Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Cold35130
Chronos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 73L
1,564 Elo+
Party 1
King Arthur
King Arthur
Jolkof
King Arthur
Level 127
God Stats
12W - 15L
1,540 SR
Queue Stats
175W - 198L
1,479 Elo+
Solo
Neith
Neith
uoron
Neith
Level 14
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,725 Elo+
Party 1
Team Averages
Level 92
1,551 SR
1,554 Elo+

VS

Team Averages
Level 80
1,478 SR
1,507 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
izargamer3
Anhur
Level 33
God Stats
1W - 0L
1,288 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
lekium81
Tsukuyomi
Level 67
God Stats
5W - 3L
1,602 SR
Queue Stats
179W - 216L
1,473 Elo+
Solo
Hel
Hel
maledictius
Hel
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 133L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
0 / 2 / 4
8,550
658
9,530
18,325
18,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
 
Scylla
15
0 / 2 / 3
8,395
646
3,896
7,048
2,317
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
Cold35130
Chronos
16
3 / 5 / 0
8,960
689
9,890
15,413
6,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Jolkof
King Arthur
16
1 / 4 / 3
9,082
699
10,199
16,367
11,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
uoron
Neith
14
1 / 5 / 1
7,995
615
4,858
8,536
3,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
9 / 0 / 5
10,938
841
14,730
8,414
4,683
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
 
Amaterasu
17
2 / 2 / 7
9,902
762
6,201
15,228
12,897
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
17
2 / 1 / 13
10,170
782
10,444
11,295
5,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
lekium81
Tsukuyomi
14
0 / 3 / 8
8,744
673
6,574
11,129
5,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 0 / 9
10,412
801
17,296
8,478
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
5
Kills
18
18
Deaths
6
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
4
1
L
Scylla
 
Scylla
0
2
3
0.75
W
Baron Samedi
 
Baron Samedi
9
0
5
11.5
W
Amaterasu
 
Amaterasu
2
2
7
2.75
L
Chronos
Cold35130
Chronos
3
5
0
0.6
L
King Arthur
Jolkof
King Arthur
1
4
3
0.63
W
Anhur
2
1
13
8.5
W
Tsukuyomi
lekium81
Tsukuyomi
0
3
8
1.33
W
5
0
9
9.5
L
Neith
uoron
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,373
Damage
55,245
65,689
Taken
54,544
42,749
Mitigated
33,302
8,741
Healing
27,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
9,530
787
0
1,214
18,325
18,197
0
6,724
11,601
20,043
0
L
Scylla
 
Scylla
3,896
395
195
1,549
7,048
2,317
78
2,217
4,831
26,261
0
W
Baron Samedi
 
Baron Samedi
14,730
1,139
1,884
1,533
8,414
4,683
2,732
4,378
4,036
46,127
0
W
Amaterasu
 
Amaterasu
6,201
3,138
0
5,929
15,228
12,897
1,814
4,273
10,955
0
33,772
L
Chronos
Cold35130
Chronos
9,890
2,832
0
3,693
15,413
6,794
0
9,085
6,328
29,939
0
L
King Arthur
Jolkof
King Arthur
10,199
1,244
0
1,450
16,367
11,976
0
7,620
8,747
0
42,446
W
Anhur
10,444
6,621
0
3,829
11,295
5,617
3,836
5,306
5,989
0
36,662
W
Tsukuyomi
lekium81
Tsukuyomi
6,574
2,064
0
29
11,129
5,942
574
5,223
5,906
0
20,826
W
17,296
2,382
8,653
5,469
8,478
4,163
1,367
4,136
4,342
46,475
0
L
Neith
uoron
Neith
4,858
1,430
0
640
8,536
3,465
0
6,380
2,156
0
10,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
50,166
192
Minions Killed
295
0
Camps Cleared
0
1,191,384
Distance Traveled
1,314,573
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,550
658
11
1
0
261,922
5
L
Scylla
8,395
646
37
3
0
251,687
0
W
Baron Samedi
10,938
841
56
4
0
269,164
3
W
Amaterasu
9,902
762
66
5
0
268,955
1
L
Chronos
8,960
689
59
5
0
249,065
4
L
King Arthur
9,082
699
70
5
0
240,389
2
W
Anhur
10,170
782
71
5
0
237,181
2
W
Tsukuyomi
8,744
673
29
2
0
261,192
4
W
Hel
10,412
801
73
6
0
278,081
1
L
Neith
7,995
615
15
1
0
188,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role