Player Matchup

Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
HuPing
Medusa
Level 51
God Stats
2W - 0L
1,259 SR
Queue Stats
18W - 25L
1,365 Elo+
Solo
Loki
Loki
TheEvertiPL
Loki
Level 112
God Stats
9W - 6L
1,512 SR
Queue Stats
172W - 170L
1,525 Elo+
Solo
Atlas
Atlas
smite靓仔
Atlas
Level 160
God Stats
5W - 4L
1,577 SR
Queue Stats
235W - 207L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
丶笑弯了眉梢
Erlang Shen
Level 160
God Stats
3W - 6L
1,579 SR
Queue Stats
585W - 421L
1,639 Elo+
Party 1
Team Averages
Level 121
1,486 SR
1,519 Elo+

VS

Team Averages
Level 84
1,559 SR
1,523 Elo+
Sun Wukong
Sun Wukong
BaniSura
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,498 Elo+
Party 2
Chiron
Chiron
CR-KATAKURI
Chiron
Level 99
God Stats
1W - 1L
1,676 SR
Queue Stats
23W - 19L
1,461 Elo+
Party 2
Artio
Artio
RAKNI
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,605 Elo+
Party 2
Nu Wa
Nu Wa
一小虾米一
Nu Wa
Level 157
God Stats
3W - 5L
1,486 SR
Queue Stats
457W - 425L
1,546 Elo+
Party 3
Ne Zha
Ne Zha
一霸霸王一
Ne Zha
Level 106
God Stats
5W - 5L
1,635 SR
Queue Stats
288W - 272L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 0 / 2
7,368
526
6,464
5,917
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
HuPing
Medusa
12
3 / 0 / 1
6,624
473
4,708
7,423
2,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 1
8,646
618
5,159
9,188
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 4
6,488
463
3,295
8,742
6,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
丶笑弯了眉梢
Erlang Shen
14
5 / 0 / 3
7,898
564
5,259
13,723
9,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaniSura
Sun Wukong
12
0 / 3 / 0
7,102
507
5,138
10,349
6,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
10
0 / 3 / 0
6,088
435
4,744
9,237
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
RAKNI
Artio
9
0 / 2 / 0
5,749
411
2,183
9,316
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 0
6,606
472
6,315
4,174
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 0
6,658
476
5,105
11,106
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
12
Kills
1
1
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
2
1
L
Sun Wukong
BaniSura
Sun Wukong
0
3
0
0
L
Chiron
0
3
0
0
W
Medusa
HuPing
Medusa
3
0
1
3.5
L
Artio
RAKNI
Artio
0
2
0
0
W
3
1
1
3.5
W
1
0
4
3
L
0
1
0
0
L
1
3
0
0.33
W
Erlang Shen
丶笑弯了眉梢
Erlang Shen
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,885
Damage
23,485
44,993
Taken
44,182
24,149
Mitigated
21,487
16,099
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,464
440
0
2,835
5,917
2,206
663
2,200
3,513
77,271
0
L
Sun Wukong
BaniSura
Sun Wukong
5,138
1,353
0
2,813
10,349
6,688
0
919
9,430
0
55,579
L
Chiron
4,744
2,113
215
2,577
9,237
3,039
0
2,995
6,242
0
46,713
W
Medusa
HuPing
Medusa
4,708
2,083
0
2,176
7,423
2,622
0
784
6,579
0
51,531
L
Artio
RAKNI
Artio
2,183
404
200
1,484
9,316
6,093
0
1,900
7,416
17,335
0
W
5,159
1,953
0
4,057
9,188
3,698
0
500
8,642
0
70,973
W
3,295
1,014
360
1,845
8,742
6,312
0
2,111
6,457
23,641
0
L
6,315
1,223
0
1,000
4,174
1,555
104
1,980
2,194
48,952
0
L
5,105
1,939
0
1,513
11,106
4,112
0
1,965
9,141
0
55,469
W
Erlang Shen
丶笑弯了眉梢
Erlang Shen
5,259
3,764
0
4,826
13,723
9,311
0
2,208
11,304
0
63,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
32,203
492
Minions Killed
392
0
Camps Cleared
0
1,414,430
Distance Traveled
1,334,261
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,368
526
137
10
0
278,767
5
L
Sun Wukong
7,102
507
111
8
0
256,736
4
L
Chiron
6,088
435
66
5
0
252,475
1
W
Medusa
6,624
473
76
5
0
267,379
7
L
Artio
5,749
411
32
2
0
265,128
0
W
Loki
8,646
618
135
10
0
289,490
0
W
Atlas
6,488
463
48
3
0
273,260
4
L
Nu Wa
6,606
472
90
6
0
254,286
4
L
Ne Zha
6,658
476
93
7
0
305,636
0
W
Erlang Shen
7,898
564
96
7
0
305,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role