Player Matchup

Scylla
Scylla
Ahhite
Scylla
Level 6
God Stats
14W - 12L
1,671 SR
Queue Stats
47W - 38L
1,591 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
AshyBoys
Ah Muzen Cab
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 111L
1,547 Elo+
Party 2
Artio
Artio
Zman1123
Artio
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 87L
1,547 Elo+
Party 2
Team Averages
Level 103
1,557 SR
1,562 Elo+

VS

Team Averages
Level 67
1,536 SR
1,386 Elo+
Bellona
Bellona
Nexature
Bellona
Level 127
God Stats
0W - 3L
1,235 SR
Queue Stats
157W - 177L
1,479 Elo+
Solo
Atlas
Atlas
nebraskajim555
Atlas
Level 29
God Stats
1W - 5L
1,854 SR
Queue Stats
11W - 28L
1,317 Elo+
Party 1
Heimdallr
Heimdallr
prommi
Heimdallr
Level 45
God Stats
1W - 4L
1,520 SR
Queue Stats
42W - 71L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ahhite
Scylla
17
2 / 5 / 10
11,973
665
12,338
12,114
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
AshyBoys
Ah Muzen Cab
18
9 / 4 / 5
13,743
764
33,219
19,005
9,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
Zman1123
Artio
16
3 / 5 / 11
12,998
722
11,356
32,364
49,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nexature
Bellona
16
3 / 4 / 7
11,109
617
14,045
20,339
18,833
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 5 / 5
12,953
720
16,510
23,059
12,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
prommi
Heimdallr
16
1 / 5 / 10
11,700
650
18,603
21,429
8,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
14
Kills
13
14
Deaths
14
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ahhite
Scylla
2
5
10
1.4
W
Ah Muzen Cab
AshyBoys
Ah Muzen Cab
9
4
5
2.88
L
Bellona
Nexature
Bellona
3
4
7
1.63
W
Artio
Zman1123
Artio
3
5
11
1.7
L
9
5
5
2.3
L
Heimdallr
prommi
Heimdallr
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,913
Damage
49,158
63,483
Taken
64,827
63,763
Mitigated
40,664
20,025
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ahhite
Scylla
12,338
1,276
0
1,967
12,114
5,454
0
2,434
9,456
38,603
0
W
Ah Muzen Cab
AshyBoys
Ah Muzen Cab
33,219
13,607
0
5,327
19,005
9,279
2,038
5,327
13,250
0
96,475
L
Bellona
Nexature
Bellona
14,045
3,957
0
788
20,339
18,833
0
7,608
12,731
0
29,344
W
Artio
Zman1123
Artio
11,356
1,947
2,261
10,470
32,364
49,030
203
7,711
23,977
21,715
0
L
16,510
4,424
0
2,107
23,059
12,870
0
7,945
15,114
41,996
0
L
Heimdallr
prommi
Heimdallr
18,603
8,405
0
5,917
21,429
8,961
1,514
8,615
12,814
0
59,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,714
Gold Earned
35,762
190
Minions Killed
212
6
Camps Cleared
7
1,036,398
Distance Traveled
945,876
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,973
665
59
3
1
300,711
4
W
Ah Muzen Cab
13,743
764
116
6
4
272,379
1
L
Bellona
11,109
617
44
2
3
352,287
1
W
Artio
12,998
722
15
1
1
463,308
0
L
Atlas
12,953
720
66
4
1
298,269
0
L
Heimdallr
11,700
650
102
6
3
295,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role