Player Matchup

Danzaburou
Danzaburou
BlazingHornet13
Danzaburou
Level 69
God Stats
11W - 15L
1,256 SR
Queue Stats
78W - 123L
1,241 Elo+
Party 1
Tyr
Tyr
Deadlylynx01
Tyr
Level 89
God Stats
2W - 1L
1,509 SR
Queue Stats
68W - 101L
1,324 Elo+
Party 1
Poseidon
Poseidon
DirtyxDale2413
Poseidon
Level 106
God Stats
6W - 8L
1,308 SR
Queue Stats
72W - 102L
1,337 Elo+
Party 1
Team Averages
Level 88
1,358 SR
1,301 Elo+

VS

Team Averages
Level 46
1,484 SR
1,338 Elo+
Kuzenbo
Kuzenbo
OZN3RO7
Kuzenbo
Level 21
God Stats
3W - 3L
1,488 SR
Queue Stats
12W - 27L
1,253 Elo+
Party 2
Arachne
Arachne
devonhav
Arachne
Level 71
God Stats
32W - 39L
1,463 SR
Queue Stats
151W - 188L
1,451 Elo+
Solo
Hel
Hel
mlg_shrekt_m9
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlazingHornet13
Danzaburou
13
6 / 3 / 7
8,617
862
13,931
9,854
4,727
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 9
8,024
802
6,780
9,949
9,158
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
13
4 / 4 / 6
8,362
836
12,351
7,283
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OZN3RO7
Kuzenbo
11
1 / 3 / 7
7,026
703
5,840
14,833
10,756
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
devonhav
Arachne
11
4 / 6 / 3
7,287
729
7,844
13,628
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 5 / 3
7,494
749
6,555
9,725
6,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
14
Kills
9
9
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlazingHornet13
Danzaburou
6
3
7
3.17
W
4
2
9
4.25
W
Poseidon
4
4
6
1.75
L
Kuzenbo
OZN3RO7
Kuzenbo
1
3
7
1.5
L
Arachne
devonhav
Arachne
4
6
3
0.92
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,062
Damage
20,239
27,086
Taken
38,186
17,114
Mitigated
23,787
4,836
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlazingHornet13
Danzaburou
13,931
9,200
0
1,938
9,854
4,727
504
5,003
4,638
0
25,576
W
6,780
903
757
1,281
9,949
9,158
36
4,042
5,823
0
15,495
W
Poseidon
12,351
1,837
0
860
7,283
3,229
596
3,652
3,468
49,011
0
L
Kuzenbo
OZN3RO7
Kuzenbo
5,840
2,366
392
673
14,833
10,756
0
3,538
11,295
15,094
0
L
Arachne
devonhav
Arachne
7,844
4,576
0
1,736
13,628
6,925
0
4,666
8,962
0
11,388
L
6,555
613
1,717
2,139
9,725
6,106
0
4,147
5,578
14,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,003
Gold Earned
21,807
155
Minions Killed
48
8
Camps Cleared
1
526,234
Distance Traveled
495,051
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,617
862
43
4
1
166,207
1
W
Tyr
8,024
802
20
2
0
189,376
0
W
Poseidon
8,362
836
92
9
7
170,651
2
L
Kuzenbo
7,026
703
14
1
0
173,742
0
L
Arachne
7,287
729
13
1
0
176,168
3
L
Hel
7,494
749
21
2
1
145,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role