Player Matchup

Fafnir
Fafnir
Chugdizzle
Fafnir
Level 29
God Stats
5W - 6L
1,416 SR
Queue Stats
61W - 47L
1,424 Elo+
Party 2
Vulcan
Vulcan
Kill Fuzzy1310
Vulcan
Level 68
God Stats
6W - 3L
1,576 SR
Queue Stats
399W - 429L
1,402 Elo+
Party 1
Nemesis
Nemesis
SaintTEK
Nemesis
Level 27
God Stats
2W - 5L
1,266 SR
Queue Stats
300W - 360L
1,279 Elo+
Party 1
Mercury
Mercury
StandbyIowa664
Mercury
Level 66
God Stats
39W - 23L
1,619 SR
Queue Stats
251W - 287L
1,393 Elo+
Party 1
Hou Yi
Hou Yi
Tiny_Geese
Hou Yi
Level 88
God Stats
2W - 5L
1,306 SR
Queue Stats
134W - 112L
1,494 Elo+
Party 2
Team Averages
Level 56
1,437 SR
1,399 Elo+

VS

Team Averages
Level 51
1,561 SR
1,334 Elo+
Fenrir
Fenrir
Legolas_cham
Fenrir
Level 44
God Stats
6W - 4L
1,534 SR
Queue Stats
202W - 246L
1,356 Elo+
Party 3
Arachne
Arachne
Reaper0416
Arachne
Level 107
God Stats
5W - 4L
1,587 SR
Queue Stats
304W - 355L
1,379 Elo+
Solo
Aphrodite
Aphrodite
SJ-17Vernon
Aphrodite
Level 55
God Stats
81W - 77L
1,482 SR
Queue Stats
267W - 329L
1,337 Elo+
Party 3
Kukulkan
Kukulkan
Stewart_GatBot
Kukulkan
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 25L
1,322 Elo+
Party 4
Jing Wei
Jing Wei
VX_GO4T
Jing Wei
Level 13
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 7L
1,275 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chugdizzle
Fafnir
20
4 / 0 / 9
14,679
544
7,729
11,023
14,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 7 / 6
13,443
498
17,723
16,958
8,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
SaintTEK
Nemesis
19
3 / 4 / 11
12,936
479
8,257
21,763
15,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 3 / 6
14,179
525
18,801
21,161
10,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Tiny_Geese
Hou Yi
20
7 / 2 / 8
13,424
497
24,271
21,680
10,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 5 / 3
13,782
510
17,391
27,877
15,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Reaper0416
Arachne
17
0 / 5 / 5
11,209
415
8,003
23,402
17,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
SJ-17Vernon
Aphrodite
15
0 / 4 / 4
9,865
365
5,235
19,244
17,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
19
3 / 7 / 6
12,964
480
14,576
18,627
10,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
VX_GO4T
Jing Wei
16
1 / 6 / 0
10,876
403
7,950
19,506
7,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
27
Kills
16
16
Deaths
27
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Chugdizzle
Fafnir
4
0
9
8.5
W
4
7
6
1
L
Fenrir
12
5
3
2.7
L
Arachne
Reaper0416
Arachne
0
5
5
0.5
L
Aphrodite
SJ-17Vernon
Aphrodite
0
4
4
0.5
W
Nemesis
SaintTEK
Nemesis
3
4
11
2.13
W
9
3
6
4
L
Kukulkan
3
7
6
0.86
W
Hou Yi
Tiny_Geese
Hou Yi
7
2
8
5.5
L
Jing Wei
VX_GO4T
Jing Wei
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,781
Damage
53,155
92,585
Taken
108,656
60,411
Mitigated
68,893
34,702
Healing
31,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Chugdizzle
Fafnir
7,729
1,418
5,242
4,234
11,023
14,164
820
2,069
8,496
53,365
0
W
17,723
2,094
0
3,257
16,958
8,771
336
5,010
11,948
117,087
0
L
Fenrir
17,391
3,284
0
9,790
27,877
15,986
0
8,432
19,445
0
111,929
L
Arachne
Reaper0416
Arachne
8,003
5,065
0
5,186
23,402
17,591
815
7,027
16,375
0
83,549
L
Aphrodite
SJ-17Vernon
Aphrodite
5,235
936
5,907
6,579
19,244
17,106
832
4,628
14,616
39,345
0
W
Nemesis
SaintTEK
Nemesis
8,257
2,028
0
8,208
21,763
15,869
731
6,736
15,027
0
84,987
W
18,801
11,253
0
2,661
21,161
10,825
1,310
5,364
15,797
0
115,159
L
Kukulkan
14,576
1,383
0
1,724
18,627
10,303
182
5,311
13,316
105,340
0
W
Hou Yi
Tiny_Geese
Hou Yi
24,271
14,544
0
11,100
21,680
10,782
1,860
2,522
18,207
0
141,975
L
Jing Wei
VX_GO4T
Jing Wei
7,950
5,289
0
2,640
19,506
7,907
2,306
5,483
14,023
0
76,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,661
Gold Earned
58,696
685
Minions Killed
602
0
Camps Cleared
0
2,553,833
Distance Traveled
2,475,672
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,679
544
62
2
0
561,456
2
W
Vulcan
13,443
498
159
6
0
455,825
7
L
Fenrir
13,782
510
141
5
0
564,554
1
L
Arachne
11,209
415
119
4
0
534,185
2
L
Aphrodite
9,865
365
50
2
0
443,726
2
W
Nemesis
12,936
479
137
5
0
487,173
3
W
Mercury
14,179
525
142
5
0
559,853
0
L
Kukulkan
12,964
480
166
6
0
469,214
15
W
Hou Yi
13,424
497
185
7
0
489,526
1
L
Jing Wei
10,876
403
126
5
0
463,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role