Player Matchup

Achilles
Achilles
Leo_London
Achilles
Level 82
God Stats
356W - 337L
1,552 SR
Queue Stats
863W - 909L
1,376 Elo+
Solo
Yemoja
Yemoja
NaomiBarbie
Yemoja
Level 98
God Stats
17W - 18L
1,469 SR
Queue Stats
283W - 282L
1,411 Elo+
Solo
Neith
Neith
Ninjastar53
Neith
Level 49
God Stats
3W - 2L
1,127 SR
Queue Stats
56W - 75L
1,331 Elo+
Solo
Arachne
Arachne
Wasp1005
Arachne
Level 47
God Stats
9W - 4L
1,414 SR
Queue Stats
59W - 58L
1,342 Elo+
Solo
Anubis
Anubis
in-ya-mouff21
Anubis
Level 82
God Stats
5W - 6L
1,419 SR
Queue Stats
74W - 69L
1,401 Elo+
Solo
Team Averages
Level 72
1,396 SR
1,372 Elo+

VS

Team Averages
Level 74
1,558 SR
1,320 Elo+
Vulcan
Vulcan
ColonelBuster
Vulcan
Level 44
God Stats
2W - 2L
1,664 SR
Queue Stats
50W - 84L
1,302 Elo+
Party 1
Atlas
Atlas
HandsomSenpai
Atlas
Level 87
God Stats
1W - 2L
1,433 SR
Queue Stats
46W - 75L
1,301 Elo+
Party 1
Danzaburou
Danzaburou
MonclerJacket
Danzaburou
Level 27
God Stats
2W - 2L
1,487 SR
Queue Stats
9W - 20L
1,283 Elo+
Party 1
Arachne
Arachne
NikoSama13
Arachne
Level 67
God Stats
4W - 3L
1,692 SR
Queue Stats
32W - 58L
1,288 Elo+
Party 1
Amaterasu
Amaterasu
Viking_Submarine
Amaterasu
Level 145
God Stats
5W - 6L
1,515 SR
Queue Stats
427W - 493L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Leo_London
Achilles
20
2 / 1 / 1
13,113
596
21,769
24,885
22,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yemoja
16
2 / 0 / 13
11,249
511
12,589
12,904
13,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
8 / 1 / 5
10,852
493
16,826
18,039
8,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Wasp1005
Arachne
15
1 / 4 / 3
9,405
428
3,611
20,936
8,944
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
9 / 0 / 3
11,725
533
18,170
16,591
9,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
9,049
411
11,474
16,685
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 1
8,239
375
8,662
18,488
17,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MonclerJacket
Danzaburou
13
1 / 7 / 1
8,152
371
8,925
14,694
5,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
NikoSama13
Arachne
17
4 / 4 / 0
10,441
475
13,603
23,225
12,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
17
0 / 2 / 1
10,172
462
11,699
27,037
23,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
22
Kills
5
6
Deaths
22
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
3
1
0.17
W
Achilles
Leo_London
Achilles
2
1
1
2.5
L
Danzaburou
MonclerJacket
Danzaburou
1
7
1
0.21
W
Yemoja
2
0
13
8.5
L
Arachne
NikoSama13
Arachne
4
4
0
1
W
8
1
5
10.5
L
Amaterasu
0
2
1
0.25
W
Arachne
Wasp1005
Arachne
1
4
3
0.63
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,965
Damage
54,363
93,355
Taken
100,129
63,987
Mitigated
64,201
51,238
Healing
23,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,474
2,507
0
2,552
16,685
5,527
0
11,353
5,332
69,733
0
L
8,662
4,078
0
2,521
18,488
17,129
0
5,259
13,229
33,703
0
W
Achilles
Leo_London
Achilles
21,769
12,005
0
17,522
24,885
22,241
2,206
0
24,885
0
127,885
L
Danzaburou
MonclerJacket
Danzaburou
8,925
5,123
0
2,911
14,694
5,146
0
6,516
8,178
0
37,543
W
Yemoja
12,589
2,057
5,184
3,063
12,904
13,999
677
5,058
7,846
47,234
0
L
Arachne
NikoSama13
Arachne
13,603
10,725
0
2,894
23,225
12,733
0
7,631
15,594
0
96,723
W
16,826
8,847
0
7,512
18,039
8,837
2,262
5,706
12,333
0
82,910
L
Amaterasu
11,699
5,016
0
13,101
27,037
23,666
0
0
27,037
0
92,315
W
Arachne
Wasp1005
Arachne
3,611
3,152
0
7,110
20,936
8,944
0
627
20,309
0
69,527
W
18,170
214
536
10,311
16,591
9,966
668
9,508
7,083
91,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,344
Gold Earned
46,053
629
Minions Killed
469
0
Camps Cleared
0
1,825,700
Distance Traveled
2,036,237
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,049
411
88
4
0
396,114
1
L
Atlas
8,239
375
36
2
0
386,703
3
W
Achilles
13,113
596
222
10
0
347,241
6
L
Danzaburou
8,152
371
54
2
0
340,106
0
W
Yemoja
11,249
511
57
3
0
350,369
4
L
Arachne
10,441
475
131
6
0
470,100
0
W
Neith
10,852
493
115
5
0
378,689
1
L
Amaterasu
10,172
462
160
7
0
443,214
1
W
Arachne
9,405
428
91
4
0
379,463
0
W
Anubis
11,725
533
144
7
0
369,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role