Player Matchup

Medusa
Medusa
IxaRed
Medusa
Level 160
God Stats
3W - 4L
1,499 SR
Queue Stats
560W - 567L
1,503 Elo+
Solo
Atlas
Atlas
Juneus221
Atlas
Level 121
God Stats
3W - 2L
1,276 SR
Queue Stats
263W - 273L
1,506 Elo+
Solo
Bacchus
Bacchus
LeBlanc Forever
Bacchus
Level 150
God Stats
3W - 1L
1,496 SR
Queue Stats
203W - 146L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
Let It OFF
Gilgamesh
Level 128
God Stats
11W - 10L
1,521 SR
Queue Stats
656W - 689L
1,546 Elo+
Solo
Thoth
Thoth
Pacsifist
Thoth
Level 160
God Stats
2W - 1L
1,275 SR
Queue Stats
178W - 115L
1,655 Elo+
Party 2
Team Averages
Level 144
1,413 SR
1,561 Elo+

VS

Team Averages
Level 90
1,531 SR
1,509 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Adele2537
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,604 Elo+
Solo
Mulan
Mulan
MrCrimsonLight
Mulan
Level 126
God Stats
3W - 5L
1,582 SR
Queue Stats
187W - 181L
1,574 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Theraposa
Kumbhakarna
Level 112
God Stats
2W - 4L
1,575 SR
Queue Stats
443W - 447L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
Tionnor00
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IxaRed
Medusa
18
8 / 5 / 21
11,196
861
23,180
15,617
10,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Juneus221
Atlas
16
4 / 3 / 20
10,824
833
16,101
27,609
21,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 1 / 25
10,785
830
9,965
12,609
19,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Let It OFF
Gilgamesh
17
4 / 2 / 21
10,929
841
11,262
20,949
24,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Pacsifist
Thoth
20
15 / 1 / 15
12,075
929
24,453
12,436
7,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 6 / 7
9,742
749
17,608
22,503
26,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Adele2537
Tiamat
17
2 / 5 / 5
9,434
726
14,567
12,329
9,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 8 / 5
9,571
736
11,023
20,329
24,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
Theraposa
Kumbhakarna
14
1 / 7 / 4
8,236
634
7,848
22,681
29,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Tionnor00
Gilgamesh
15
3 / 8 / 4
9,106
700
11,245
19,689
14,305
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
36
34
Kills
11
12
Deaths
34
102
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
7
0.92
L
Tiamat
Adele2537
Tiamat
2
5
5
0.9
W
Medusa
IxaRed
Medusa
8
5
21
3.7
W
Atlas
Juneus221
Atlas
4
3
20
4.67
W
3
1
25
15.5
W
Gilgamesh
Let It OFF
Gilgamesh
4
2
21
7.25
L
3
8
5
0.69
W
Thoth
Pacsifist
Thoth
15
1
15
22.5
L
Kumbhakarna
Theraposa
Kumbhakarna
1
7
4
0.43
L
Gilgamesh
Tionnor00
Gilgamesh
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,961
Damage
62,291
89,220
Taken
97,531
83,081
Mitigated
104,291
30,764
Healing
20,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,608
1,781
1,639
5,770
22,503
26,484
37
11,952
10,551
0
33,727
L
Tiamat
Adele2537
Tiamat
14,567
969
277
2,432
12,329
9,514
0
7,936
4,393
30,384
0
W
Medusa
IxaRed
Medusa
23,180
9,630
1,186
642
15,617
10,144
3,359
5,151
10,466
0
40,203
W
Atlas
Juneus221
Atlas
16,101
7,465
4,095
10,282
27,609
21,825
470
5,516
22,093
24,488
0
W
9,965
598
0
1,387
12,609
19,327
1,116
3,108
9,501
14,045
0
W
Gilgamesh
Let It OFF
Gilgamesh
11,262
2,429
3,759
3,769
20,949
24,203
857
5,316
15,633
1,300
17,785
L
11,023
1,913
1,822
2,716
20,329
24,946
50
9,364
10,965
0
17,950
W
Thoth
Pacsifist
Thoth
24,453
2,173
2,104
3,540
12,436
7,582
2,717
3,324
9,112
49,316
0
L
Kumbhakarna
Theraposa
Kumbhakarna
7,848
1,051
800
2,410
22,681
29,042
0
12,453
10,228
14,269
0
L
Gilgamesh
Tionnor00
Gilgamesh
11,245
2,068
325
2,114
19,689
14,305
0
9,162
10,527
0
19,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,809
Gold Earned
46,089
145
Minions Killed
109
0
Camps Cleared
0
1,217,348
Distance Traveled
1,068,412
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,742
749
28
2
0
240,133
0
L
Tiamat
9,434
726
48
4
0
219,406
0
W
Medusa
11,196
861
50
4
0
240,730
3
W
Atlas
10,824
833
8
1
0
232,912
4
W
Bacchus
10,785
830
4
0
0
240,891
0
W
Gilgamesh
10,929
841
14
1
0
252,231
0
L
Mulan
9,571
736
7
1
0
190,487
0
W
Thoth
12,075
929
69
5
0
250,584
3
L
Kumbhakarna
8,236
634
13
1
0
211,336
0
L
Gilgamesh
9,106
700
13
1
0
207,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role