Player Matchup

Gilgamesh
Gilgamesh
BlackSkull24
Gilgamesh
Level 129
God Stats
0W - 1L
1,320 SR
Queue Stats
24W - 26L
1,645 Elo+
Party 1
Artemis
Artemis
BribableChicken
Artemis
Level 39
God Stats
0W - 4L
1,428 SR
Queue Stats
1W - 4L
1,167 Elo+
Party 1
Chang'e
Chang'e
KiTheKreator
Chang'e
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
Wisp9000
Cthulhu
Level 93
God Stats
1W - 3L
1,675 SR
Queue Stats
93W - 93L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
Yeetmywaifu
Baron Samedi
Level 117
God Stats
7W - 4L
1,570 SR
Queue Stats
64W - 67L
1,452 Elo+
Party 1
Team Averages
Level 90
1,499 SR
1,413 Elo+

VS

Team Averages
Level 94
1,560 SR
1,499 Elo+
Mulan
Mulan
FT BECOMING
Mulan
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 83L
1,060 Elo+
Solo
Merlin
Merlin
PSNSnakeJaz
Merlin
Level 106
God Stats
1W - 0L
1,626 SR
Queue Stats
51W - 30L
1,640 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pyrrhic12
Ah Muzen Cab
Level 24
God Stats
10W - 4L
1,600 SR
Queue Stats
16W - 10L
1,595 Elo+
Party 2
Loki
Loki
SPEEDnAGILITY
Loki
Level 144
God Stats
3W - 1L
1,675 SR
Queue Stats
36W - 24L
1,598 Elo+
Party 2
Sylvanus
Sylvanus
XCDomination
Sylvanus
Level 109
God Stats
3W - 1L
1,397 SR
Queue Stats
41W - 29L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackSkull24
Gilgamesh
20
7 / 9 / 6
15,795
427
43,897
59,514
42,226
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 6 / 7
14,875
402
30,341
37,391
14,398
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
KiTheKreator
Chang'e
20
0 / 2 / 9
15,537
420
16,656
49,696
56,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Wisp9000
Cthulhu
20
12 / 4 / 2
19,431
525
36,052
35,994
50,018
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
Yeetmywaifu
Baron Samedi
20
1 / 9 / 10
14,269
386
15,225
42,516
44,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 13
18,745
507
34,552
60,371
75,648
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
9 / 2 / 6
21,468
580
44,308
31,997
17,554
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Pyrrhic12
Ah Muzen Cab
20
4 / 7 / 3
17,469
472
32,588
30,051
14,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 5 / 9
19,462
526
27,155
35,457
18,441
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
XCDomination
Sylvanus
20
4 / 4 / 14
15,628
422
15,382
40,120
51,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
74
27
Kills
29
30
Deaths
28
34
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlackSkull24
Gilgamesh
7
9
6
1.11
L
7
6
7
1.75
W
1
10
13
0.75
L
Chang'e
KiTheKreator
Chang'e
0
2
9
2.25
W
Merlin
9
2
6
6
W
Ah Muzen Cab
Pyrrhic12
Ah Muzen Cab
4
7
3
0.79
W
11
5
9
3.1
L
Cthulhu
Wisp9000
Cthulhu
12
4
2
3.25
W
Sylvanus
XCDomination
Sylvanus
4
4
14
2.75
L
Baron Samedi
Yeetmywaifu
Baron Samedi
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,171
Damage
153,985
225,111
Taken
197,996
207,676
Mitigated
178,197
98,254
Healing
70,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlackSkull24
Gilgamesh
43,897
18,292
535
23,491
59,514
42,226
0
14,129
45,385
0
193,269
L
30,341
13,190
170
12,117
37,391
14,398
4,449
9,066
28,325
0
108,734
W
34,552
11,031
0
24,529
60,371
75,648
446
28,444
31,927
0
167,447
L
Chang'e
KiTheKreator
Chang'e
16,656
1,900
4,263
27,945
49,696
56,131
825
19,387
30,309
115,451
0
W
Merlin
44,308
2,252
1,964
11,332
31,997
17,554
3,704
8,846
23,151
261,919
0
W
Ah Muzen Cab
Pyrrhic12
Ah Muzen Cab
32,588
18,197
0
8,158
30,051
14,570
8,577
9,514
20,537
0
193,298
W
27,155
7,116
1,655
5,563
35,457
18,441
4,369
10,099
25,060
0
155,280
L
Cthulhu
Wisp9000
Cthulhu
36,052
6,373
1,548
11,316
35,994
50,018
1,127
5,279
30,715
167,464
0
W
Sylvanus
XCDomination
Sylvanus
15,382
3,364
7,237
10,104
40,120
51,984
2,094
13,702
26,418
44,403
8,664
L
Baron Samedi
Yeetmywaifu
Baron Samedi
15,225
1,502
5,477
11,392
42,516
44,903
971
10,710
31,806
93,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,907
Gold Earned
92,772
929
Minions Killed
996
0
Camps Cleared
0
3,124,070
Distance Traveled
3,342,357
37
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,795
427
193
5
0
640,682
0
L
Artemis
14,875
402
161
4
0
592,237
0
W
Mulan
18,745
507
224
6
0
638,735
3
L
Chang'e
15,537
420
178
5
0
682,111
12
W
Merlin
21,468
580
320
9
0
668,210
0
W
Ah Muzen Cab
17,469
472
254
7
0
626,132
1
W
Loki
19,462
526
145
4
0
773,099
1
L
Cthulhu
19,431
525
271
7
0
662,168
7
W
Sylvanus
15,628
422
53
1
0
636,181
5
L
Baron Samedi
14,269
386
126
3
0
546,872
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role