Player Matchup

Chang'e
Chang'e
AquA-G7iTcH
Chang'e
Level 109
God Stats
7W - 11L
1,393 SR
Queue Stats
202W - 200L
1,487 Elo+
Solo
Sylvanus
Sylvanus
Fluffymuffin742
Sylvanus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 32L
1,263 Elo+
Solo
Thor
Thor
SentientComa604
Thor
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 91L
1,566 Elo+
Party 1
Artemis
Artemis
boleiro
Artemis
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 54L
1,403 Elo+
Solo
Charybdis
Charybdis
cormoranstrike
Charybdis
Level 79
God Stats
21W - 12L
1,787 SR
Queue Stats
371W - 329L
1,668 Elo+
Party 1
Team Averages
Level 86
1,536 SR
1,477 Elo+

VS

Team Averages
Level 28
1,429 SR
1,289 Elo+
Hercules
Hercules
DATBOYCHUNGIS
Hercules
Level 25
God Stats
3W - 6L
1,481 SR
Queue Stats
10W - 42L
1,233 Elo+
Party 2
Fenrir
Fenrir
DS The Plug
Fenrir
Level 17
God Stats
1W - 5L
1,333 SR
Queue Stats
8W - 35L
1,156 Elo+
Party 2
Ra
Ra
HTT3When
Ra
Level 61
God Stats
1W - 1L
1,724 SR
Queue Stats
44W - 56L
1,428 Elo+
Solo
Skadi
Skadi
JaydenLee2009
Skadi
Level 23
God Stats
7W - 11L
1,105 SR
Queue Stats
9W - 29L
1,127 Elo+
Party 2
Ah Puch
Ah Puch
TookyourBars
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 30L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AquA-G7iTcH
Chang'e
15
0 / 3 / 7
7,879
788
4,960
8,502
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
13
0 / 2 / 16
7,902
790
2,163
12,266
10,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
13 / 0 / 6
9,332
933
14,795
10,264
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
boleiro
Artemis
14
2 / 1 / 11
7,661
766
5,875
4,491
1,887
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
cormoranstrike
Charybdis
16
10 / 1 / 5
9,278
928
17,030
8,882
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DATBOYCHUNGIS
Hercules
13
3 / 5 / 1
7,745
775
8,731
12,844
14,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
12
2 / 8 / 2
6,881
688
6,641
14,082
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 1
6,304
630
1,611
757
294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 7 / 0
7,057
706
4,644
14,841
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
TookyourBars
Ah Puch
11
0 / 5 / 2
6,533
653
3,154
7,986
2,166
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
25
Kills
7
7
Deaths
25
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AquA-G7iTcH
Chang'e
0
3
7
1.17
L
Hercules
DATBOYCHUNGIS
Hercules
3
5
1
0.7
L
Fenrir
2
8
2
0.38
W
Sylvanus
0
2
16
4
L
0
0
1
0.5
L
2
7
0
0.29
W
13
0
6
16
L
Ah Puch
TookyourBars
Ah Puch
0
5
2
0.2
W
Artemis
boleiro
Artemis
2
1
11
7.5
W
Charybdis
cormoranstrike
Charybdis
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,823
Damage
24,781
44,405
Taken
50,510
24,577
Mitigated
26,077
11,887
Healing
4,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AquA-G7iTcH
Chang'e
4,960
373
886
2,956
8,502
3,130
1,281
386
7,985
28,217
0
L
Hercules
DATBOYCHUNGIS
Hercules
8,731
2,451
0
2,988
12,844
14,251
0
2,318
10,203
0
15,408
L
Fenrir
6,641
1,750
0
289
14,082
5,121
0
1,942
12,029
0
8,963
W
Sylvanus
2,163
803
974
1,648
12,266
10,069
493
2,697
9,345
5,932
0
L
1,611
173
128
206
757
294
0
336
395
7,921
0
L
4,644
2,199
0
417
14,841
4,245
0
1,699
12,968
0
18,706
W
14,795
4,113
0
2,086
10,264
5,825
560
1,334
8,774
0
32,702
L
Ah Puch
TookyourBars
Ah Puch
3,154
489
0
544
7,986
2,166
0
828
6,999
9,092
0
W
Artemis
boleiro
Artemis
5,875
3,988
0
470
4,491
1,887
1,302
203
4,264
0
16,230
W
Charybdis
cormoranstrike
Charybdis
17,030
9,811
0
2,867
8,882
3,666
3,477
145
8,644
0
41,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,052
Gold Earned
34,520
195
Minions Killed
83
0
Camps Cleared
0
976,292
Distance Traveled
743,340
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,879
788
56
6
0
198,445
2
L
Hercules
7,745
775
11
1
0
199,493
1
L
Fenrir
6,881
688
8
1
0
172,266
0
W
Sylvanus
7,902
790
15
2
0
173,993
0
L
Ra
6,304
630
18
2
0
90,309
0
L
Skadi
7,057
706
32
3
0
177,622
0
W
Thor
9,332
933
35
4
0
232,424
0
L
Ah Puch
6,533
653
14
1
0
103,650
0
W
Artemis
7,661
766
29
3
0
179,540
0
W
Charybdis
9,278
928
60
6
0
191,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role