Player Matchup

Persephone
Persephone
Platinum III
Toakah
Persephone
Platinum III
Level 158
God Stats
3W - 0L
1,709 SR
Queue Stats
29W - 3L
2,172 MMR
Party 1
Hachiman
Hachiman
Platinum IV
emitpain
Hachiman
Platinum IV
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 3L
2,172 MMR
Party 1
Sobek
Sobek
Diamond V
Ąsuna
Sobek
Diamond V
Level 126
God Stats
3W - 1L
1,700 SR
Queue Stats
49W - 12L
2,408 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,637 SR
2,251 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,530 SR
1,528 MMR
Baba Yaga
Baba Yaga
Gold I
 
Baba Yaga
Gold I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum II
 
Hou Yi
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
King Shmian
Ne Zha
Gold I
Level 107
God Stats
1W - 3L
1,590 SR
Queue Stats
160W - 181L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Toakah
Persephone
12
1 / 1 / 6
8,186
744
6,175
6,307
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
emitpain
Hachiman
15
5 / 0 / 3
9,447
859
14,485
8,157
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Ąsuna
Sobek
12
2 / 1 / 5
7,889
717
3,684
12,915
15,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasShivaGuan YuAh Muzen CabAchilles

VS

Bans
ThothAresSolCabrakanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
2 / 2 / 0
7,306
664
6,601
7,653
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
 
Hou Yi
10
0 / 3 / 2
7,291
663
3,342
10,149
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
11
0 / 3 / 0
6,536
594
6,616
9,301
3,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
2
0
1
L
Hou Yi
 
Hou Yi
0
3
2
0.33
L
Ne Zha
0
3
0
0
W
Persephone
Toakah
Persephone
1
1
6
4
W
Hachiman
emitpain
Hachiman
5
0
3
6.5
W
Sobek
Ąsuna
Sobek
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,344
Damage
16,559
27,379
Taken
27,103
21,368
Mitigated
12,344
6,789
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
6,601
121
0
1,525
7,653
3,274
0
2,794
4,859
27,460
0
L
Hou Yi
 
Hou Yi
3,342
1,172
0
2,071
10,149
5,379
0
4,145
6,004
0
14,421
L
Ne Zha
6,616
886
0
754
9,301
3,691
0
3,225
6,076
0
20,371
W
Persephone
Toakah
Persephone
6,175
177
0
1,134
6,307
2,249
705
1,514
4,792
27,182
0
W
Hachiman
emitpain
Hachiman
14,485
8,991
0
3,396
8,157
3,509
2,027
3,069
5,088
0
55,125
W
Sobek
Ąsuna
Sobek
3,684
179
0
2,259
12,915
15,610
211
2,302
10,613
12,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,522
Gold Earned
21,133
148
Minions Killed
98
7
Camps Cleared
2
619,897
Distance Traveled
586,108
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,306
664
54
5
2
206,135
0
L
Hou Yi
7,291
663
20
2
0
164,719
2
L
Ne Zha
6,536
594
24
2
0
215,254
1
W
Persephone
8,186
744
33
3
1
220,212
3
W
Hachiman
9,447
859
99
9
4
207,458
3
W
Sobek
7,889
717
16
1
2
192,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role