Player Matchup

The Morrigan
The Morrigan
FGD27
The Morrigan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,154 Elo+
Solo
Skadi
Skadi
GodlyPhillip13
Skadi
Level 129
God Stats
3W - 2L
1,835 SR
Queue Stats
93W - 88L
1,469 Elo+
Solo
Merlin
Merlin
Thralldin
Merlin
Level 106
God Stats
6W - 1L
1,916 SR
Queue Stats
262W - 276L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Zi TendHerloin
Cthulhu
Level 80
God Stats
2W - 1L
1,341 SR
Queue Stats
168W - 175L
1,437 Elo+
Solo
Cerberus
Cerberus
redxcorpion
Cerberus
Level 96
God Stats
2W - 0L
1,336 SR
Queue Stats
50W - 61L
1,332 Elo+
Solo
Team Averages
Level 100
1,586 SR
1,357 Elo+

VS

Team Averages
Level 35
1,564 SR
1,387 Elo+
Kumbhakarna
Kumbhakarna
ChumbiWumbi
Kumbhakarna
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
170W - 218L
1,328 Elo+
Solo
Kuzenbo
Kuzenbo
Cyclone1028
Kuzenbo
Level 39
God Stats
2W - 1L
1,705 SR
Queue Stats
204W - 194L
1,447 Elo+
Party 1
Thoth
Thoth
DiegokelocuraxD
Thoth
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,454 Elo+
Solo
Hun Batz
Hun Batz
ImmortalLumbee
Hun Batz
Level 27
God Stats
6W - 4L
1,613 SR
Queue Stats
133W - 148L
1,346 Elo+
Party 1
Bacchus
Bacchus
TehDiney
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FGD27
The Morrigan
19
4 / 4 / 19
13,383
582
14,802
14,436
7,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 0 / 16
16,263
707
28,380
14,419
8,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
Thralldin
Merlin
20
6 / 6 / 17
14,540
632
23,271
19,618
11,241
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 4 / 21
15,336
667
24,179
25,315
35,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
redxcorpion
Cerberus
19
3 / 7 / 13
12,931
562
14,601
33,514
32,576
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChumbiWumbi
Kumbhakarna
20
6 / 7 / 9
13,534
588
16,398
35,661
53,589
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
Cyclone1028
Kuzenbo
20
1 / 5 / 13
12,689
552
14,758
30,306
50,722
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 6
10,687
465
6,161
8,417
4,239
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
20
9 / 9 / 5
14,454
628
30,712
26,407
15,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
TehDiney
Bacchus
19
3 / 7 / 7
11,996
522
12,779
28,141
55,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
60
29
Kills
20
21
Deaths
29
86
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ChumbiWumbi
Kumbhakarna
6
7
9
1.5
L
Kuzenbo
Cyclone1028
Kuzenbo
1
5
13
1.5
L
1
1
6
4
W
The Morrigan
FGD27
The Morrigan
4
4
19
3.38
W
10
0
16
18
L
Hun Batz
9
9
5
1.28
L
Bacchus
TehDiney
Bacchus
3
7
7
0.93
W
Merlin
Thralldin
Merlin
6
6
17
2.42
W
6
4
21
4.13
W
Cerberus
redxcorpion
Cerberus
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,233
Damage
80,808
107,302
Taken
128,932
95,301
Mitigated
179,037
44,441
Healing
28,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ChumbiWumbi
Kumbhakarna
16,398
1,914
2,166
2,418
35,661
53,589
0
20,869
13,849
37,693
0
L
Kuzenbo
Cyclone1028
Kuzenbo
14,758
5,759
4,767
5,437
30,306
50,722
0
17,161
12,295
26,821
0
L
6,161
546
1,012
1,278
8,417
4,239
0
6,562
1,758
18,568
0
W
The Morrigan
FGD27
The Morrigan
14,802
4,695
710
2,300
14,436
7,479
2,362
7,518
6,799
25,034
571
W
28,380
10,944
1,666
8,055
14,419
8,679
1,891
7,046
7,373
0
69,392
L
Hun Batz
30,712
4,728
1,375
4,090
26,407
15,396
0
14,650
11,556
0
71,572
L
Bacchus
TehDiney
Bacchus
12,779
1,336
3,459
2,342
28,141
55,091
0
14,329
13,192
32,424
0
W
Merlin
Thralldin
Merlin
23,271
1,369
3,103
5,089
19,618
11,241
1,216
9,757
9,861
46,141
0
W
24,179
2,057
3,751
7,709
25,315
35,326
737
13,867
11,448
45,889
0
W
Cerberus
redxcorpion
Cerberus
14,601
1,118
2,166
9,892
33,514
32,576
454
11,908
19,850
27,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,453
Gold Earned
63,360
255
Minions Killed
192
0
Camps Cleared
0
2,042,559
Distance Traveled
1,767,511
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,534
588
24
1
0
389,628
0
L
Kuzenbo
12,689
552
21
1
0
465,739
1
L
Thoth
10,687
465
31
1
0
185,762
0
W
The Morrigan
13,383
582
21
1
0
360,713
0
W
Skadi
16,263
707
95
4
0
458,818
0
L
Hun Batz
14,454
628
79
3
0
411,515
1
L
Bacchus
11,996
522
37
2
0
314,867
1
W
Merlin
14,540
632
49
2
0
389,945
1
W
Cthulhu
15,336
667
74
3
0
415,892
0
W
Cerberus
12,931
562
16
1
0
417,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role