Player Matchup

Cernunnos
Cernunnos
ALOHAKING69
Cernunnos
Level 18
God Stats
1W - 4L
1,397 SR
Queue Stats
15W - 16L
1,570 Elo+
Party 2
Anubis
Anubis
Design Cloudz
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,531 Elo+
Party 2
Jormungandr
Jormungandr
FatBlackDumb
Jormungandr
Level 67
God Stats
0W - 3L
1,273 SR
Queue Stats
203W - 231L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
Samurai Jett
Cthulhu
Level 27
God Stats
1W - 3L
1,171 SR
Queue Stats
156W - 190L
1,492 Elo+
Party 2
Mercury
Mercury
Shmehu
Mercury
Level 88
God Stats
7W - 8L
1,627 SR
Queue Stats
51W - 48L
1,534 Elo+
Party 2
Team Averages
Level 57
1,394 SR
1,530 Elo+

VS

Team Averages
Level 74
1,710 SR
1,595 Elo+
Cu Chulainn
Cu Chulainn
Akashii_6
Cu Chulainn
Level 48
God Stats
6W - 5L
1,668 SR
Queue Stats
62W - 67L
1,458 Elo+
Solo
He Bo
He Bo
Beansan222
He Bo
Level 47
God Stats
2W - 0L
1,864 SR
Queue Stats
38W - 45L
1,528 Elo+
Solo
Chronos
Chronos
Cloud-man_YT
Chronos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 36L
1,592 Elo+
Solo
Fafnir
Fafnir
D8OX
Fafnir
Level 42
God Stats
13W - 10L
2,016 SR
Queue Stats
316W - 190L
1,741 Elo+
Party 1
Artemis
Artemis
Nexo21
Artemis
Level 106
God Stats
5W - 0L
1,500 SR
Queue Stats
256W - 200L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ALOHAKING69
Cernunnos
13
1 / 7 / 1
8,165
371
6,726
16,444
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 5 / 1
9,140
415
10,342
16,332
9,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
FatBlackDumb
Jormungandr
16
0 / 4 / 1
10,163
462
13,585
18,993
18,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Samurai Jett
Cthulhu
13
0 / 5 / 2
8,264
376
6,788
16,624
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Shmehu
Mercury
15
4 / 6 / 0
9,756
443
9,749
23,692
9,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Akashii_6
Cu Chulainn
17
1 / 0 / 5
10,031
456
9,537
20,154
16,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
16
5 / 4 / 5
10,381
472
13,318
14,484
5,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Cloud-man_YT
Chronos
18
4 / 0 / 5
11,205
509
6,880
16,643
8,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
D8OX
Fafnir
15
0 / 0 / 21
11,155
507
7,769
15,489
22,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Nexo21
Artemis
19
17 / 1 / 5
13,031
592
31,217
16,054
7,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
5
Kills
27
27
Deaths
5
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ALOHAKING69
Cernunnos
1
7
1
0.21
W
Cu Chulainn
Akashii_6
Cu Chulainn
1
0
5
3.5
W
He Bo
5
4
5
1.88
W
Chronos
Cloud-man_YT
Chronos
4
0
5
6.5
W
Fafnir
D8OX
Fafnir
0
0
21
10.5
L
0
5
1
0.1
L
Jormungandr
FatBlackDumb
Jormungandr
0
4
1
0.13
W
Artemis
Nexo21
Artemis
17
1
5
19.5
L
Cthulhu
Samurai Jett
Cthulhu
0
5
2
0.2
L
Mercury
Shmehu
Mercury
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,190
Damage
68,721
92,085
Taken
82,824
57,860
Mitigated
60,421
13,823
Healing
27,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ALOHAKING69
Cernunnos
6,726
3,489
0
4,271
16,444
5,640
205
2,795
13,649
0
39,866
W
Cu Chulainn
Akashii_6
Cu Chulainn
9,537
1,704
0
4,049
20,154
16,077
0
10,043
10,084
9,720
70,596
W
He Bo
13,318
364
398
1,784
14,484
5,794
1,092
8,254
6,230
61,420
0
W
Chronos
Cloud-man_YT
Chronos
6,880
3,017
0
5,779
16,643
8,049
3,138
1,388
15,255
93,755
0
W
Fafnir
D8OX
Fafnir
7,769
1,646
0
5,340
15,489
22,505
30
6,275
8,767
23,034
0
L
10,342
0
0
6,132
16,332
9,100
618
9,350
6,652
70,375
0
L
Jormungandr
FatBlackDumb
Jormungandr
13,585
6,538
0
1,205
18,993
18,118
269
4,593
14,312
85,683
0
W
Artemis
Nexo21
Artemis
31,217
19,380
0
9,865
16,054
7,996
1,409
4,702
11,105
0
122,018
L
Cthulhu
Samurai Jett
Cthulhu
6,788
567
613
658
16,624
15,229
0
2,366
14,224
50,671
0
L
Mercury
Shmehu
Mercury
9,749
3,931
0
944
23,692
9,773
96
9,593
13,869
0
75,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,488
Gold Earned
55,803
501
Minions Killed
531
0
Camps Cleared
0
1,982,365
Distance Traveled
2,053,835
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,165
371
60
3
0
367,703
5
W
Cu Chulainn
10,031
456
128
6
0
414,167
6
W
He Bo
10,381
472
102
5
0
351,188
2
W
Chronos
11,205
509
137
6
0
450,031
1
W
Fafnir
11,155
507
23
1
0
433,283
5
L
Anubis
9,140
415
109
5
0
374,495
5
L
Jormungandr
10,163
462
145
7
0
351,406
1
W
Artemis
13,031
592
141
6
0
405,166
9
L
Cthulhu
8,264
376
81
4
0
408,855
2
L
Mercury
9,756
443
106
5
0
479,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role