Player Matchup

Atlas
Atlas
FormableZero
Atlas
Level 124
God Stats
2W - 5L
1,373 SR
Queue Stats
107W - 116L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
OGgrandmaster
Cu Chulainn
Level 114
God Stats
0W - 1L
1,521 SR
Queue Stats
8W - 9L
1,519 Elo+
Solo
Izanami
Izanami
SolTheRonin
Izanami
Level 47
God Stats
2W - 3L
1,212 SR
Queue Stats
3W - 7L
1,255 Elo+
Solo
Kukulkan
Kukulkan
TheInsomniacWolf
Kukulkan
Level 154
God Stats
4W - 4L
1,545 SR
Queue Stats
211W - 227L
1,524 Elo+
Solo
Loki
Loki
gh0stgh0stgh0st
Loki
Level 128
God Stats
3W - 1L
1,762 SR
Queue Stats
17W - 12L
1,521 Elo+
Solo
Team Averages
Level 113
1,483 SR
1,472 Elo+

VS

Team Averages
Level 110
1,694 SR
1,537 Elo+
Ares
Ares
Chompi-Mbappe
Ares
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,410 Elo+
Solo
Loki
Loki
ComplexReezy
Loki
Level 104
God Stats
11W - 3L
1,870 SR
Queue Stats
202W - 208L
1,562 Elo+
Solo
Vulcan
Vulcan
SpruceWarrior10
Vulcan
Level 112
God Stats
1W - 1L
1,552 SR
Queue Stats
148W - 160L
1,511 Elo+
Solo
Heimdallr
Heimdallr
ruskibl4t
Heimdallr
Level 126
God Stats
6W - 2L
1,867 SR
Queue Stats
170W - 123L
1,658 Elo+
Solo
Shiva
Shiva
wachimingo94
Shiva
Level 123
God Stats
20W - 9L
1,680 SR
Queue Stats
201W - 201L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,801
527
3,305
5,612
3,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
OGgrandmaster
Cu Chulainn
8
0 / 5 / 0
4,868
443
4,082
10,069
5,852
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
SolTheRonin
Izanami
10
1 / 2 / 0
5,797
527
1,094
5,052
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 3 / 1
5,297
482
4,189
6,708
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 3
5,332
485
4,256
9,232
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
6,030
548
3,726
8,302
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 1 / 1
6,624
602
3,729
7,564
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 1
5,518
502
3,506
5,012
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ruskibl4t
Heimdallr
11
2 / 0 / 1
6,616
601
4,165
3,828
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 0
7,765
706
7,303
7,551
4,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
14
14
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
4
1
1
4.5
L
2
0
2
3
L
Cu Chulainn
OGgrandmaster
Cu Chulainn
0
5
0
0
L
Izanami
SolTheRonin
Izanami
1
2
0
0.5
W
1
2
1
0.75
L
1
3
1
0.5
L
0
4
3
0.38
W
Heimdallr
ruskibl4t
Heimdallr
2
0
1
2.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,926
Damage
22,429
36,673
Taken
32,257
15,446
Mitigated
16,218
9,564
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,726
0
0
1,575
8,302
4,843
0
3,725
4,577
18,373
0
W
3,729
1,282
0
2,071
7,564
3,338
0
1,076
6,488
0
50,612
L
3,305
1,241
0
1,958
5,612
3,069
0
2,017
3,595
13,185
0
L
Cu Chulainn
OGgrandmaster
Cu Chulainn
4,082
647
0
1,187
10,069
5,852
0
0
10,069
0
33,900
L
Izanami
SolTheRonin
Izanami
1,094
802
0
1,799
5,052
1,343
0
53
4,988
0
42,621
W
3,506
881
0
880
5,012
1,968
0
2,023
2,989
34,975
0
L
4,189
186
0
1,850
6,708
2,412
0
3,661
3,047
37,048
0
L
4,256
1,073
0
2,770
9,232
2,770
0
1,501
7,731
0
31,857
W
Heimdallr
ruskibl4t
Heimdallr
4,165
1,925
0
2,561
3,828
1,545
0
670
3,158
0
51,673
W
7,303
1,296
0
3,878
7,551
4,524
462
0
7,551
0
58,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,095
Gold Earned
32,553
269
Minions Killed
395
0
Camps Cleared
0
1,045,069
Distance Traveled
1,087,557
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,030
548
22
2
0
212,460
3
W
Loki
6,624
602
90
8
0
233,578
1
L
Atlas
5,801
527
17
2
0
218,312
4
L
Cu Chulainn
4,868
443
44
4
0
184,406
0
L
Izanami
5,797
527
87
8
0
247,276
3
W
Vulcan
5,518
502
64
6
0
221,046
1
L
Kukulkan
5,297
482
65
6
0
188,138
1
L
Loki
5,332
485
56
5
0
206,937
1
W
Heimdallr
6,616
601
100
9
0
198,118
6
W
Shiva
7,765
706
119
11
0
222,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role