Player Matchup

Sol
Sol
BYRNMAH
Sol
Level 68
God Stats
2W - 2L
1,607 SR
Queue Stats
90W - 101L
1,415 Elo+
Solo
Chronos
Chronos
Ntkb
Chronos
Level 128
God Stats
3W - 2L
1,254 SR
Queue Stats
183W - 183L
1,544 Elo+
Solo
Ullr
Ullr
breakmybackdaddy
Ullr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Vulcan
Vulcan
daizeb
Vulcan
Level 65
God Stats
1W - 2L
1,522 SR
Queue Stats
31W - 45L
1,368 Elo+
Solo
Aphrodite
Aphrodite
patata_presto4
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,401 Elo+
Solo
Team Averages
Level 60
1,477 SR
1,446 Elo+

VS

Team Averages
Level 108
1,582 SR
1,387 Elo+
Hel
Hel
BigMattieJuicy
Hel
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
200W - 157L
1,576 Elo+
Solo
Cu Chulainn
Cu Chulainn
Orignalbeing619
Cu Chulainn
Level 18
God Stats
1W - 0L
1,693 SR
Queue Stats
2W - 3L
1,283 Elo+
Party 1
Scylla
Scylla
PainTV
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,288 Elo+
Party 1
Merlin
Merlin
WhichOneIsHe
Merlin
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,301 Elo+
Party 1
Rama
Rama
krashx33
Rama
Level 146
God Stats
4W - 2L
1,714 SR
Queue Stats
213W - 242L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
1 / 5 / 6
11,747
587
14,568
20,628
10,338
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Ntkb
Chronos
20
1 / 0 / 8
12,292
615
21,285
23,165
12,184
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 2 / 1
8,560
428
979
4,727
1,802
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
daizeb
Vulcan
20
7 / 2 / 3
13,178
659
36,568
12,319
7,056
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
patata_presto4
Aphrodite
20
2 / 4 / 5
12,365
618
7,284
26,303
17,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 8
12,839
642
13,793
21,497
20,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Orignalbeing619
Cu Chulainn
19
2 / 4 / 8
12,127
606
9,886
37,043
38,376
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Scylla
PainTV
Scylla
20
7 / 5 / 2
13,036
652
21,345
20,205
9,551
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
17
0 / 2 / 2
11,325
566
9,521
15,376
7,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
1 / 1 / 7
13,248
662
24,703
17,405
9,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
11
Kills
13
13
Deaths
13
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
1
5
6
0.8
W
3
1
8
7
L
Chronos
Ntkb
Chronos
1
0
8
5
W
Cu Chulainn
Orignalbeing619
Cu Chulainn
2
4
8
1.5
W
Scylla
PainTV
Scylla
7
5
2
1.6
W
Merlin
0
2
2
0.5
L
0
2
1
0.25
L
Vulcan
daizeb
Vulcan
7
2
3
4.25
W
Rama
1
1
7
4.5
L
Aphrodite
patata_presto4
Aphrodite
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,684
Damage
79,248
87,142
Taken
111,526
48,652
Mitigated
84,410
48,231
Healing
60,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
14,568
2,714
2,451
6,422
20,628
10,338
1,384
9,686
10,942
45,576
0
W
13,793
178
24,147
13,064
21,497
20,016
668
13,856
7,303
31,128
0
L
Chronos
Ntkb
Chronos
21,285
5,909
2,940
5,420
23,165
12,184
440
12,236
10,929
47,426
0
W
Cu Chulainn
Orignalbeing619
Cu Chulainn
9,886
942
5,244
8,502
37,043
38,376
299
23,962
12,653
0
20,736
W
Scylla
PainTV
Scylla
21,345
1,307
2,269
2,991
20,205
9,551
1,415
16,057
3,756
38,639
0
W
Merlin
9,521
61
1,022
1,105
15,376
7,200
2,536
11,722
3,328
37,720
0
L
979
192
0
541
4,727
1,802
0
2,760
1,967
0
2,002
L
Vulcan
daizeb
Vulcan
36,568
8,196
2,058
1,163
12,319
7,056
0
5,249
7,070
59,063
0
W
Rama
24,703
10,799
335
1,535
17,405
9,267
4,639
12,522
4,298
0
68,287
L
Aphrodite
patata_presto4
Aphrodite
7,284
354
12,555
14,681
26,303
17,272
248
14,728
11,575
29,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,142
Gold Earned
62,575
207
Minions Killed
240
0
Camps Cleared
0
1,627,047
Distance Traveled
1,898,491
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,747
587
71
4
0
298,748
4
W
Hel
12,839
642
37
2
0
449,850
8
L
Chronos
12,292
615
42
2
0
430,678
1
W
Cu Chulainn
12,127
606
25
1
0
418,741
2
W
Scylla
13,036
652
37
2
0
344,912
4
W
Merlin
11,325
566
48
2
0
316,796
0
L
Ullr
8,560
428
6
0
0
63,289
0
L
Vulcan
13,178
659
44
2
0
426,260
2
W
Rama
13,248
662
93
5
0
368,192
1
L
Aphrodite
12,365
618
44
2
0
408,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role