Player Matchup

Kuzenbo
Kuzenbo
Bronze IV
SpaceJamPapi
Kuzenbo
Bronze IV
Level 107
God Stats
1W - 2L
1,803 SR
Queue Stats
10W - 24L
1,493 MMR
Solo
Tiamat
Tiamat
Bronze III
SxpremDKarl
Tiamat
Bronze III
Level 64
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Anhur
Anhur
Gold I
artfulmanga
Anhur
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 306L
1,495 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,582 SR
1,496 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,628 SR
1,480 MMR
Neith
Neith
Bronze V
JDoty_
Neith
Bronze V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,441 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
RemRemedy
Sun Wukong
Silver II
Level 117
God Stats
1W - 0L
1,662 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
rodrigonavas234
Baron Samedi
Silver II
Level 108
God Stats
6W - 7L
1,721 SR
Queue Stats
7W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
SpaceJamPapi
Kuzenbo
16
2 / 2 / 2
10,134
596
10,207
21,906
29,460
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
15
1 / 5 / 3
10,110
595
10,720
17,650
12,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 7 / 3
10,656
627
8,782
18,638
6,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
ShivaAh Muzen CabArtemisVulcanCerberus

VS

Bans
BastetAnubisArachneDanzaburouGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JDoty_
Neith
18
4 / 1 / 8
12,093
711
20,993
12,111
5,689
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RemRemedy
Sun Wukong
18
4 / 1 / 8
12,215
719
11,426
20,996
17,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
rodrigonavas234
Baron Samedi
17
6 / 3 / 4
12,091
711
20,096
17,100
9,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
14
14
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
JDoty_
Neith
4
1
8
8
W
Sun Wukong
RemRemedy
Sun Wukong
4
1
8
8
L
Kuzenbo
SpaceJamPapi
Kuzenbo
2
2
2
1.5
L
Tiamat
1
5
3
0.5
L
2
7
3
0.5
W
Baron Samedi
rodrigonavas234
Baron Samedi
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,709
Damage
52,515
58,194
Taken
50,207
48,590
Mitigated
32,667
9,015
Healing
23,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
JDoty_
Neith
20,993
8,107
0
3,411
12,111
5,689
2,330
5,914
6,197
0
73,669
W
Sun Wukong
RemRemedy
Sun Wukong
11,426
3,040
364
8,384
20,996
17,612
415
6,621
14,375
0
50,940
L
Kuzenbo
SpaceJamPapi
Kuzenbo
10,207
3,216
0
1,767
21,906
29,460
0
6,408
15,099
32,808
0
L
Tiamat
10,720
766
829
4,790
17,650
12,159
22
7,523
9,779
41,510
0
L
8,782
3,782
0
1,629
18,638
6,971
0
5,629
12,644
0
25,598
W
Baron Samedi
rodrigonavas234
Baron Samedi
20,096
1,383
3,934
7,544
17,100
9,366
433
9,228
7,872
48,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,900
Gold Earned
36,399
143
Minions Killed
260
2
Camps Cleared
12
872,886
Distance Traveled
988,593
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,093
711
106
6
6
321,623
2
W
Sun Wukong
12,215
719
68
4
2
367,923
1
L
Kuzenbo
10,134
596
28
2
0
311,374
3
L
Tiamat
10,110
595
74
4
2
293,551
6
L
Anhur
10,656
627
41
2
0
267,961
7
W
Baron Samedi
12,091
711
86
5
4
299,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role