Player Matchup

Baron Samedi
Baron Samedi
Baba-HutcH-95
Baron Samedi
Level 123
God Stats
13W - 12L
1,434 SR
Queue Stats
115W - 105L
1,489 Elo+
Solo
Atlas
Atlas
Izuku_Edge
Atlas
Level 119
God Stats
3W - 1L
1,346 SR
Queue Stats
128W - 139L
1,474 Elo+
Party 1
Chiron
Chiron
MSearlesy
Chiron
Level 127
God Stats
5W - 2L
1,707 SR
Queue Stats
90W - 97L
1,496 Elo+
Solo
Xbalanque
Xbalanque
PLT_BOOGEYMAN
Xbalanque
Level 109
God Stats
11W - 5L
1,500 SR
Queue Stats
126W - 135L
1,516 Elo+
Party 1
Thanatos
Thanatos
hOlA x Doudy84
Thanatos
Level 86
God Stats
19W - 33L
1,276 SR
Queue Stats
110W - 122L
1,295 Elo+
Solo
Team Averages
Level 113
1,453 SR
1,454 Elo+

VS

Team Averages
Level 98
1,553 SR
1,464 Elo+
Artio
Artio
GuizBtw
Artio
Level 104
God Stats
5W - 12L
1,400 SR
Queue Stats
311W - 319L
1,448 Elo+
Solo
Thanatos
Thanatos
JayM_M16
Thanatos
Level 132
God Stats
2W - 6L
1,544 SR
Queue Stats
155W - 160L
1,459 Elo+
Solo
Janus
Janus
ll8ru_
Janus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,479 Elo+
Solo
Danzaburou
Danzaburou
npjensen90
Danzaburou
Level 86
God Stats
21W - 13L
1,614 SR
Queue Stats
516W - 527L
1,475 Elo+
Solo
Athena
Athena
sugerdaddy246
Athena
Level 108
God Stats
6W - 8L
1,708 SR
Queue Stats
367W - 387L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baba-HutcH-95
Baron Samedi
17
1 / 1 / 4
10,179
509
10,165
11,755
7,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
15
3 / 2 / 8
9,943
497
8,167
20,894
17,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
MSearlesy
Chiron
18
5 / 2 / 4
11,159
558
10,996
13,589
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
PLT_BOOGEYMAN
Xbalanque
18
4 / 3 / 2
11,143
557
15,485
15,292
6,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
12
0 / 9 / 4
7,761
388
4,929
20,910
7,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GuizBtw
Artio
16
2 / 2 / 1
9,910
496
11,087
20,673
20,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
JayM_M16
Thanatos
16
8 / 4 / 2
10,462
523
12,396
18,935
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
ll8ru_
Janus
17
2 / 1 / 6
10,386
519
7,583
13,785
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
npjensen90
Danzaburou
17
5 / 4 / 1
11,041
552
13,922
19,080
8,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 2 / 4
7,183
359
3,920
11,500
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
13
Kills
17
17
Deaths
13
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Baba-HutcH-95
Baron Samedi
1
1
4
3
L
Artio
GuizBtw
Artio
2
2
1
1.25
W
Atlas
3
2
8
3.5
L
Thanatos
JayM_M16
Thanatos
8
4
2
2.25
W
Chiron
MSearlesy
Chiron
5
2
4
3.5
W
Xbalanque
PLT_BOOGEYMAN
Xbalanque
4
3
2
1.67
W
Thanatos
0
9
4
0.22
L
Janus
ll8ru_
Janus
2
1
6
5
L
Danzaburou
npjensen90
Danzaburou
5
4
1
1.38
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,742
Damage
48,908
82,440
Taken
83,973
44,645
Mitigated
48,992
34,595
Healing
39,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Baba-HutcH-95
Baron Samedi
10,165
1,542
621
6,004
11,755
7,728
228
8,266
3,489
80,436
0
L
Artio
GuizBtw
Artio
11,087
1,004
198
8,361
20,673
20,275
0
9,559
11,114
76,193
0
W
Atlas
8,167
2,445
639
4,304
20,894
17,304
322
3,707
17,187
43,755
0
L
Thanatos
JayM_M16
Thanatos
12,396
3,078
0
18,107
18,935
8,177
0
2,991
15,944
0
64,712
W
Chiron
MSearlesy
Chiron
10,996
3,951
348
7,548
13,589
5,960
1,525
4,388
9,201
0
100,111
W
Xbalanque
PLT_BOOGEYMAN
Xbalanque
15,485
8,732
0
5,627
15,292
6,281
954
1,099
14,193
0
100,190
W
Thanatos
4,929
1,871
406
9,098
20,910
7,372
315
5,512
15,398
0
47,750
L
Janus
ll8ru_
Janus
7,583
358
64
2,372
13,785
5,147
0
903
12,882
92,667
0
L
Danzaburou
npjensen90
Danzaburou
13,922
6,566
0
8,596
19,080
8,116
456
2,928
16,152
0
98,822
L
3,920
1,021
0
2,256
11,500
7,277
0
1,951
9,549
20,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,185
Gold Earned
48,982
609
Minions Killed
548
0
Camps Cleared
0
1,780,544
Distance Traveled
1,802,096
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,179
509
157
8
0
330,869
2
L
Artio
9,910
496
129
6
0
385,944
4
W
Atlas
9,943
497
55
3
0
391,904
1
L
Thanatos
10,462
523
87
4
0
415,492
5
W
Chiron
11,159
558
156
8
0
389,114
5
W
Xbalanque
11,143
557
169
8
0
342,966
7
W
Thanatos
7,761
388
72
4
0
325,691
0
L
Janus
10,386
519
150
8
0
414,835
2
L
Danzaburou
11,041
552
140
7
0
331,787
2
L
Athena
7,183
359
42
2
0
254,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role