Player Matchup

Bacchus
Bacchus
BrisRose
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,140 Elo+
Party 1
Geb
Geb
KALI NachoDaddy
Geb
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 105L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
Kochawakinov
Nu Wa
Level 100
God Stats
10W - 3L
1,695 SR
Queue Stats
190W - 180L
1,400 Elo+
Solo
Fenrir
Fenrir
Samurai Jack 12
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 109L
1,446 Elo+
Party 1
Raijin
Raijin
WoundedEagle22
Raijin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,423 Elo+
Party 1
Team Averages
Level 77
1,539 SR
1,367 Elo+

VS

Team Averages
Level 65
1,590 SR
1,477 Elo+
Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AshAriesNinja
Arachne
Level 66
God Stats
2W - 1L
1,713 SR
Queue Stats
46W - 45L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ILoveTop
Morgan Le Fay
Level 32
God Stats
1W - 1L
1,736 SR
Queue Stats
61W - 54L
1,444 Elo+
Solo
Thoth
Thoth
kimidog99
Thoth
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,657 Elo+
Solo
Awilix
Awilix
myIesHlGH
Awilix
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
713W - 808L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrisRose
Bacchus
15
3 / 1 / 7
9,760
976
1,541
7,296
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 3 / 12
8,889
889
2,465
18,655
12,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 2 / 13
9,083
908
12,247
6,299
2,654
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 3 / 6
9,995
1,000
13,041
11,907
5,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 3 / 7
9,329
933
8,734
8,499
3,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
0 / 1 / 2
5,847
585
859
2,886
2,221
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arachne
15
3 / 4 / 3
7,873
787
2,255
10,755
7,779
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
ILoveTop
Morgan Le Fay
8
0 / 3 / 0
6,185
619
1,062
5,362
1,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
kimidog99
Thoth
14
1 / 3 / 3
7,789
779
4,427
7,775
4,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
myIesHlGH
Awilix
14
5 / 9 / 2
8,364
836
7,815
15,641
6,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
19
Kills
9
12
Deaths
20
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
2
1
L
Arachne
3
4
3
1.13
W
Bacchus
BrisRose
Bacchus
3
1
7
6.5
L
Morgan Le Fay
ILoveTop
Morgan Le Fay
0
3
0
0
W
1
3
12
2.33
W
3
2
13
4.75
W
9
3
6
4
W
3
3
7
2.17
L
Thoth
kimidog99
Thoth
1
3
3
0.83
L
Awilix
myIesHlGH
Awilix
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,028
Damage
16,418
52,656
Taken
42,419
29,038
Mitigated
23,313
20,184
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
859
163
13
99
2,886
2,221
0
1,880
916
0
898
L
Arachne
2,255
1,799
0
2,188
10,755
7,779
0
7,533
3,172
0
5,851
W
Bacchus
BrisRose
Bacchus
1,541
0
551
2,676
7,296
4,836
360
154
7,142
4,921
0
L
Morgan Le Fay
ILoveTop
Morgan Le Fay
1,062
328
84
453
5,362
1,915
0
3,603
1,657
5,328
0
W
2,465
111
1,632
5,235
18,655
12,596
878
409
16,437
6,488
0
W
12,247
2,396
1,661
804
6,299
2,654
1,784
1,075
5,224
26,788
0
W
13,041
5,959
1,568
3,484
11,907
5,382
2,509
1,883
9,127
0
22,326
W
8,734
910
610
1,963
8,499
3,570
1,277
1,968
6,531
32,305
0
L
Thoth
kimidog99
Thoth
4,427
504
0
1,453
7,775
4,434
0
3,805
3,922
16,660
0
L
Awilix
myIesHlGH
Awilix
7,815
2,390
408
1,024
15,641
6,964
0
7,816
7,765
0
15,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,056
Gold Earned
36,058
111
Minions Killed
53
0
Camps Cleared
0
1,014,403
Distance Traveled
483,859
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,847
585
0
0
0
29,957
0
L
Arachne
7,873
787
6
1
0
114,462
3
W
Bacchus
9,760
976
5
1
0
195,833
0
L
Morgan Le Fay
6,185
619
7
1
0
45,627
0
W
Geb
8,889
889
4
0
0
186,266
0
W
Nu Wa
9,083
908
26
3
0
196,004
0
W
Fenrir
9,995
1,000
23
2
0
243,871
2
W
Raijin
9,329
933
53
5
0
192,429
1
L
Thoth
7,789
779
25
3
0
126,442
0
L
Awilix
8,364
836
15
2
0
167,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role