Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
GreatPrometheus
Amaterasu
Level 146
God Stats
11W - 6L
1,500 SR
Queue Stats
212W - 263L
1,486 Elo+
Party 2
Cu Chulainn
Cu Chulainn
rhapoo
Cu Chulainn
Level 77
God Stats
0W - 7L
987 SR
Queue Stats
91W - 177L
1,296 Elo+
Solo
Team Averages
Level 128
1,329 SR
1,427 Elo+

VS

Team Averages
Level 101
1,520 SR
1,535 Elo+
Scylla
Scylla
Homiemax97
Scylla
Level 142
God Stats
5W - 2L
1,514 SR
Queue Stats
168W - 79L
1,731 Elo+
Party 1
Tyr
Tyr
ImSmurfinglol69
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,385 Elo+
Party 1
Hachiman
Hachiman
itsjewpacabra
Hachiman
Level 155
God Stats
2W - 1L
1,546 SR
Queue Stats
15W - 10L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 6 / 2
8,216
632
7,045
17,452
11,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
GreatPrometheus
Amaterasu
12
2 / 8 / 2
8,556
658
10,784
25,029
22,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
rhapoo
Cu Chulainn
14
2 / 7 / 2
9,181
706
7,922
23,449
17,255
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Homiemax97
Scylla
16
12 / 2 / 8
11,549
888
25,407
9,376
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 15
10,256
789
11,502
16,380
17,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
itsjewpacabra
Hachiman
16
7 / 1 / 10
10,881
837
22,302
13,746
5,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
21
21
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
6
2
0.33
L
Amaterasu
GreatPrometheus
Amaterasu
2
8
2
0.38
W
Scylla
Homiemax97
Scylla
12
2
8
8
W
2
2
15
4.75
W
Hachiman
itsjewpacabra
Hachiman
7
1
10
12
L
Cu Chulainn
rhapoo
Cu Chulainn
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,751
Damage
59,211
65,930
Taken
39,502
50,740
Mitigated
26,367
16,511
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,045
518
3,032
4,715
17,452
11,140
0
5,835
11,255
21,296
0
L
Amaterasu
GreatPrometheus
Amaterasu
10,784
5,808
0
3,735
25,029
22,345
0
9,519
15,174
0
20,655
W
Scylla
Homiemax97
Scylla
25,407
3,976
0
2,154
9,376
3,633
321
2,725
6,530
51,853
0
W
11,502
3,130
588
6,866
16,380
17,146
145
3,386
12,560
0
27,003
W
Hachiman
itsjewpacabra
Hachiman
22,302
11,914
0
5,314
13,746
5,588
1,151
3,260
10,301
0
55,198
L
Cu Chulainn
rhapoo
Cu Chulainn
7,922
1,390
325
4,704
23,449
17,255
0
9,339
13,708
5,790
19,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,953
Gold Earned
32,686
88
Minions Killed
151
5
Camps Cleared
5
637,646
Distance Traveled
732,147
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,216
632
26
2
2
209,210
1
L
Amaterasu
8,556
658
29
2
1
206,178
2
W
Scylla
11,549
888
55
4
1
233,984
2
W
Tyr
10,256
789
25
2
0
262,293
0
W
Hachiman
10,881
837
71
5
4
235,870
3
L
Cu Chulainn
9,181
706
33
3
2
222,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role