Player Matchup

Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Africanflu
Poseidon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,391 Elo+
Party 2
Hercules
Hercules
Darth Jalal
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,464 Elo+
Party 2
Fenrir
Fenrir
PushySalamander
Fenrir
Level 86
God Stats
2W - 3L
1,742 SR
Queue Stats
193W - 173L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
VisblyHiddn
Sylvanus
Level 121
God Stats
6W - 16L
1,508 SR
Queue Stats
315W - 358L
1,410 Elo+
Solo
Team Averages
Level 94
1,550 SR
1,464 Elo+

VS

Team Averages
Level 136
1,509 SR
1,456 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
KingVictory2498
Ao Kuang
Level 139
God Stats
3W - 3L
1,267 SR
Queue Stats
153W - 156L
1,419 Elo+
Solo
Bacchus
Bacchus
RedCoat_Revenger
Bacchus
Level 103
God Stats
4W - 2L
1,521 SR
Queue Stats
68W - 72L
1,408 Elo+
Solo
Artemis
Artemis
chocoboadict
Artemis
Level 145
God Stats
1W - 1L
1,757 SR
Queue Stats
115W - 109L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 2 / 2
6,138
438
5,900
10,422
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
Africanflu
Poseidon
11
2 / 4 / 0
6,241
446
3,694
7,576
3,296
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Darth Jalal
Hercules
10
2 / 2 / 1
6,263
447
6,506
13,494
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 1
6,064
433
2,715
10,451
4,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
VisblyHiddn
Sylvanus
12
0 / 2 / 0
7,317
523
7,389
11,718
7,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 1 / 1
7,787
556
7,764
6,863
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
 
Cliodhna
13
1 / 0 / 1
7,408
529
8,433
11,112
5,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
12
3 / 1 / 1
7,200
514
4,664
8,563
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
3 / 1 / 2
7,390
528
5,414
11,978
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
chocoboadict
Artemis
12
2 / 2 / 3
7,028
502
7,175
9,863
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
11
11
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
2
2
1
W
Merlin
 
Merlin
2
1
1
2.5
W
Cliodhna
 
Cliodhna
1
0
1
1.5
L
Poseidon
Africanflu
Poseidon
2
4
0
0.5
L
Hercules
Darth Jalal
Hercules
2
2
1
1.25
W
Ao Kuang
3
1
1
3.5
L
0
1
1
0.5
W
3
1
2
4
L
Sylvanus
VisblyHiddn
Sylvanus
0
2
0
0
W
Artemis
chocoboadict
Artemis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,204
Damage
33,450
53,661
Taken
48,379
28,361
Mitigated
27,185
14,546
Healing
21,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,900
2,036
0
4,040
10,422
4,143
0
3,693
6,729
40,944
0
W
Merlin
 
Merlin
7,764
436
0
1,840
6,863
3,024
447
2,172
4,691
68,250
0
W
Cliodhna
 
Cliodhna
8,433
2,469
0
6,896
11,112
5,768
812
5,775
5,337
0
54,153
L
Poseidon
Africanflu
Poseidon
3,694
696
81
499
7,576
3,296
294
5,124
2,452
38,290
0
L
Hercules
Darth Jalal
Hercules
6,506
2,321
0
2,667
13,494
8,413
0
5,239
8,255
151
24,140
W
Ao Kuang
4,664
666
0
4,242
8,563
3,186
889
2,151
6,412
36,861
0
L
2,715
493
0
2,540
10,451
4,804
0
2,885
7,566
0
44,236
W
5,414
824
0
3,803
11,978
11,521
155
3,600
8,378
17,900
0
L
Sylvanus
VisblyHiddn
Sylvanus
7,389
2,020
51
4,668
11,718
7,705
0
901
10,817
49,931
10,332
W
Artemis
chocoboadict
Artemis
7,175
2,934
0
4,306
9,863
3,686
430
2,579
7,284
0
47,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
36,813
353
Minions Killed
379
0
Camps Cleared
0
1,274,834
Distance Traveled
1,371,622
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,138
438
73
5
0
254,020
5
W
Merlin
7,787
556
108
8
0
234,425
3
W
Cliodhna
7,408
529
102
7
0
294,578
0
L
Poseidon
6,241
446
51
4
0
244,639
2
L
Hercules
6,263
447
35
3
0
260,465
4
W
Ao Kuang
7,200
514
67
5
0
306,669
3
L
Fenrir
6,064
433
79
6
0
312,487
3
W
Bacchus
7,390
528
21
2
0
291,194
7
L
Sylvanus
7,317
523
115
8
0
203,223
4
W
Artemis
7,028
502
81
6
0
244,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role