Player Matchup

Cthulhu
Cthulhu
Manicton123
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,521 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MykeyMacc
Kumbhakarna
Level 110
God Stats
11W - 21L
1,356 SR
Queue Stats
329W - 449L
1,407 Elo+
Party 2
Sylvanus
Sylvanus
SergeantNolaris
Sylvanus
Level 156
God Stats
5W - 2L
1,674 SR
Queue Stats
76W - 86L
1,542 Elo+
Party 2
Team Averages
Level 124
1,510 SR
1,490 Elo+

VS

Team Averages
Level 40
1,638 SR
1,400 Elo+
Ra
Ra
KhaoticKorn
Ra
Level 15
God Stats
0W - 1L
1,672 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
Ordommor
Ares
Level 18
God Stats
0W - 1L
1,742 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
roastlotas
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Manicton123
Cthulhu
16
13 / 4 / 11
12,073
862
19,052
16,981
10,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
MykeyMacc
Kumbhakarna
14
4 / 3 / 15
9,987
713
5,676
15,659
16,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
17
9 / 0 / 13
11,567
826
17,309
10,099
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 3
9,406
672
11,209
12,223
5,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
3 / 6 / 4
9,540
681
7,859
17,412
20,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
roastlotas
Hercules
12
0 / 11 / 5
8,155
583
6,886
18,568
7,791
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
26
Kills
6
7
Deaths
26
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
W
Cthulhu
Manicton123
Cthulhu
13
4
11
4.63
W
Kumbhakarna
MykeyMacc
Kumbhakarna
4
3
15
3.83
L
Ares
3
6
4
0.83
W
Sylvanus
9
0
13
15.5
L
Hercules
roastlotas
Hercules
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,037
Damage
25,954
42,739
Taken
48,203
33,238
Mitigated
33,735
16,953
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,209
670
945
1,145
12,223
5,429
0
10,716
1,507
30,572
0
W
Cthulhu
Manicton123
Cthulhu
19,052
2,062
914
1,553
16,981
10,195
264
7,514
9,467
42,684
0
W
Kumbhakarna
MykeyMacc
Kumbhakarna
5,676
586
172
1,630
15,659
16,459
0
7,171
8,488
14,983
0
L
Ares
7,859
647
0
1,003
17,412
20,515
0
14,202
3,210
11,710
0
W
Sylvanus
17,309
4,457
5,965
6,719
10,099
6,584
1,221
4,634
5,465
47,989
8,204
L
Hercules
roastlotas
Hercules
6,886
1,662
75
1,955
18,568
7,791
0
16,385
2,183
0
19,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,627
Gold Earned
27,101
155
Minions Killed
89
8
Camps Cleared
3
748,581
Distance Traveled
605,359
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,406
672
60
4
1
207,071
3
W
Cthulhu
12,073
862
44
3
2
269,382
1
W
Kumbhakarna
9,987
713
21
2
1
246,164
0
L
Ares
9,540
681
8
1
0
210,268
0
W
Sylvanus
11,567
826
90
6
5
233,035
1
L
Hercules
8,155
583
21
2
2
188,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role