Player Matchup

Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
LuvOffIine
Ra
Level 108
God Stats
3W - 3L
1,766 SR
Queue Stats
225W - 200L
1,537 Elo+
Party 1
Chaac
Chaac
MysticEmu23
Chaac
Level 125
God Stats
1W - 1L
1,757 SR
Queue Stats
145W - 117L
1,525 Elo+
Party 1
Team Averages
Level 113
1,675 SR
1,521 Elo+

VS

Team Averages
Level 52
1,800 SR
1,824 Elo+
Danzaburou
Danzaburou
BuddahChan
Danzaburou
Level 59
God Stats
28W - 9L
1,949 SR
Queue Stats
113W - 57L
1,713 Elo+
Party 2
Sylvanus
Sylvanus
MeetTheNinja95
Sylvanus
Level 82
God Stats
15W - 3L
1,950 SR
Queue Stats
47W - 15L
1,869 Elo+
Party 2
Merlin
Merlin
WalmartMeatDept
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 3L
1,892 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 3 / 1
7,162
716
8,257
9,371
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 3
6,284
628
4,305
8,883
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 4
6,394
639
9,835
13,044
9,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuddahChan
Danzaburou
12
5 / 1 / 6
8,065
807
7,622
6,861
3,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
12
1 / 2 / 12
8,226
823
6,053
13,656
15,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
8 / 2 / 6
8,590
859
13,131
10,878
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
14
14
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
3
1
1.5
W
Danzaburou
BuddahChan
Danzaburou
5
1
6
8
L
0
7
3
0.21
W
Sylvanus
1
2
12
3.5
L
1
4
4
0.75
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,397
Damage
26,806
31,298
Taken
31,395
17,170
Mitigated
23,699
6,365
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,257
3,745
0
985
9,371
4,144
0
5,636
3,735
0
18,768
W
Danzaburou
BuddahChan
Danzaburou
7,622
3,890
0
1,329
6,861
3,465
866
1,134
5,727
0
19,383
L
4,305
492
320
1,235
8,883
4,006
0
6,317
2,566
22,008
0
W
Sylvanus
6,053
1,075
1,880
6,466
13,656
15,346
26
1,953
11,703
10,649
0
L
9,835
2,341
0
3,825
13,044
9,020
0
7,679
5,365
0
19,893
W
13,131
1,930
0
4,042
10,878
4,888
545
1,361
9,498
39,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,840
Gold Earned
24,881
109
Minions Killed
109
4
Camps Cleared
5
508,377
Distance Traveled
538,701
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,162
716
42
4
2
209,389
1
W
Danzaburou
8,065
807
46
5
1
185,387
2
L
Ra
6,284
628
45
5
1
125,825
1
W
Sylvanus
8,226
823
4
0
0
176,288
1
L
Chaac
6,394
639
22
2
1
173,163
0
W
Merlin
8,590
859
59
6
4
177,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role