Player Matchup

Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
DavyOBITO
Sobek
Diamond V
Level 160
God Stats
8W - 7L
1,763 SR
Queue Stats
419W - 422L
1,966 MMR
Solo
Bellona
Bellona
Platinum II
HuevoDerech0
Bellona
Platinum II
Level 129
God Stats
7W - 1L
2,022 SR
Queue Stats
234W - 209L
2,014 MMR
Solo
Danzaburou
Danzaburou
Diamond V
KillerOrDie
Danzaburou
Diamond V
Level 155
God Stats
10W - 9L
1,532 SR
Queue Stats
208W - 217L
2,087 MMR
Solo
Thoth
Thoth
Masters
PuroStinto
Thoth
Masters
Level 144
God Stats
17W - 18L
1,593 SR
Queue Stats
265W - 244L
2,866 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,682 SR
2,086 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,579 SR
1,915 MMR
Bakasura
Bakasura
Diamond I
 
Bakasura
Diamond I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Platinum III
Sonatpar
Rama
Platinum III
Level 62
God Stats
6W - 7L
1,500 SR
Queue Stats
109W - 96L
1,950 MMR
Solo
Atlas
Atlas
Masters
peppersz
Atlas
Masters
Level 160
God Stats
2W - 4L
1,897 SR
Queue Stats
293W - 230L
2,345 MMR
Party 1
Kukulkan
Kukulkan
Diamond IV
ペッパーシュ
Kukulkan
Diamond IV
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 40L
2,281 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
2 / 0 / 1
3,826
765
3,111
3,715
986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
DavyOBITO
Sobek
4
1 / 1 / 0
3,458
692
918
4,143
1,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
HuevoDerech0
Bellona
6
0 / 0 / 0
3,710
742
2,341
3,577
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
KillerOrDie
Danzaburou
6
0 / 1 / 2
3,634
727
1,502
2,823
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
6
1 / 1 / 0
3,634
727
1,497
2,783
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
BastetKhepriApolloKali

VS

Bans
GebTsukuyomiAchillesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
2 / 2 / 1
3,965
793
2,260
4,158
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
 
Hachiman
6
1 / 1 / 0
3,759
752
2,156
3,691
1,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rama
1
0 / 0 / 0
1,032
206
0
0
0
Atlas
peppersz
Atlas
6
0 / 1 / 2
3,318
664
2,270
3,255
1,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,736
747
1,055
2,655
859
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
1
2.5
L
Bakasura
 
Bakasura
2
2
1
1.25
L
Hachiman
 
Hachiman
1
1
0
1
W
Sobek
DavyOBITO
Sobek
1
1
0
1
W
Bellona
HuevoDerech0
Bellona
0
0
0
0
W
Danzaburou
KillerOrDie
Danzaburou
0
1
2
1
W
Thoth
1
1
0
1
L
Rama
0
0
0
0
L
Atlas
peppersz
Atlas
0
1
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,369
Damage
7,741
17,041
Taken
13,759
6,201
Mitigated
4,942
6,677
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,111
1,523
0
756
3,715
986
0
317
3,318
0
15,729
L
Bakasura
 
Bakasura
2,260
1,634
0
1,107
4,158
1,365
0
426
3,732
0
16,517
L
Hachiman
 
Hachiman
2,156
1,101
0
1,596
3,691
1,122
0
1,376
2,315
0
16,900
W
Sobek
DavyOBITO
Sobek
918
379
600
1,813
4,143
1,887
0
1,127
2,891
7,454
0
W
Bellona
HuevoDerech0
Bellona
2,341
365
0
1,865
3,577
1,867
0
1,055
2,522
0
21,777
W
Danzaburou
KillerOrDie
Danzaburou
1,502
552
0
948
2,823
887
0
826
1,922
0
18,358
W
Thoth
1,497
0
0
695
2,783
574
0
0
2,783
18,222
0
L
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
peppersz
Atlas
2,270
1,210
0
840
3,255
1,596
0
613
2,642
9,871
0
L
1,055
407
0
1,071
2,655
859
0
0
2,655
21,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,262
Gold Earned
15,810
153
Minions Killed
123
0
Camps Cleared
0
597,056
Distance Traveled
444,758
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,826
765
32
6
0
131,621
2
L
Bakasura
3,965
793
38
8
0
126,802
1
L
Hachiman
3,759
752
29
6
0
100,018
0
W
Sobek
3,458
692
5
1
0
117,845
2
W
Bellona
3,710
742
46
9
0
135,738
2
W
Danzaburou
3,634
727
37
7
0
97,640
1
W
Thoth
3,634
727
33
7
0
114,212
1
L
Rama
1,032
206
0
0
0
0
0
L
Atlas
3,318
664
9
2
0
111,161
0
L
Kukulkan
3,736
747
47
9
0
106,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role