Player Matchup

Serqet
Serqet
CaptBourbonBelly
Serqet
Level 48
God Stats
3W - 4L
1,295 SR
Queue Stats
130W - 163L
1,323 Elo+
Solo
Ymir
Ymir
DrZoidburgle
Ymir
Level 76
God Stats
11W - 5L
1,691 SR
Queue Stats
104W - 91L
1,410 Elo+
Solo
Merlin
Merlin
Jug_Jug67
Merlin
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 74L
1,377 Elo+
Solo
Cernunnos
Cernunnos
MadmanGrunk200
Cernunnos
Level 38
God Stats
0W - 1L
1,715 SR
Queue Stats
38W - 41L
1,193 Elo+
Solo
Hades
Hades
Petr_San
Hades
Level 77
God Stats
40W - 40L
1,385 SR
Queue Stats
453W - 497L
1,331 Elo+
Solo
Team Averages
Level 67
1,517 SR
1,327 Elo+

VS

Team Averages
Level 115
1,538 SR
1,384 Elo+
Khepri
Khepri
Deadly_Soul93
Khepri
Level 61
God Stats
7W - 3L
1,736 SR
Queue Stats
179W - 134L
1,367 Elo+
Solo
Bastet
Bastet
Kapipara99
Bastet
Level 128
God Stats
5W - 12L
1,418 SR
Queue Stats
926W - 992L
1,340 Elo+
Solo
Aphrodite
Aphrodite
Lone_Wolf_Rock
Aphrodite
Level 160
God Stats
2W - 6L
1,284 SR
Queue Stats
61W - 79L
1,390 Elo+
Solo
Arachne
Arachne
MrBrolak2
Arachne
Level 145
God Stats
3W - 0L
1,820 SR
Queue Stats
46W - 45L
1,442 Elo+
Solo
Apollo
Apollo
wanabemyfrend
Apollo
Level 83
God Stats
237W - 267L
1,434 SR
Queue Stats
358W - 373L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,443
494
3,144
5,120
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 1 / 0
3,458
384
653
2,169
638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Jug_Jug67
Merlin
8
0 / 1 / 0
4,528
503
1,827
4,982
1,546
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MadmanGrunk200
Cernunnos
7
1 / 1 / 0
4,391
488
3,250
5,697
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Petr_San
Hades
8
0 / 3 / 2
4,674
519
3,777
8,145
3,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 3
4,989
554
1,739
6,729
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Kapipara99
Bastet
10
1 / 0 / 1
5,601
622
3,233
5,395
1,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
Lone_Wolf_Rock
Aphrodite
9
1 / 0 / 3
4,979
553
3,943
5,624
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
MrBrolak2
Arachne
9
1 / 2 / 0
5,102
567
2,380
7,725
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
4 / 0 / 2
5,820
647
5,741
5,187
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
7
7
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
0
0
3
1.5
L
0
1
0
0
L
Merlin
Jug_Jug67
Merlin
0
1
0
0
W
Bastet
Kapipara99
Bastet
1
0
1
1.5
W
Aphrodite
Lone_Wolf_Rock
Aphrodite
1
0
3
2.5
L
Cernunnos
MadmanGrunk200
Cernunnos
1
1
0
1
W
Arachne
MrBrolak2
Arachne
1
2
0
0.5
L
Hades
Petr_San
Hades
0
3
2
0.33
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,651
Damage
17,036
26,113
Taken
30,660
9,142
Mitigated
12,357
6,851
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,144
1,511
0
750
5,120
1,862
0
641
4,479
0
22,411
W
1,739
467
0
1,527
6,729
4,071
320
263
6,466
15,558
0
L
653
444
263
529
2,169
638
0
440
1,729
2,989
0
L
Merlin
Jug_Jug67
Merlin
1,827
93
0
1,092
4,982
1,546
0
0
4,982
19,820
0
W
Bastet
Kapipara99
Bastet
3,233
540
0
2,893
5,395
1,852
516
1,641
3,754
0
29,160
W
Aphrodite
Lone_Wolf_Rock
Aphrodite
3,943
918
887
4,860
5,624
2,083
336
2,220
3,404
23,661
0
L
Cernunnos
MadmanGrunk200
Cernunnos
3,250
2,452
0
584
5,697
1,558
0
1,489
4,208
0
14,707
W
Arachne
MrBrolak2
Arachne
2,380
1,370
0
1,682
7,725
2,715
0
1,328
6,397
0
34,933
L
Hades
Petr_San
Hades
3,777
520
29
3,604
8,145
3,538
0
3,112
5,033
28,870
0
W
5,741
3,534
0
2,645
5,187
1,636
2,204
805
4,382
0
35,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,494
Gold Earned
26,491
171
Minions Killed
237
0
Camps Cleared
0
679,933
Distance Traveled
812,892
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,443
494
34
4
0
189,021
1
W
Khepri
4,989
554
22
2
0
184,342
2
L
Ymir
3,458
384
8
1
0
34,194
0
L
Merlin
4,528
503
46
5
0
147,830
0
W
Bastet
5,601
622
63
7
0
161,632
4
W
Aphrodite
4,979
553
22
2
0
137,599
1
L
Cernunnos
4,391
488
23
3
0
163,613
0
W
Arachne
5,102
567
71
8
0
176,101
0
L
Hades
4,674
519
60
7
0
145,275
0
W
Apollo
5,820
647
59
7
0
153,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role