Player Matchup

Ullr
Ullr
 
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
DarkRipper504
Anubis
Level 127
God Stats
21W - 11L
1,813 SR
Queue Stats
85W - 72L
1,605 Elo+
Party 3
Neith
Neith
ExoticPVP12
Neith
Level 61
God Stats
4W - 5L
1,356 SR
Queue Stats
67W - 64L
1,555 Elo+
Party 3
Bacchus
Bacchus
NotSecure
Bacchus
Level 127
God Stats
1W - 0L
1,823 SR
Queue Stats
74W - 41L
1,657 Elo+
Party 3
Set
Set
SmallAlex
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,627 Elo+
Party 3
Team Averages
Level 74
1,598 SR
1,589 Elo+

VS

Team Averages
Level 77
1,554 SR
1,584 Elo+
King Arthur
King Arthur
Desirus
King Arthur
Level 126
God Stats
15W - 8L
1,705 SR
Queue Stats
200W - 180L
1,607 Elo+
Party 2
Chronos
Chronos
Lilboiman
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,673 Elo+
Party 2
Loki
Loki
Notcody69
Loki
Level 88
God Stats
28W - 15L
1,571 SR
Queue Stats
322W - 296L
1,597 Elo+
Party 2
Skadi
Skadi
Psyclxne
Skadi
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
338W - 356L
1,517 Elo+
Party 1
Ra
Ra
Xornicus
Ra
Level 43
God Stats
20W - 19L
1,493 SR
Queue Stats
196W - 205L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 0 / 2
5,264
526
3,881
4,557
1,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 2 / 3
6,008
601
6,464
6,242
2,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
5,358
536
3,904
5,727
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
NotSecure
Bacchus
9
1 / 0 / 2
5,812
581
3,473
6,476
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 0 / 0
5,917
592
4,837
7,370
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Desirus
King Arthur
12
3 / 0 / 0
6,520
652
4,776
8,192
7,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Lilboiman
Chronos
8
0 / 2 / 0
4,927
493
2,597
6,131
1,774
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
8
0 / 1 / 1
4,521
452
4,289
6,395
1,855
Mace

Mace

+10
Physical Power

Skadi
Psyclxne
Skadi
9
1 / 4 / 0
5,448
545
2,797
8,188
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 1
4,995
500
1,347
5,347
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
4
5
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
2
2
W
4
2
3
2.75
L
King Arthur
Desirus
King Arthur
3
0
0
3
W
0
3
0
0
L
Chronos
Lilboiman
Chronos
0
2
0
0
W
Bacchus
NotSecure
Bacchus
1
0
2
2
L
Loki
0
1
1
0.5
L
Skadi
Psyclxne
Skadi
1
4
0
0.25
W
5
0
0
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,559
Damage
15,806
30,372
Taken
34,253
14,496
Mitigated
14,981
9,657
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,881
1,112
0
756
4,557
1,354
1,145
1,498
3,059
0
36,182
W
6,464
174
0
1,969
6,242
2,817
89
622
5,488
36,240
0
L
King Arthur
Desirus
King Arthur
4,776
615
0
1,404
8,192
7,214
0
0
8,192
0
48,478
W
3,904
2,302
0
1,545
5,727
1,971
180
0
5,727
0
34,746
L
Chronos
Lilboiman
Chronos
2,597
991
0
1,206
6,131
1,774
0
2,873
3,258
30,351
0
W
Bacchus
NotSecure
Bacchus
3,473
618
539
3,284
6,476
5,498
377
1,007
5,469
17,836
0
L
Loki
4,289
1,334
0
1,278
6,395
1,855
0
1,973
4,422
0
22,265
L
Skadi
Psyclxne
Skadi
2,797
1,571
0
2,211
8,188
2,368
0
3,443
4,745
0
30,565
W
4,837
1,703
0
1,564
7,370
2,856
0
609
6,685
0
37,123
L
1,347
77
357
841
5,347
1,770
0
1,648
3,699
27,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
26,411
275
Minions Killed
326
0
Camps Cleared
0
905,341
Distance Traveled
932,812
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,264
526
82
8
0
177,982
2
W
Anubis
6,008
601
59
6
0
168,739
2
L
King Arthur
6,520
652
91
9
0
187,207
0
W
Neith
5,358
536
63
6
0
156,360
0
L
Chronos
4,927
493
61
6
0
176,204
2
W
Bacchus
5,812
581
17
2
0
206,341
0
L
Loki
4,521
452
40
4
0
205,495
2
L
Skadi
5,448
545
75
8
0
181,777
3
W
Set
5,917
592
54
5
0
195,919
0
L
Ra
4,995
500
59
6
0
182,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role