Player Matchup

Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
GoingInWet
Eset
Level 160
God Stats
4W - 3L
1,479 SR
Queue Stats
236W - 246L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
Killorina
Zhong Kui
Level 124
God Stats
10W - 5L
1,658 SR
Queue Stats
743W - 765L
1,395 Elo+
Solo
Neith
Neith
Naruc
Neith
Level 85
God Stats
4W - 1L
1,794 SR
Queue Stats
45W - 49L
1,469 Elo+
Solo
Susano
Susano
给你一个大b兜
Susano
Level 160
God Stats
204W - 39L
1,934 SR
Queue Stats
1,903W - 443L
1,838 Elo+
Solo
Team Averages
Level 127
1,673 SR
1,536 Elo+

VS

Team Averages
Level 70
1,470 SR
1,472 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dragogron
Geb
Level 51
God Stats
1W - 4L
1,239 SR
Queue Stats
106W - 132L
1,515 Elo+
Party 1
Charybdis
Charybdis
Kalikthe1
Charybdis
Level 30
God Stats
1W - 1L
1,704 SR
Queue Stats
5W - 3L
1,656 Elo+
Solo
Zeus
Zeus
KawaiGirl
Zeus
Level 125
God Stats
17W - 19L
1,595 SR
Queue Stats
121W - 142L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
Lluvio
Kukulkan
Level 43
God Stats
1W - 2L
1,311 SR
Queue Stats
11W - 14L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 0 / 12
10,594
1,059
15,279
5,598
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 10
10,536
1,054
11,842
10,829
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Killorina
Zhong Kui
16
2 / 2 / 6
9,628
963
9,243
12,147
9,313
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Naruc
Neith
16
1 / 0 / 9
10,136
1,014
10,124
10,646
5,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
12 / 4 / 5
12,836
1,284
18,703
12,955
5,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

260

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
4 / 2 / 3
10,650
1,065
11,658
16,598
15,126
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 4 / 7
10,346
1,035
7,100
19,006
18,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Kalikthe1
Charybdis
15
1 / 5 / 4
9,705
971
7,255
16,619
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
15
1 / 4 / 5
9,666
967
14,745
8,763
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Lluvio
Kukulkan
15
2 / 4 / 4
9,827
983
8,266
7,256
2,939
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
19
Kills
8
8
Deaths
19
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
12
8
L
Cu Chulainn
 
Cu Chulainn
4
2
3
2.75
L
0
4
7
0.88
W
2
2
10
3.5
L
Charybdis
Kalikthe1
Charybdis
1
5
4
0.6
L
Zeus
1
4
5
0.88
W
Zhong Kui
Killorina
Zhong Kui
2
2
6
2.5
L
Kukulkan
Lluvio
Kukulkan
2
4
4
1
W
Neith
Naruc
Neith
1
0
9
5.5
W
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,191
Damage
49,024
52,175
Taken
68,242
28,128
Mitigated
46,379
5,423
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,279
1,364
90
454
5,598
2,601
0
2,559
3,039
45,284
0
L
Cu Chulainn
 
Cu Chulainn
11,658
1,406
0
0
16,598
15,126
0
8,863
7,735
613
28,784
L
7,100
244
0
1,497
19,006
18,688
0
11,398
7,608
15,531
0
W
11,842
917
1,128
1,317
10,829
5,201
0
6,397
4,432
29,509
0
L
Charybdis
Kalikthe1
Charybdis
7,255
4,203
0
2,230
16,619
6,554
0
10,646
5,973
0
30,727
L
Zeus
14,745
1,230
0
287
8,763
3,072
0
3,453
5,310
30,530
0
W
Zhong Kui
Killorina
Zhong Kui
9,243
472
0
222
12,147
9,313
0
7,648
4,499
15,975
0
L
Kukulkan
Lluvio
Kukulkan
8,266
1,541
0
269
7,256
2,939
0
2,004
5,252
22,798
0
W
Neith
Naruc
Neith
10,124
2,829
0
1,869
10,646
5,198
0
5,260
5,386
0
25,742
W
18,703
3,941
0
343
12,955
5,815
0
8,554
4,401
0
28,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,730
Gold Earned
50,194
176
Minions Killed
183
12
Camps Cleared
5
1,017,410
Distance Traveled
1,011,022
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,594
1,059
63
6
0
207,318
1
L
Cu Chulainn
10,650
1,065
33
3
2
225,714
0
L
Geb
10,346
1,035
8
1
1
229,691
0
W
Eset
10,536
1,054
46
5
4
196,083
4
L
Charybdis
9,705
971
65
7
0
177,282
0
L
Zeus
9,666
967
39
4
2
200,753
0
W
Zhong Kui
9,628
963
15
2
1
200,515
1
L
Kukulkan
9,827
983
38
4
0
177,582
1
W
Neith
10,136
1,014
38
4
1
203,668
0
W
Susano
12,836
1,284
14
1
6
209,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role