Player Matchup

Bacchus
Bacchus
AirworthyAce
Bacchus
Level 125
God Stats
16W - 10L
1,651 SR
Queue Stats
276W - 244L
1,620 Elo+
Party 1
Chiron
Chiron
HughNeutrino
Chiron
Level 129
God Stats
3W - 9L
1,354 SR
Queue Stats
58W - 52L
1,598 Elo+
Party 1
Ra
Ra
Juicy765
Ra
Level 113
God Stats
1W - 7L
1,204 SR
Queue Stats
172W - 136L
1,595 Elo+
Party 1
Loki
Loki
Tôrn
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,557 Elo+
Party 1
King Arthur
King Arthur
shrimpfryingrice
King Arthur
Level 129
God Stats
11W - 15L
1,659 SR
Queue Stats
377W - 336L
1,646 Elo+
Party 1
Team Averages
Level 107
1,474 SR
1,603 Elo+

VS

Team Averages
Level 81
1,864 SR
1,689 Elo+
Cabrakan
Cabrakan
CornP0P
Cabrakan
Level 22
God Stats
6W - 1L
1,832 SR
Queue Stats
41W - 8L
1,870 Elo+
Party 2
King Arthur
King Arthur
CoryBaxter24
King Arthur
Level 121
God Stats
36W - 14L
1,840 SR
Queue Stats
209W - 101L
1,719 Elo+
Party 2
Hou Yi
Hou Yi
GoblinsInMyPants
Hou Yi
Level 75
God Stats
27W - 8L
1,872 SR
Queue Stats
208W - 87L
1,721 Elo+
Party 2
Poseidon
Poseidon
LuxuriousKush
Poseidon
Level 45
God Stats
1W - 3L
1,726 SR
Queue Stats
56W - 53L
1,406 Elo+
Solo
Arachne
Arachne
YoungMunney7
Arachne
Level 142
God Stats
15W - 2L
2,048 SR
Queue Stats
289W - 142L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AirworthyAce
Bacchus
16
3 / 4 / 10
12,060
416
14,308
30,187
60,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
19
4 / 7 / 5
13,405
462
19,151
26,868
12,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
3 / 8 / 9
12,537
432
21,213
21,028
12,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Tôrn
Loki
19
7 / 6 / 9
13,192
455
17,344
34,211
17,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
shrimpfryingrice
King Arthur
19
6 / 7 / 9
14,360
495
23,797
38,998
63,891
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CornP0P
Cabrakan
19
1 / 4 / 20
14,288
493
13,376
39,354
65,539
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
CoryBaxter24
King Arthur
20
7 / 8 / 12
15,540
536
27,312
39,817
54,048
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
14 / 3 / 10
16,812
580
38,780
29,776
17,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
LuxuriousKush
Poseidon
20
2 / 5 / 10
13,790
476
15,571
17,693
8,350
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
YoungMunney7
Arachne
20
8 / 4 / 15
15,227
525
26,872
35,269
24,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
99
23
Kills
32
32
Deaths
24
42
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AirworthyAce
Bacchus
3
4
10
2
W
Cabrakan
CornP0P
Cabrakan
1
4
20
2.75
W
King Arthur
CoryBaxter24
King Arthur
7
8
12
1.63
W
14
3
10
6.33
L
Chiron
4
7
5
0.93
L
3
8
9
0.94
W
Poseidon
LuxuriousKush
Poseidon
2
5
10
1.4
L
Loki
Tôrn
Loki
7
6
9
1.92
W
Arachne
YoungMunney7
Arachne
8
4
15
3.88
L
King Arthur
shrimpfryingrice
King Arthur
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,813
Damage
121,911
151,292
Taken
161,909
167,435
Mitigated
169,592
33,355
Healing
50,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AirworthyAce
Bacchus
14,308
2,473
831
3,295
30,187
60,498
198
6,976
23,211
36,661
0
W
Cabrakan
CornP0P
Cabrakan
13,376
2,826
4,916
8,526
39,354
65,539
359
8,682
30,672
53,821
0
W
King Arthur
CoryBaxter24
King Arthur
27,312
2,890
0
7,005
39,817
54,048
5
6,350
33,467
659
117,049
W
38,780
27,253
0
13,892
29,776
17,081
7,902
8,515
21,261
0
174,751
L
Chiron
19,151
6,546
1,147
7,662
26,868
12,944
1,338
2,742
24,068
0
114,057
L
21,213
1,143
3,172
2,837
21,028
12,707
0
5,680
15,348
111,275
0
W
Poseidon
LuxuriousKush
Poseidon
15,571
1,631
0
893
17,693
8,350
2,268
5,414
12,279
123,270
0
L
Loki
Tôrn
Loki
17,344
3,780
0
10,981
34,211
17,395
0
6,491
27,720
0
105,422
W
Arachne
YoungMunney7
Arachne
26,872
20,855
0
14,960
35,269
24,574
3,795
9,603
25,336
0
121,942
L
King Arthur
shrimpfryingrice
King Arthur
23,797
2,611
0
3,430
38,998
63,891
0
7,437
31,561
0
115,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,554
Gold Earned
75,657
718
Minions Killed
723
0
Camps Cleared
0
2,652,975
Distance Traveled
2,697,809
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,060
416
44
2
0
534,009
7
W
Cabrakan
14,288
493
48
2
0
528,562
11
W
King Arthur
15,540
536
178
6
0
543,629
0
W
Hou Yi
16,812
580
209
7
0
494,130
4
L
Chiron
13,405
462
172
6
0
525,354
10
L
Ra
12,537
432
170
6
0
525,739
6
W
Poseidon
13,790
476
174
6
0
585,285
7
L
Loki
13,192
455
123
4
0
567,633
3
W
Arachne
15,227
525
114
4
0
546,203
4
L
King Arthur
14,360
495
209
7
0
500,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role