Player Matchup

Cernunnos
Cernunnos
Silver I
KristofferBRas
Cernunnos
Silver I
Level 135
God Stats
3W - 10L
1,319 SR
Queue Stats
399W - 400L
1,377 MMR
Party 1
Chang'e
Chang'e
Gold III
PrimeXIV
Chang'e
Gold III
Level 89
God Stats
2W - 1L
1,762 SR
Queue Stats
114W - 110L
1,445 MMR
Solo
Hel
Hel
Gold IV
Ragga_lonecup
Hel
Gold IV
Level 156
God Stats
28W - 34L
1,534 SR
Queue Stats
477W - 467L
1,354 MMR
Solo
Mercury
Mercury
Gold V
lovelyjoey48
Mercury
Gold V
Level 114
God Stats
20W - 11L
1,740 SR
Queue Stats
210W - 226L
1,426 MMR
Party 1
Horus
Horus
Bronze IV
tigerclaws1245
Horus
Bronze IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,339 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,571 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,538 SR
1,387 MMR
Bacchus
Bacchus
Gold V
RUTHAA8
Bacchus
Gold V
Level 104
God Stats
31W - 23L
1,566 SR
Queue Stats
183W - 191L
1,361 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
gwendalim
Baron Samedi
Silver II
Level 144
God Stats
2W - 1L
1,269 SR
Queue Stats
63W - 56L
1,384 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
iBrightroar
Baba Yaga
Gold III
Level 158
God Stats
6W - 10L
1,482 SR
Queue Stats
358W - 352L
1,479 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
lilPerets
Ah Muzen Cab
Gold IV
Level 121
God Stats
18W - 9L
1,698 SR
Queue Stats
277W - 274L
1,401 MMR
Solo
Tyr
Tyr
Gold V
xBeavah
Tyr
Gold V
Level 155
God Stats
14W - 10L
1,676 SR
Queue Stats
272W - 277L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KristofferBRas
Cernunnos
19
1 / 2 / 1
11,897
441
11,465
31,892
13,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
PrimeXIV
Chang'e
18
3 / 5 / 0
11,543
428
22,096
26,290
10,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 5 / 2
11,525
427
14,764
24,493
18,127
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
lovelyjoey48
Mercury
19
2 / 6 / 3
12,087
448
16,216
33,180
14,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 1 / 2
8,993
333
5,735
21,431
20,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BakasuraLokiChaacArachne

VS

Bans
CliodhnaJing WeiAo KuangShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RUTHAA8
Bacchus
18
0 / 1 / 13
12,841
476
13,952
32,345
54,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
gwendalim
Baron Samedi
20
2 / 1 / 8
14,272
529
20,715
24,032
18,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baba Yaga
iBrightroar
Baba Yaga
20
4 / 1 / 8
14,189
526
23,921
14,271
7,447
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
lilPerets
Ah Muzen Cab
20
10 / 1 / 2
16,736
620
36,347
25,549
14,083
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
20
3 / 3 / 8
14,002
519
12,906
32,997
24,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
19
19
Deaths
7
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
KristofferBRas
Cernunnos
1
2
1
0.75
L
Chang'e
PrimeXIV
Chang'e
3
5
0
0.6
W
Bacchus
RUTHAA8
Bacchus
0
1
13
6.5
L
1
5
2
0.4
W
Baron Samedi
gwendalim
Baron Samedi
2
1
8
6
W
Baba Yaga
iBrightroar
Baba Yaga
4
1
8
8
W
Ah Muzen Cab
lilPerets
Ah Muzen Cab
10
1
2
11
L
Mercury
lovelyjoey48
Mercury
2
6
3
0.58
L
0
1
2
1
W
Tyr
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,276
Damage
107,841
137,286
Taken
129,194
77,108
Mitigated
119,227
44,074
Healing
66,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
KristofferBRas
Cernunnos
11,465
7,652
0
10,930
31,892
13,135
0
9,227
22,665
0
112,310
L
Chang'e
PrimeXIV
Chang'e
22,096
712
3,744
8,485
26,290
10,609
124
13,068
13,151
103,732
0
W
Bacchus
RUTHAA8
Bacchus
13,952
1,459
1,174
10,075
32,345
54,616
413
8,742
23,603
40,542
0
L
14,764
754
2,776
10,131
24,493
18,127
924
14,061
10,317
86,509
0
W
Baron Samedi
gwendalim
Baron Samedi
20,715
2,376
3,326
10,602
24,032
18,285
1,996
15,321
8,711
113,880
0
W
Baba Yaga
iBrightroar
Baba Yaga
23,921
972
576
5,983
14,271
7,447
3,315
5,081
9,190
145,404
0
W
Ah Muzen Cab
lilPerets
Ah Muzen Cab
36,347
24,318
0
19,199
25,549
14,083
9,548
3,354
22,195
0
189,975
L
Mercury
lovelyjoey48
Mercury
16,216
8,294
419
1,293
33,180
14,436
0
14,321
18,821
0
129,608
L
5,735
2,499
1,923
4,373
21,431
20,801
0
8,050
13,381
0
24,523
W
Tyr
12,906
2,096
0
15,397
32,997
24,796
752
8,620
24,377
0
116,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,045
Gold Earned
72,040
704
Minions Killed
765
0
Camps Cleared
0
2,465,937
Distance Traveled
2,641,861
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,897
441
193
7
0
448,596
11
L
Chang'e
11,543
428
160
6
0
503,227
4
W
Bacchus
12,841
476
40
1
0
530,465
7
L
Hel
11,525
427
148
5
0
476,701
11
W
Baron Samedi
14,272
529
171
6
0
449,004
2
W
Baba Yaga
14,189
526
202
7
0
544,901
2
W
Ah Muzen Cab
16,736
620
197
7
0
522,434
1
L
Mercury
12,087
448
170
6
0
543,305
2
L
Horus
8,993
333
33
1
0
494,108
6
W
Tyr
14,002
519
155
6
0
595,057
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role