Player Matchup

Terra
Terra
Andyvolcom08
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Eset
Eset
CruzhenkoTTV
Eset
Level 142
God Stats
2W - 1L
1,755 SR
Queue Stats
28W - 35L
1,448 Elo+
Party 3
Chiron
Chiron
GaboGamer09
Chiron
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 117L
1,466 Elo+
Party 3
Bakasura
Bakasura
ItsTheeBB
Bakasura
Level 120
God Stats
0W - 2L
1,272 SR
Queue Stats
21W - 17L
1,514 Elo+
Party 2
Chaac
Chaac
Mr Krunklah
Chaac
Level 101
God Stats
0W - 2L
1,131 SR
Queue Stats
30W - 36L
1,453 Elo+
Party 2
Team Averages
Level 108
1,432 SR
1,476 Elo+

VS

Team Averages
Level 100
1,459 SR
1,515 Elo+
Rama
Rama
FireCascade4557
Rama
Level 83
God Stats
1W - 1L
1,518 SR
Queue Stats
77W - 84L
1,480 Elo+
Party 1
Horus
Horus
HF_ZOPILOTE
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 20L
1,580 Elo+
Solo
Ah Puch
Ah Puch
Punisher265
Ah Puch
Level 67
God Stats
2W - 2L
1,359 SR
Queue Stats
174W - 206L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
catchierprince
Nu Wa
Level 150
God Stats
1W - 0L
1,418 SR
Queue Stats
62W - 66L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
stinkywomp
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 8
10,703
714
5,724
16,735
18,197
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 6 / 7
9,269
618
13,924
16,380
6,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
20
11 / 3 / 4
12,742
849
23,401
20,698
10,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ItsTheeBB
Bakasura
14
1 / 5 / 4
9,442
629
7,866
16,075
10,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 6 / 10
10,643
710
13,522
23,853
19,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 13
11,167
744
14,946
17,639
8,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 15
10,257
684
9,825
19,358
26,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Punisher265
Ah Puch
17
1 / 5 / 14
10,254
684
13,074
14,467
6,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 14
10,972
731
24,542
12,338
6,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
stinkywomp
Ah Muzen Cab
20
11 / 4 / 6
12,521
835
22,243
17,216
9,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
85
17
Kills
23
23
Deaths
18
33
Assists
62
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
L
1
6
7
0.75
W
5
4
13
2.88
L
Chiron
11
3
4
4.33
W
3
2
15
5.25
L
Bakasura
ItsTheeBB
Bakasura
1
5
4
0.6
L
2
6
10
1.17
W
Ah Puch
Punisher265
Ah Puch
1
5
14
1.6
W
3
3
14
3.33
W
Ah Muzen Cab
stinkywomp
Ah Muzen Cab
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,437
Damage
84,630
93,741
Taken
81,018
64,675
Mitigated
57,940
40,776
Healing
38,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,724
957
4,962
6,412
16,735
18,197
72
8,377
7,952
11,007
0
L
13,924
536
1,526
3,911
16,380
6,112
420
8,202
7,867
29,014
0
W
14,946
9,045
559
4,133
17,639
8,812
1,789
3,975
13,089
0
30,869
L
Chiron
23,401
12,173
4,941
9,251
20,698
10,361
2,255
7,150
13,276
0
59,241
W
9,825
4,985
8,717
9,405
19,358
26,518
378
4,772
14,171
0
17,608
L
Bakasura
ItsTheeBB
Bakasura
7,866
5,647
234
2,517
16,075
10,600
1,335
5,351
10,466
0
7,657
L
13,522
1,167
579
6,443
23,853
19,405
474
6,927
16,564
0
31,416
W
Ah Puch
Punisher265
Ah Puch
13,074
874
3,224
3,891
14,467
6,814
1,187
2,691
11,219
35,050
0
W
24,542
5,622
2,470
1,987
12,338
6,138
1,592
4,269
8,069
40,243
0
W
Ah Muzen Cab
stinkywomp
Ah Muzen Cab
22,243
6,996
1,622
2,670
17,216
9,658
2,268
3,941
12,993
0
44,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,799
Gold Earned
55,171
201
Minions Killed
180
0
Camps Cleared
0
1,335,515
Distance Traveled
1,347,328
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,703
714
19
1
0
290,769
4
L
Eset
9,269
618
21
1
0
237,759
0
W
Rama
11,167
744
53
4
0
235,410
0
L
Chiron
12,742
849
96
6
0
267,359
0
W
Horus
10,257
684
9
1
0
307,887
0
L
Bakasura
9,442
629
32
2
0
260,471
0
L
Chaac
10,643
710
33
2
0
279,157
0
W
Ah Puch
10,254
684
54
4
0
261,483
0
W
Nu Wa
10,972
731
35
2
0
283,548
1
W
Ah Muzen Cab
12,521
835
29
2
0
259,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role