Player Matchup

Eset
Eset
ExpressConnect
Eset
Level 157
God Stats
2W - 0L
1,834 SR
Queue Stats
62W - 37L
1,650 Elo+
Party 1
Horus
Horus
ThiccCheekclpr
Horus
Level 143
God Stats
9W - 2L
1,781 SR
Queue Stats
67W - 45L
1,660 Elo+
Party 1
Gilgamesh
Gilgamesh
Whoeroftheheyy
Gilgamesh
Level 127
God Stats
3W - 2L
1,563 SR
Queue Stats
48W - 26L
1,672 Elo+
Party 1
Team Averages
Level 142
1,726 SR
1,660 Elo+

VS

Team Averages
Level 71
1,725 SR
1,607 Elo+
Jormungandr
Jormungandr
MattXIII
Jormungandr
Level 16
God Stats
4W - 1L
1,985 SR
Queue Stats
12W - 8L
1,657 Elo+
Party 2
Tiamat
Tiamat
TippinFedoraMan
Tiamat
Level 42
God Stats
0W - 1L
1,689 SR
Queue Stats
51W - 33L
1,563 Elo+
Party 2
Thanatos
Thanatos
Yomatsuu
Thanatos
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 124L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 8
10,216
681
13,351
12,066
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
7 / 1 / 4
11,352
757
11,692
15,339
13,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Whoeroftheheyy
Gilgamesh
16
4 / 2 / 9
10,749
717
15,586
16,012
15,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MattXIII
Jormungandr
12
0 / 3 / 4
8,855
590
9,295
15,064
16,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 6
8,845
590
6,793
13,384
6,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Yomatsuu
Thanatos
15
7 / 4 / 0
10,041
669
13,425
17,909
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
7
7
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
Jormungandr
MattXIII
Jormungandr
0
3
4
0.67
W
7
1
4
9
L
0
6
6
0.5
W
Gilgamesh
Whoeroftheheyy
Gilgamesh
4
2
9
4.25
L
Thanatos
Yomatsuu
Thanatos
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,629
Damage
29,513
43,417
Taken
46,357
35,313
Mitigated
31,400
11,878
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,351
1,949
176
2,109
12,066
5,544
542
3,499
8,134
50,429
0
L
Jormungandr
MattXIII
Jormungandr
9,295
2,430
0
622
15,064
16,215
192
5,432
8,895
23,764
0
W
11,692
5,265
1,938
4,712
15,339
13,831
671
5,995
9,146
0
29,645
L
6,793
478
0
1,491
13,384
6,670
0
4,058
8,472
29,407
0
W
Gilgamesh
Whoeroftheheyy
Gilgamesh
15,586
5,417
0
2,943
16,012
15,938
825
6,851
8,928
0
35,902
L
Thanatos
Yomatsuu
Thanatos
13,425
2,657
0
11,047
17,909
8,515
84
3,575
13,249
0
28,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
27,741
178
Minions Killed
133
9
Camps Cleared
4
827,752
Distance Traveled
790,839
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,216
681
92
6
2
261,754
2
L
Jormungandr
8,855
590
27
2
1
258,807
0
W
Horus
11,352
757
49
3
3
268,917
6
L
Tiamat
8,845
590
71
5
0
262,781
1
W
Gilgamesh
10,749
717
37
2
4
297,081
4
L
Thanatos
10,041
669
35
2
3
269,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role