Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
E1Kuernito
Pele
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 54L
1,568 Elo+
Party 1
Hera
Hera
E1_IF4NTASMA
Hera
Level 99
God Stats
4W - 2L
1,677 SR
Queue Stats
57W - 51L
1,523 Elo+
Party 1
Team Averages
Level 99
1,559 SR
1,530 Elo+

VS

Team Averages
Level 112
1,495 SR
1,390 Elo+
Cupid
Cupid
ALL HAIL HYDRAE
Cupid
Level 128
God Stats
2W - 3L
1,469 SR
Queue Stats
87W - 113L
1,378 Elo+
Party 2
Gilgamesh
Gilgamesh
ThePowah
Gilgamesh
Level 128
God Stats
31W - 29L
1,543 SR
Queue Stats
322W - 324L
1,488 Elo+
Solo
Vulcan
Vulcan
Tizzy Actual
Vulcan
Level 81
God Stats
0W - 3L
1,472 SR
Queue Stats
73W - 90L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 2 / 9
9,158
763
8,304
17,023
12,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 7
9,161
763
12,639
15,451
13,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
8 / 1 / 7
9,277
773
10,182
5,450
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,319
610
7,366
11,388
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
ThePowah
Gilgamesh
12
3 / 5 / 2
8,849
737
7,130
15,117
12,058
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
1 / 5 / 4
8,201
683
6,067
9,959
4,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
5
5
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
9
4.25
L
1
7
1
0.21
W
5
2
7
4.25
W
8
1
7
11.5
L
Gilgamesh
ThePowah
Gilgamesh
3
5
2
0.8
L
Vulcan
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,125
Damage
20,563
37,924
Taken
36,464
28,755
Mitigated
21,474
10,987
Healing
2,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,304
1,105
0
4,464
17,023
12,910
301
2,979
14,044
0
26,773
L
7,366
4,198
97
1,125
11,388
5,195
0
4,601
6,513
0
28,085
W
12,639
2,093
0
6,523
15,451
13,750
387
2,804
12,647
0
39,125
W
10,182
1,928
0
0
5,450
2,095
816
785
4,665
26,697
0
L
Gilgamesh
ThePowah
Gilgamesh
7,130
2,944
0
845
15,117
12,058
0
3,641
11,062
0
17,039
L
Vulcan
6,067
2,262
0
789
9,959
4,221
0
2,179
7,643
24,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,596
Gold Earned
24,369
143
Minions Killed
109
8
Camps Cleared
2
709,590
Distance Traveled
622,617
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,158
763
51
4
1
239,439
4
L
Cupid
7,319
610
50
4
2
173,595
1
W
Pele
9,161
763
48
4
6
243,108
1
W
Hera
9,277
773
44
4
1
227,043
1
L
Gilgamesh
8,849
737
21
2
0
234,128
2
L
Vulcan
8,201
683
38
3
0
214,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role