Player Matchup

Sol
Sol
Jomuu
Sol
Level 122
God Stats
10W - 8L
1,497 SR
Queue Stats
363W - 228L
1,711 Elo+
Party 2
Cliodhna
Cliodhna
joshuaelm
Cliodhna
Level 122
God Stats
37W - 20L
1,707 SR
Queue Stats
222W - 160L
1,691 Elo+
Party 2
Fafnir
Fafnir
shanepreb
Fafnir
Level 106
God Stats
3W - 2L
1,609 SR
Queue Stats
81W - 34L
1,761 Elo+
Party 2
Team Averages
Level 117
1,604 SR
1,721 Elo+

VS

Team Averages
Level 108
1,514 SR
1,612 Elo+
Izanami
Izanami
CivFanX
Izanami
Level 137
God Stats
2W - 1L
1,863 SR
Queue Stats
168W - 128L
1,574 Elo+
Party 1
Achilles
Achilles
Vash102
Achilles
Level 126
God Stats
14W - 9L
1,429 SR
Queue Stats
196W - 156L
1,573 Elo+
Party 1
Vulcan
Vulcan
probablyzach
Vulcan
Level 62
God Stats
1W - 5L
1,250 SR
Queue Stats
51W - 39L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jomuu
Sol
19
6 / 2 / 10
13,266
884
22,274
13,686
5,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
joshuaelm
Cliodhna
15
8 / 6 / 1
11,866
791
9,683
17,272
9,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Fafnir
shanepreb
Fafnir
16
3 / 5 / 14
12,979
865
7,194
18,535
25,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CivFanX
Izanami
15
4 / 7 / 6
10,990
733
12,548
20,978
8,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Vash102
Achilles
16
4 / 7 / 5
11,038
736
10,969
21,965
21,196
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
16
5 / 4 / 5
11,283
752
15,734
11,171
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
17
Kills
13
13
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
CivFanX
Izanami
4
7
6
1
W
Sol
Jomuu
Sol
6
2
10
5.5
L
Achilles
Vash102
Achilles
4
7
5
0.93
W
Cliodhna
joshuaelm
Cliodhna
8
6
1
1.42
L
Vulcan
5
4
5
1.88
W
Fafnir
shanepreb
Fafnir
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,151
Damage
39,251
49,493
Taken
54,114
39,998
Mitigated
35,457
15,045
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CivFanX
Izanami
12,548
5,895
0
3,389
20,978
8,983
1,604
11,326
9,402
0
38,278
W
Sol
Jomuu
Sol
22,274
11,176
0
6,865
13,686
5,407
2,977
4,789
8,897
93,878
0
L
Achilles
Vash102
Achilles
10,969
3,269
0
1,614
21,965
21,196
245
10,519
11,144
531
25,502
W
Cliodhna
joshuaelm
Cliodhna
9,683
863
0
4,962
17,272
9,371
113
4,350
12,922
0
30,750
L
Vulcan
15,734
5,941
0
1,367
11,171
5,278
0
7,932
3,091
52,403
0
W
Fafnir
shanepreb
Fafnir
7,194
1,501
0
3,218
18,535
25,220
249
7,855
10,680
14,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,111
Gold Earned
33,311
204
Minions Killed
151
9
Camps Cleared
5
740,392
Distance Traveled
774,074
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,990
733
54
4
1
248,527
2
W
Sol
13,266
884
152
10
6
258,263
4
L
Achilles
11,038
736
29
2
3
255,128
1
W
Cliodhna
11,866
791
40
3
3
256,770
2
L
Vulcan
11,283
752
68
5
1
270,419
3
W
Fafnir
12,979
865
12
1
0
225,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role