Player Matchup

Vamana
Vamana
MAKE_ME_A_MACHO
Vamana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,821 Elo+
Party 2
Yu Huang
Yu Huang
l_Am_Phat
Yu Huang
Level 107
God Stats
3W - 2L
1,754 SR
Queue Stats
134W - 95L
1,688 Elo+
Party 2
Rama
Rama
xxcfreakxx
Rama
Level 127
God Stats
2W - 3L
1,814 SR
Queue Stats
149W - 95L
1,709 Elo+
Party 2
Team Averages
Level 98
1,689 SR
1,739 Elo+

VS

Team Averages
Level 151
1,578 SR
1,569 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
WirthX4
Vulcan
Level 157
God Stats
22W - 17L
1,654 SR
Queue Stats
542W - 409L
1,605 Elo+
Party 1
Xbalanque
Xbalanque
Yasmeeps
Xbalanque
Level 144
God Stats
55W - 37L
1,579 SR
Queue Stats
557W - 393L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,262
626
6,131
12,327
8,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
l_Am_Phat
Yu Huang
11
1 / 4 / 0
6,661
666
5,451
8,315
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 1
6,540
654
4,654
9,116
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 0 / 7
7,753
775
7,029
11,577
7,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
WirthX4
Vulcan
12
3 / 1 / 9
7,720
772
10,301
8,189
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Yasmeeps
Xbalanque
12
4 / 1 / 4
7,283
728
9,668
8,529
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
12
12
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
7
8.5
L
1
4
0
0.25
W
Vulcan
WirthX4
Vulcan
3
1
9
7.5
W
Xbalanque
Yasmeeps
Xbalanque
4
1
4
6
L
Yu Huang
l_Am_Phat
Yu Huang
1
4
0
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,236
Damage
26,998
29,758
Taken
28,295
14,700
Mitigated
15,339
5,611
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,029
1,448
0
3,454
11,577
7,832
60
1,289
10,110
0
16,428
L
6,131
2,103
453
3,058
12,327
8,205
0
4,177
7,841
0
14,857
W
Vulcan
WirthX4
Vulcan
10,301
4,443
0
3,249
8,189
3,467
0
1,541
6,380
25,520
0
W
Xbalanque
Yasmeeps
Xbalanque
9,668
2,067
0
3,143
8,529
4,040
998
2,245
6,086
0
28,610
L
Yu Huang
l_Am_Phat
Yu Huang
5,451
283
0
1,167
8,315
3,115
0
3,526
4,569
24,742
0
L
4,654
3,559
0
933
9,116
3,380
539
2,331
6,615
0
21,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,463
Gold Earned
22,756
108
Minions Killed
108
3
Camps Cleared
5
526,903
Distance Traveled
615,547
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,753
775
22
2
1
217,670
2
L
Vamana
6,262
626
12
1
1
177,885
0
W
Vulcan
7,720
772
38
4
0
217,919
1
W
Xbalanque
7,283
728
48
5
4
179,958
4
L
Yu Huang
6,661
666
49
5
1
183,955
3
L
Rama
6,540
654
47
5
1
165,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role