Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Esk1mo303
Sun Wukong
Level 83
God Stats
5W - 7L
1,173 SR
Queue Stats
523W - 537L
1,432 Elo+
Party 1
Medusa
Medusa
HugeConverse
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 175L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
xrudsumx
Baron Samedi
Level 123
God Stats
6W - 7L
1,500 SR
Queue Stats
455W - 437L
1,533 Elo+
Party 1
Ares
Ares
yoy god
Ares
Level 124
God Stats
4W - 1L
1,720 SR
Queue Stats
214W - 190L
1,532 Elo+
Party 1
Team Averages
Level 114
1,479 SR
1,492 Elo+

VS

Team Averages
Level 95
1,677 SR
1,725 Elo+
Ymir
Ymir
Co5mc
Ymir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 6L
1,832 Elo+
Party 3
Agni
Agni
EpicPandaPunch4
Agni
Level 28
God Stats
12W - 6L
1,733 SR
Queue Stats
112W - 44L
1,680 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr_doritoman
Gilgamesh
Level 156
God Stats
8W - 1L
1,672 SR
Queue Stats
270W - 141L
1,763 Elo+
Party 3
Medusa
Medusa
SoupDinner
Medusa
Level 45
God Stats
12W - 7L
1,634 SR
Queue Stats
169W - 95L
1,710 Elo+
Party 3
Hun Batz
Hun Batz
ThEndlesMilkyWy
Hun Batz
Level 159
God Stats
3W - 1L
1,845 SR
Queue Stats
453W - 314L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 4 / 0
7,596
475
4,943
15,441
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Esk1mo303
Sun Wukong
12
0 / 1 / 0
7,097
444
5,031
14,100
11,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
13
0 / 5 / 0
7,602
475
5,553
14,000
4,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
xrudsumx
Baron Samedi
13
0 / 5 / 1
7,305
457
6,081
8,472
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
yoy god
Ares
11
0 / 3 / 0
6,696
419
3,834
13,685
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Co5mc
Ymir
12
3 / 1 / 5
7,622
476
6,704
10,211
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 0 / 4
8,565
535
3,634
5,989
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Mr_doritoman
Gilgamesh
14
6 / 0 / 2
8,465
529
6,436
9,148
5,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
SoupDinner
Medusa
15
5 / 0 / 5
9,478
592
12,449
9,418
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
17
3 / 0 / 1
10,247
640
15,431
13,370
8,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
18
18
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
0
0.25
W
Ymir
Co5mc
Ymir
3
1
5
5.5
W
1
0
4
3
L
Sun Wukong
Esk1mo303
Sun Wukong
0
1
0
0
L
Medusa
0
5
0
0
W
Gilgamesh
Mr_doritoman
Gilgamesh
6
0
2
7
W
Medusa
SoupDinner
Medusa
5
0
5
7.5
W
Hun Batz
3
0
1
3.5
L
Baron Samedi
xrudsumx
Baron Samedi
0
5
1
0.1
L
Ares
yoy god
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,442
Damage
44,654
65,698
Taken
48,136
37,324
Mitigated
26,255
19,569
Healing
17,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,943
1,756
0
7,281
15,441
6,666
0
1,610
13,831
0
65,612
W
Ymir
Co5mc
Ymir
6,704
3,213
0
3,173
10,211
5,618
0
3,199
7,012
36,323
6,064
W
3,634
108
0
1,536
5,989
2,341
312
2,346
3,643
62,173
0
L
Sun Wukong
Esk1mo303
Sun Wukong
5,031
1,230
0
5,294
14,100
11,335
0
584
13,516
0
57,677
L
Medusa
5,553
1,556
0
3,770
14,000
4,598
1,025
1,211
12,789
0
57,337
W
Gilgamesh
Mr_doritoman
Gilgamesh
6,436
2,406
0
496
9,148
5,708
0
1,303
7,845
0
58,531
W
Medusa
SoupDinner
Medusa
12,449
5,845
0
4,641
9,418
4,151
1,416
1,487
7,931
0
76,397
W
Hun Batz
15,431
3,846
0
7,288
13,370
8,437
0
1,580
11,790
0
97,169
L
Baron Samedi
xrudsumx
Baron Samedi
6,081
264
361
1,185
8,472
3,915
0
2,549
5,923
63,317
0
L
Ares
yoy god
Ares
3,834
76
0
1,678
13,685
10,810
0
3,542
10,143
23,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
44,377
462
Minions Killed
529
0
Camps Cleared
0
1,589,348
Distance Traveled
1,638,587
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,596
475
114
7
0
343,785
5
W
Ymir
7,622
476
47
3
0
265,939
3
W
Agni
8,565
535
97
6
0
335,679
4
L
Sun Wukong
7,097
444
102
6
0
327,830
5
L
Medusa
7,602
475
97
6
0
302,114
4
W
Gilgamesh
8,465
529
90
6
0
368,415
4
W
Medusa
9,478
592
119
7
0
310,316
4
W
Hun Batz
10,247
640
176
11
0
358,238
6
L
Baron Samedi
7,305
457
109
7
0
289,971
4
L
Ares
6,696
419
40
3
0
325,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role