Player Matchup

Guan Yu
Guan Yu
Exilimus
Guan Yu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
GrizzlyComic77
Jing Wei
Level 122
God Stats
4W - 2L
1,594 SR
Queue Stats
79W - 51L
1,552 Elo+
Party 1
Ares
Ares
Pxsitividad
Ares
Level 47
God Stats
4W - 2L
1,579 SR
Queue Stats
74W - 52L
1,555 Elo+
Party 1
Discordia
Discordia
RACKEN422
Discordia
Level 149
God Stats
2W - 0L
1,400 SR
Queue Stats
114W - 73L
1,567 Elo+
Party 1
Cernunnos
Cernunnos
Vash Vi0let
Cernunnos
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,252 Elo+
Party 2
Team Averages
Level 98
1,515 SR
1,476 Elo+

VS

Team Averages
Level 72
1,653 SR
1,495 Elo+
Scylla
Scylla
AndreCampeau
Scylla
Level 46
God Stats
11W - 10L
1,887 SR
Queue Stats
144W - 143L
1,510 Elo+
Party 3
Mercury
Mercury
DaAppleJuice
Mercury
Level 104
God Stats
55W - 30L
1,744 SR
Queue Stats
473W - 439L
1,557 Elo+
Party 3
Cu Chulainn
Cu Chulainn
OunceOfJuice
Cu Chulainn
Level 72
God Stats
11W - 7L
1,707 SR
Queue Stats
207W - 175L
1,554 Elo+
Party 3
Sobek
Sobek
VOTV_el_moy20
Sobek
Level 94
God Stats
1W - 2L
1,310 SR
Queue Stats
117W - 148L
1,359 Elo+
Solo
Ullr
Ullr
bihahnga
Ullr
Level 46
God Stats
6W - 5L
1,619 SR
Queue Stats
391W - 392L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Exilimus
Guan Yu
16
9 / 2 / 1
9,386
587
11,665
14,876
9,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
14
0 / 1 / 4
8,054
503
4,771
12,306
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 4
7,007
438
6,255
15,160
9,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
RACKEN422
Discordia
14
2 / 2 / 4
8,282
518
7,212
9,526
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Vash Vi0let
Cernunnos
13
2 / 1 / 1
7,478
467
9,235
7,510
3,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 4 / 1
7,798
487
7,524
8,666
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
DaAppleJuice
Mercury
13
4 / 3 / 0
7,955
497
4,235
12,151
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
OunceOfJuice
Cu Chulainn
13
0 / 3 / 3
8,226
514
10,102
10,988
6,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 2 / 4
7,030
439
7,148
16,500
13,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
11
2 / 2 / 1
7,028
439
6,635
10,587
3,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
8
8
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
4
1
0.63
L
Mercury
DaAppleJuice
Mercury
4
3
0
1.33
W
Guan Yu
Exilimus
Guan Yu
9
2
1
4.75
W
Jing Wei
0
1
4
2
L
Cu Chulainn
OunceOfJuice
Cu Chulainn
0
3
3
0.5
W
1
2
4
1.5
W
Discordia
RACKEN422
Discordia
2
2
4
2
L
0
2
4
1
W
Cernunnos
Vash Vi0let
Cernunnos
2
1
1
2.5
L
Ullr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,138
Damage
35,644
59,378
Taken
58,892
31,666
Mitigated
30,670
22,080
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,524
1,567
0
932
8,666
2,766
0
3,535
5,131
56,678
0
L
Mercury
DaAppleJuice
Mercury
4,235
2,367
0
1,130
12,151
4,979
0
1,674
10,477
0
55,550
W
Guan Yu
Exilimus
Guan Yu
11,665
3,904
42
7,325
14,876
9,721
42
2,467
12,315
5,314
72,307
W
Jing Wei
4,771
4,210
126
6,559
12,306
4,848
1,386
797
11,464
0
66,380
L
Cu Chulainn
OunceOfJuice
Cu Chulainn
10,102
2,407
0
1,872
10,988
6,473
0
1,308
9,680
0
67,221
W
6,255
91
409
2,629
15,160
9,958
0
4,421
10,596
29,151
0
W
Discordia
RACKEN422
Discordia
7,212
132
29
2,385
9,526
4,077
918
4,633
4,564
69,111
0
L
7,148
520
319
4,637
16,500
13,105
120
6,801
9,699
29,812
0
W
Cernunnos
Vash Vi0let
Cernunnos
9,235
5,423
0
2,576
7,510
3,062
34
1,761
5,743
0
54,274
L
Ullr
6,635
2,456
0
354
10,587
3,347
532
1,070
9,517
0
41,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,207
Gold Earned
38,037
456
Minions Killed
418
0
Camps Cleared
0
1,480,232
Distance Traveled
1,514,402
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,798
487
107
7
0
267,116
4
L
Mercury
7,955
497
91
6
0
330,729
2
W
Guan Yu
9,386
587
114
7
0
315,609
2
W
Jing Wei
8,054
503
116
7
0
297,649
0
L
Cu Chulainn
8,226
514
122
8
0
304,875
1
W
Ares
7,007
438
34
2
0
300,337
0
W
Discordia
8,282
518
113
7
0
280,644
2
L
Sobek
7,030
439
33
2
0
323,305
1
W
Cernunnos
7,478
467
79
5
0
285,993
3
L
Ullr
7,028
439
65
4
0
288,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role