Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Anbusblack
Nu Wa
Level 46
God Stats
50W - 42L
1,555 SR
Queue Stats
177W - 210L
1,457 Elo+
Solo
Anhur
Anhur
Drk75
Anhur
Level 117
God Stats
378W - 273L
1,629 SR
Queue Stats
384W - 281L
1,622 Elo+
Party 2
Osiris
Osiris
PosingAsABusta
Osiris
Level 153
God Stats
6W - 7L
1,463 SR
Queue Stats
306W - 237L
1,648 Elo+
Party 2
Ymir
Ymir
TheReaper62
Ymir
Level 107
God Stats
10W - 12L
1,562 SR
Queue Stats
80W - 69L
1,645 Elo+
Party 2
Team Averages
Level 97
1,542 SR
1,574 Elo+

VS

Team Averages
Level 82
1,512 SR
1,425 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Kualitey
Rama
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,322 Elo+
Party 1
Nu Wa
Nu Wa
partysmurf78
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,231 Elo+
Party 1
Baron Samedi
Baron Samedi
xXLegendOfBillXx
Baron Samedi
Level 125
God Stats
10W - 15L
1,535 SR
Queue Stats
51W - 77L
1,444 Elo+
Party 1
Fafnir
Fafnir
zZzHadeszZz
Fafnir
Level 129
God Stats
11W - 12L
1,527 SR
Queue Stats
194W - 197L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
3 / 3 / 5
7,759
776
6,738
9,223
3,773
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Nu Wa
14
2 / 1 / 4
7,776
778
10,264
5,608
2,256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Drk75
Anhur
15
3 / 1 / 4
8,025
803
10,418
10,884
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 3
7,304
730
5,404
7,307
8,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 2 / 5
7,352
735
3,998
8,891
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 1 / 1
8,594
859
8,084
9,217
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
12
0 / 3 / 1
6,630
663
3,509
6,325
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 2
6,875
688
5,298
6,843
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
xXLegendOfBillXx
Baron Samedi
14
3 / 4 / 1
7,648
765
7,408
10,750
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
14
2 / 0 / 3
8,224
822
4,293
11,210
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
11
Kills
7
7
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
3
5
1.83
L
Jing Wei
 
Jing Wei
2
1
1
2.5
W
Nu Wa
2
1
4
4
W
Anhur
Drk75
Anhur
3
1
4
5
L
Rama
0
3
1
0.17
W
1
0
3
2.5
W
2
2
5
2.25
L
0
3
2
0.33
L
Baron Samedi
xXLegendOfBillXx
Baron Samedi
3
4
1
0.88
L
Fafnir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,822
Damage
28,592
41,913
Taken
44,345
25,629
Mitigated
24,435
7,526
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
6,738
1,698
0
250
9,223
3,773
0
2,661
6,562
0
23,646
L
Jing Wei
 
Jing Wei
8,084
6,085
0
3,664
9,217
4,254
2,250
1,848
7,369
0
43,219
W
Nu Wa
10,264
1,369
0
924
5,608
2,256
324
3,574
2,034
26,907
0
W
Anhur
Drk75
Anhur
10,418
6,602
0
4,896
10,884
4,500
539
4,732
6,152
0
34,911
L
Rama
3,509
2,679
0
587
6,325
2,043
0
1,969
4,356
0
8,121
W
5,404
1,497
0
904
7,307
8,901
276
2,992
4,315
4,598
23,037
W
3,998
408
0
552
8,891
6,199
0
3,040
5,851
16,943
0
L
5,298
885
0
0
6,843
2,061
322
2,391
4,452
22,490
0
L
Baron Samedi
xXLegendOfBillXx
Baron Samedi
7,408
770
977
2,040
10,750
5,151
0
4,332
6,418
20,854
0
L
Fafnir
4,293
1,164
0
4,639
11,210
10,926
310
4,278
6,932
11,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,216
Gold Earned
37,971
207
Minions Killed
195
0
Camps Cleared
0
1,052,713
Distance Traveled
920,668
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,759
776
40
4
0
238,105
3
L
Jing Wei
8,594
859
96
10
0
202,294
2
W
Nu Wa
7,776
778
43
4
0
198,958
0
W
Anhur
8,025
803
58
6
0
195,560
0
L
Rama
6,630
663
12
1
0
147,953
0
W
Osiris
7,304
730
37
4
0
221,509
5
W
Ymir
7,352
735
29
3
0
198,581
3
L
Nu Wa
6,875
688
32
3
0
183,030
1
L
Baron Samedi
7,648
765
42
4
0
181,914
2
L
Fafnir
8,224
822
13
1
0
205,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role