Player Matchup

Cernunnos
Cernunnos
Arnold Zonico
Cernunnos
Level 155
God Stats
3W - 6L
1,315 SR
Queue Stats
186W - 215L
1,395 Elo+
Solo
Chaac
Chaac
Helkaon
Chaac
Level 136
God Stats
2W - 3L
1,720 SR
Queue Stats
214W - 263L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
JaketheRuss
Baron Samedi
Level 158
God Stats
4W - 4L
1,577 SR
Queue Stats
352W - 410L
1,432 Elo+
Party 2
Hun Batz
Hun Batz
Meaty Michael
Hun Batz
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 13L
1,086 Elo+
Solo
Yu Huang
Yu Huang
N1cksUniv8rse
Yu Huang
Level 146
God Stats
8W - 20L
1,373 SR
Queue Stats
216W - 264L
1,426 Elo+
Solo
Team Averages
Level 125
1,497 SR
1,357 Elo+

VS

Team Averages
Level 88
1,445 SR
1,418 Elo+
Hel
Hel
AG Hecate
Hel
Level 40
God Stats
5W - 6L
1,416 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
KinuKin
Baron Samedi
Level 88
God Stats
13W - 18L
1,298 SR
Queue Stats
109W - 127L
1,413 Elo+
Party 3
Medusa
Medusa
T STRAT
Medusa
Level 85
God Stats
24W - 21L
1,471 SR
Queue Stats
85W - 95L
1,301 Elo+
Solo
Discordia
Discordia
VieTheOcelot
Discordia
Level 84
God Stats
4W - 4L
1,514 SR
Queue Stats
108W - 113L
1,419 Elo+
Party 3
Cliodhna
Cliodhna
XV4mpyX
Cliodhna
Level 145
God Stats
3W - 0L
1,524 SR
Queue Stats
8W - 5L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arnold Zonico
Cernunnos
10
1 / 0 / 1
6,602
440
2,681
5,693
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Helkaon
Chaac
14
1 / 1 / 0
8,165
544
7,629
12,561
12,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
JaketheRuss
Baron Samedi
11
1 / 1 / 1
7,401
493
6,733
7,659
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Meaty Michael
Hun Batz
10
0 / 4 / 2
6,315
421
4,111
11,502
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
N1cksUniv8rse
Yu Huang
11
1 / 2 / 0
6,775
452
5,014
6,935
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,067
404
3,791
7,761
2,689
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
KinuKin
Baron Samedi
14
2 / 1 / 0
8,034
536
8,494
11,939
10,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
T STRAT
Medusa
11
1 / 1 / 1
6,403
427
4,647
8,556
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
VieTheOcelot
Discordia
11
1 / 1 / 1
6,465
431
4,910
6,897
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
XV4mpyX
Cliodhna
12
4 / 0 / 1
7,184
479
5,102
10,031
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
8
8
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Cernunnos
Arnold Zonico
Cernunnos
1
0
1
1.5
L
Chaac
Helkaon
Chaac
1
1
0
1
L
Baron Samedi
JaketheRuss
Baron Samedi
1
1
1
1.5
W
Baron Samedi
KinuKin
Baron Samedi
2
1
0
2
L
Hun Batz
Meaty Michael
Hun Batz
0
4
2
0.25
L
Yu Huang
N1cksUniv8rse
Yu Huang
1
2
0
0.5
W
Medusa
T STRAT
Medusa
1
1
1
1.5
W
Discordia
VieTheOcelot
Discordia
1
1
1
1.5
W
Cliodhna
XV4mpyX
Cliodhna
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
26,944
44,350
Taken
45,184
27,170
Mitigated
21,933
14,440
Healing
17,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,791
267
760
2,517
7,761
2,689
57
2,493
5,268
35,802
0
L
Cernunnos
Arnold Zonico
Cernunnos
2,681
1,032
0
198
5,693
2,133
210
2,454
3,239
0
32,843
L
Chaac
Helkaon
Chaac
7,629
2,428
0
5,727
12,561
12,161
0
7,208
5,353
0
61,484
L
Baron Samedi
JaketheRuss
Baron Samedi
6,733
576
172
3,362
7,659
5,832
0
1,362
6,297
38,501
0
W
Baron Samedi
KinuKin
Baron Samedi
8,494
1,627
154
5,783
11,939
10,132
0
0
11,939
66,244
0
L
Hun Batz
Meaty Michael
Hun Batz
4,111
1,200
0
3,260
11,502
4,233
0
4,250
7,252
0
35,825
L
Yu Huang
N1cksUniv8rse
Yu Huang
5,014
528
0
1,721
6,935
2,811
0
1,921
5,014
46,087
0
W
Medusa
T STRAT
Medusa
4,647
1,891
362
3,438
8,556
3,519
0
3,287
5,269
0
43,346
W
Discordia
VieTheOcelot
Discordia
4,910
266
0
1,468
6,897
2,301
864
3,371
3,526
43,479
0
W
Cliodhna
XV4mpyX
Cliodhna
5,102
538
123
3,334
10,031
3,292
495
2,596
7,435
0
42,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
34,153
365
Minions Killed
355
0
Camps Cleared
0
1,326,048
Distance Traveled
1,374,131
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,067
404
58
4
0
254,341
0
L
Cernunnos
6,602
440
67
4
0
273,497
3
L
Chaac
8,165
544
120
8
0
261,338
5
L
Baron Samedi
7,401
493
51
3
0
262,864
4
W
Baron Samedi
8,034
536
117
8
0
231,162
0
L
Hun Batz
6,315
421
60
4
0
293,152
3
L
Yu Huang
6,775
452
67
4
0
235,197
2
W
Medusa
6,403
427
61
4
0
287,615
3
W
Discordia
6,465
431
61
4
0
288,267
2
W
Cliodhna
7,184
479
58
4
0
312,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role