Player Matchup

Atlas
Atlas
Diamond IV
 
Atlas
Diamond IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Gilgamesh
Gilgamesh
Diamond V
DavyOBITO
Gilgamesh
Diamond V
Level 160
God Stats
6W - 7L
1,735 SR
Queue Stats
419W - 422L
1,995 MMR
Solo
Apollo
Apollo
Masters
Matrixcx4
Apollo
Masters
Level 156
God Stats
15W - 20L
1,612 SR
Queue Stats
390W - 313L
2,268 MMR
Solo
Ra
Ra
Platinum III
NicoMuyRico
Ra
Platinum III
Level 147
God Stats
30W - 30L
1,665 SR
Queue Stats
348W - 333L
1,793 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,602 SR
1,811 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,607 SR
1,873 MMR
Jing Wei
Jing Wei
Platinum V
 
Jing Wei
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver I
Kakazaorf
Kumbhakarna
Silver I
Level 127
God Stats
3W - 1L
1,354 SR
Queue Stats
149W - 153L
1,192 MMR
Solo
Poseidon
Poseidon
Platinum IV
MkHenry
Poseidon
Platinum IV
Level 160
God Stats
1W - 0L
1,757 SR
Queue Stats
181W - 162L
2,047 MMR
Party 2
Nox
Nox
Masters
peppersz
Nox
Masters
Level 160
God Stats
1W - 2L
1,925 SR
Queue Stats
293W - 230L
2,345 MMR
Party 1
Pele
Pele
Diamond IV
ペッパーシュ
Pele
Diamond IV
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 40L
2,281 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 1 / 2
8,183
481
6,510
12,685
12,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
 
Da Ji
13
2 / 4 / 2
7,923
466
4,308
15,562
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
DavyOBITO
Gilgamesh
13
1 / 4 / 2
8,152
480
11,415
16,655
13,776
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Matrixcx4
Apollo
13
2 / 7 / 1
8,607
506
11,876
15,612
7,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 3
7,885
464
5,626
8,456
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
MercuryBakasuraLokiCliodhna

VS

Bans
GebKaliThothBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 0 / 2
10,589
623
12,798
14,786
5,659
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Kakazaorf
Kumbhakarna
10
0 / 0 / 7
7,039
414
1,062
10,246
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
MkHenry
Poseidon
17
3 / 3 / 3
10,187
599
12,829
12,106
8,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 0 / 7
8,997
529
6,334
5,573
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 4 / 6
10,314
607
17,664
17,546
8,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
19
19
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
2
3
L
Da Ji
 
Da Ji
2
4
2
0.75
W
Jing Wei
 
Jing Wei
4
0
2
5
L
Gilgamesh
DavyOBITO
Gilgamesh
1
4
2
0.5
W
Kumbhakarna
Kakazaorf
Kumbhakarna
0
0
7
3.5
L
Apollo
Matrixcx4
Apollo
2
7
1
0.36
W
Poseidon
MkHenry
Poseidon
3
3
3
1.5
L
0
3
3
0.5
W
3
0
7
6.5
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,735
Damage
50,687
68,970
Taken
60,257
42,331
Mitigated
35,548
12,792
Healing
22,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,510
2,308
0
943
12,685
12,340
0
4,795
7,890
26,334
0
L
Da Ji
 
Da Ji
4,308
660
0
4,341
15,562
6,240
0
2,286
13,276
0
53,877
W
Jing Wei
 
Jing Wei
12,798
10,277
0
9,658
14,786
5,659
1,010
1,116
13,670
0
93,858
L
Gilgamesh
DavyOBITO
Gilgamesh
11,415
3,678
0
1,618
16,655
13,776
0
9,430
7,225
0
70,313
W
Kumbhakarna
Kakazaorf
Kumbhakarna
1,062
448
0
1,009
10,246
10,114
26
2,181
8,065
12,421
0
L
Apollo
Matrixcx4
Apollo
11,876
6,708
0
2,437
15,612
7,045
0
2,682
12,930
0
65,773
W
Poseidon
MkHenry
Poseidon
12,829
2,262
0
4,786
12,106
8,521
204
822
11,284
96,367
0
L
5,626
518
1,603
1,850
8,456
2,930
0
1,032
7,424
74,784
0
W
6,334
1,296
0
1,866
5,573
3,096
68
2,435
3,138
75,169
0
W
17,664
5,980
0
5,019
17,546
8,158
0
5,582
11,964
0
94,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,750
Gold Earned
47,126
506
Minions Killed
598
0
Camps Cleared
0
1,680,216
Distance Traveled
1,666,603
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,183
481
35
2
0
333,472
2
L
Da Ji
7,923
466
90
5
0
349,271
0
W
Jing Wei
10,589
623
155
9
0
344,033
4
L
Gilgamesh
8,152
480
128
8
0
345,804
4
W
Kumbhakarna
7,039
414
16
1
0
275,900
6
L
Apollo
8,607
506
119
7
0
307,501
4
W
Poseidon
10,187
599
166
10
0
361,462
5
L
Ra
7,885
464
134
8
0
344,168
7
W
Nox
8,997
529
142
8
0
339,160
1
W
Pele
10,314
607
119
7
0
346,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role