Player Matchup

Sylvanus
Sylvanus
Diamond II
ThatGuy94
Sylvanus
Diamond II
Level 65
God Stats
1W - 7L
1,303 SR
Queue Stats
306W - 304L
2,247 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 65
1,303 SR
2,247 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,602 SR
2,247 MMR
Poseidon
Poseidon
Diamond III
LEGENDARY_MARVEL
Poseidon
Diamond III
Level 128
God Stats
112W - 146L
1,602 SR
Queue Stats
436W - 435L
2,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ThatGuy94
Sylvanus
17
2 / 4 / 0
11,159
797
8,072
20,313
16,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
BakasuraAh Muzen CabSkadiAnhurBellona

VS

Bans
UllrHe BoKaliVamanaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 0
12,973
927
16,607
12,778
7,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
Sylvanus
ThatGuy94
Sylvanus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,072
Damage
16,607
20,313
Taken
12,778
16,128
Mitigated
7,186
8,268
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,607
5,392
0
5,117
12,778
7,186
2,110
7,198
5,580
82,799
4,630
L
Sylvanus
ThatGuy94
Sylvanus
8,072
2,879
0
8,268
20,313
16,128
290
14,979
5,334
55,955
8,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,159
Gold Earned
12,973
122
Minions Killed
155
4
Camps Cleared
9
220,308
Distance Traveled
260,673
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,973
927
155
11
9
260,673
5
L
Sylvanus
11,159
797
122
9
4
220,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role