Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FireChain1
Artemis
Level 26
God Stats
1W - 1L
1,702 SR
Queue Stats
43W - 61L
1,348 Elo+
Party 1
Mercury
Mercury
Isra1907
Mercury
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
179W - 174L
1,356 Elo+
Solo
Agni
Agni
K1LLERSK1LL420
Agni
Level 27
God Stats
6W - 9L
1,500 SR
Queue Stats
484W - 517L
1,254 Elo+
Solo
Fenrir
Fenrir
PowerfulDarknes-
Fenrir
Level 24
God Stats
1W - 1L
1,702 SR
Queue Stats
13W - 27L
1,248 Elo+
Party 1
Team Averages
Level 51
1,581 SR
1,341 Elo+

VS

Team Averages
Level 94
1,561 SR
1,295 Elo+
Atlas
Atlas
FULLSENDGiNG
Atlas
Level 103
God Stats
3W - 3L
1,610 SR
Queue Stats
131W - 149L
1,330 Elo+
Solo
Eset
Eset
KillasaurusTexx
Eset
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 67L
1,363 Elo+
Solo
Fafnir
Fafnir
KonxeptRichi
Fafnir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 85L
1,043 Elo+
Solo
Zhong Kui
Zhong Kui
Tommy2scoops691
Zhong Kui
Level 51
God Stats
1W - 2L
1,271 SR
Queue Stats
140W - 131L
1,428 Elo+
Solo
Izanami
Izanami
junit707
Izanami
Level 56
God Stats
9W - 3L
1,924 SR
Queue Stats
205W - 234L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
9 / 9 / 4
14,503
853
34,165
18,494
9,448
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
FireChain1
Artemis
17
3 / 11 / 5
10,628
625
12,493
18,806
9,113
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Isra1907
Mercury
17
3 / 13 / 6
10,824
637
7,573
21,809
12,804
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 10 / 8
10,519
619
15,977
17,790
8,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 13 / 6
9,512
560
8,240
25,354
15,178
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 32
14,243
838
18,545
22,563
19,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
16 / 3 / 31
14,590
858
18,711
17,859
9,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
19
8 / 2 / 29
13,397
788
8,583
22,259
33,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Tommy2scoops691
Zhong Kui
19
14 / 4 / 21
13,036
767
23,046
24,022
20,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
junit707
Izanami
20
8 / 6 / 24
13,603
800
25,778
22,115
11,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
193
17
Kills
56
56
Deaths
17
29
Assists
137
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
9
9
4
1.22
W
10
2
32
13
L
Artemis
FireChain1
Artemis
3
11
5
0.5
L
Mercury
Isra1907
Mercury
3
13
6
0.46
L
1
10
8
0.5
W
16
3
31
10.5
W
Fafnir
8
2
29
11.25
L
1
13
6
0.31
W
Zhong Kui
Tommy2scoops691
Zhong Kui
14
4
21
6.13
W
Izanami
junit707
Izanami
8
6
24
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,448
Damage
94,663
102,253
Taken
108,818
54,864
Mitigated
94,528
8,412
Healing
40,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
34,165
2,571
1,489
1,631
18,494
9,448
0
11,906
6,588
63,124
0
W
18,545
5,392
2,165
8,480
22,563
19,022
200
13,095
9,468
39,619
0
L
Artemis
FireChain1
Artemis
12,493
4,685
585
797
18,806
9,113
0
11,365
7,441
0
23,884
L
Mercury
Isra1907
Mercury
7,573
2,687
467
729
21,809
12,804
0
15,585
6,224
0
18,327
L
15,977
923
492
596
17,790
8,321
0
12,349
5,441
31,570
0
W
18,711
757
5,269
4,326
17,859
9,951
1,479
6,544
11,315
47,162
0
W
Fafnir
8,583
2,399
846
4,684
22,259
33,720
377
7,910
14,349
15,311
0
L
8,240
1,227
198
1,428
25,354
15,178
0
17,680
7,674
0
10,059
W
Zhong Kui
Tommy2scoops691
Zhong Kui
23,046
4,157
1,778
5,773
24,022
20,093
1,900
12,069
11,953
34,184
0
W
Izanami
junit707
Izanami
25,778
18,882
1,956
5,695
22,115
11,742
3,637
10,524
11,591
0
48,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,986
Gold Earned
68,869
137
Minions Killed
172
0
Camps Cleared
0
1,137,626
Distance Traveled
1,409,472
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,503
853
61
4
0
221,917
1
W
Atlas
14,243
838
41
2
0
284,309
0
L
Artemis
10,628
625
18
1
0
203,261
0
L
Mercury
10,824
637
17
1
0
257,191
0
L
Agni
10,519
619
37
2
0
230,717
0
W
Eset
14,590
858
55
3
0
298,325
0
W
Fafnir
13,397
788
9
1
0
274,061
0
L
Fenrir
9,512
560
4
0
0
224,540
0
W
Zhong Kui
13,036
767
27
2
0
269,689
0
W
Izanami
13,603
800
40
2
0
283,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role