
15,517
1,883
0
4,656
24,441
11,967
0
8,873
15,392
28,552
0
L
Bakasura
solenlunar
Bakasura
17,532
10,573
0
4,218
30,739
15,959
0
7,765
22,843
0
37,059
L
Sobek
12,406
225
0
3,426
32,901
50,605
0
12,975
19,392
20,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,275
Gold Earned
68,215
222
Minions Killed
248
6
Camps Cleared
12
1,138,277
Distance Traveled
1,230,038
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,149
1,012
44
4
0
241,962
0
W
Bellona
13,282
1,107
51
4
10
259,402
1
W
Hou Yi
14,888
1,241
65
5
2
219,164
0
W
Baron Samedi
13,436
1,120
28
2
0
237,953
0
W
Shiva
14,460
1,205
60
5
0
271,557
0
L
Izanami
13,330
1,111
99
8
0
214,031
0
L
The Morrigan
11,971
998
22
2
0
140,813
0
L
Ao Kuang
12,415
1,035
25
2
2
228,065
0
L
Bakasura
11,901
992
56
5
4
292,158
1
L
Sobek
12,658
1,055
20
2
0
263,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role