Player Matchup

Sol
Sol
 
Sol
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Chaselifeshield
Arachne
Level 61
God Stats
53W - 34L
1,554 SR
Queue Stats
310W - 348L
1,438 Elo+
Solo
Nu Wa
Nu Wa
S_H_A_Z_A_M_374
Nu Wa
Level 36
God Stats
7W - 7L
1,500 SR
Queue Stats
163W - 175L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
cj100s-
Sun Wukong
Level 64
God Stats
6W - 9L
1,305 SR
Queue Stats
96W - 89L
1,367 Elo+
Solo
Bellona
Bellona
kirito_imer
Bellona
Level 126
God Stats
10W - 8L
1,656 SR
Queue Stats
416W - 429L
1,372 Elo+
Solo
Team Averages
Level 77
1,503 SR
1,429 Elo+

VS

Team Averages
Level 99
1,436 SR
1,385 Elo+
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
OSJ_Smooth
Medusa
Level 35
God Stats
0W - 3L
1,198 SR
Queue Stats
38W - 66L
1,194 Elo+
Solo
Nemesis
Nemesis
SrLuigryQ45
Nemesis
Level 108
God Stats
9W - 12L
1,442 SR
Queue Stats
258W - 270L
1,442 Elo+
Solo
Chaac
Chaac
The-Rickist-Rick
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 359L
1,345 Elo+
Solo
Zeus
Zeus
kevin_rc1889
Zeus
Level 117
God Stats
5W - 5L
1,541 SR
Queue Stats
150W - 148L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 3
5,994
599
3,205
4,594
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
9 / 0 / 1
6,200
620
5,223
8,077
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
1 / 2 / 5
5,169
517
2,466
3,755
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
cj100s-
Sun Wukong
9
5 / 0 / 2
6,233
623
6,115
7,197
4,070
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
kirito_imer
Bellona
8
3 / 1 / 3
5,196
520
3,705
7,771
3,608
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
3
0 / 1 / 0
3,859
386
835
3,521
934
Medusa
OSJ_Smooth
Medusa
7
0 / 3 / 1
4,453
445
2,360
6,604
2,173
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SrLuigryQ45
Nemesis
6
0 / 4 / 1
4,365
437
2,598
7,407
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 5 / 0
4,575
458
3,456
8,606
3,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

7
3 / 5 / 0
5,084
508
4,597
5,708
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
18
Kills
3
3
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
3
1.5
L
Shiva
 
Shiva
0
1
0
0
W
9
0
1
9.5
L
Medusa
OSJ_Smooth
Medusa
0
3
1
0.17
W
1
2
5
1.75
L
Nemesis
SrLuigryQ45
Nemesis
0
4
1
0.13
L
0
5
0
0
W
Sun Wukong
cj100s-
Sun Wukong
5
0
2
6
L
3
5
0
0.6
W
Bellona
kirito_imer
Bellona
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,714
Damage
13,846
31,394
Taken
31,846
13,064
Mitigated
10,429
10,883
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,205
1,896
0
3,268
4,594
1,102
480
0
4,594
45,926
0
L
Shiva
 
Shiva
835
168
404
450
3,521
934
0
794
2,727
0
5,571
W
5,223
4,122
0
3,410
8,077
2,782
988
1,227
6,850
0
26,074
L
Medusa
OSJ_Smooth
Medusa
2,360
1,447
37
1,340
6,604
2,173
0
3,063
3,541
0
18,797
W
2,466
856
0
0
3,755
1,502
243
2,360
1,395
19,219
0
L
Nemesis
SrLuigryQ45
Nemesis
2,598
1,038
0
1,962
7,407
2,155
0
447
6,960
0
17,874
L
3,456
1,290
0
1,329
8,606
3,639
933
79
8,527
0
22,342
W
Sun Wukong
cj100s-
Sun Wukong
6,115
2,131
0
2,075
7,197
4,070
242
575
6,622
0
26,277
L
4,597
994
0
790
5,708
1,528
0
1,288
4,420
18,701
0
W
Bellona
kirito_imer
Bellona
3,705
495
153
1,977
7,771
3,608
0
435
7,336
0
18,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,792
Gold Earned
22,336
219
Minions Killed
153
0
Camps Cleared
0
945,848
Distance Traveled
776,164
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,994
599
83
8
0
167,391
1
L
Shiva
3,859
386
9
1
0
75,818
0
W
Arachne
6,200
620
44
4
0
216,947
1
L
Medusa
4,453
445
33
3
0
180,531
0
W
Nu Wa
5,169
517
20
2
0
165,182
0
L
Nemesis
4,365
437
43
4
0
201,208
1
L
Chaac
4,575
458
29
3
0
166,136
2
W
Sun Wukong
6,233
623
47
5
0
187,967
0
L
Zeus
5,084
508
39
4
0
152,471
0
W
Bellona
5,196
520
25
3
0
208,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role