Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CP-Ace5678
Hou Yi
Level 105
God Stats
2W - 3L
1,324 SR
Queue Stats
17W - 12L
1,583 Elo+
Party 3
Ravana
Ravana
HawkDelSol
Ravana
Level 108
God Stats
10W - 5L
1,710 SR
Queue Stats
513W - 528L
1,468 Elo+
Party 1
Zeus
Zeus
MiniKLR
Zeus
Level 59
God Stats
9W - 7L
1,615 SR
Queue Stats
49W - 51L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
Puncake4Hire
Gilgamesh
Level 123
God Stats
0W - 2L
1,323 SR
Queue Stats
92W - 93L
1,468 Elo+
Party 3
Team Averages
Level 100
1,494 SR
1,507 Elo+

VS

Team Averages
Level 114
1,445 SR
1,470 Elo+
Amaterasu
Amaterasu
DemxnGhost
Amaterasu
Level 74
God Stats
10W - 9L
1,512 SR
Queue Stats
312W - 347L
1,499 Elo+
Solo
Chernobog
Chernobog
KoRn97-_-
Chernobog
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
288W - 268L
1,506 Elo+
Party 2
Janus
Janus
Lira_man
Janus
Level 147
God Stats
214W - 224L
1,442 SR
Queue Stats
928W - 905L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
ShenCastle
Sun Wukong
Level 139
God Stats
26W - 28L
1,413 SR
Queue Stats
102W - 107L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
maverick james0
Cthulhu
Level 67
God Stats
22W - 21L
1,360 SR
Queue Stats
348W - 303L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 1 / 5
10,770
468
5,430
14,227
14,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
CP-Ace5678
Hou Yi
17
2 / 4 / 0
10,689
465
10,497
18,062
7,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
HawkDelSol
Ravana
17
6 / 3 / 3
11,169
486
14,143
16,202
8,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
MiniKLR
Zeus
16
0 / 4 / 6
10,724
466
11,262
13,128
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Puncake4Hire
Gilgamesh
18
3 / 5 / 2
11,604
505
12,777
23,565
20,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DemxnGhost
Amaterasu
18
4 / 6 / 4
11,826
514
17,134
23,137
20,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
KoRn97-_-
Chernobog
18
3 / 3 / 4
11,589
504
11,711
16,890
7,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Lira_man
Janus
18
3 / 1 / 5
11,517
501
11,492
10,955
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
ShenCastle
Sun Wukong
18
7 / 2 / 7
11,306
492
12,799
20,910
11,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 0 / 0
8,113
353
3,478
6,832
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
12
Kills
17
17
Deaths
12
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
5
3.5
L
Hou Yi
CP-Ace5678
Hou Yi
2
4
0
0.5
W
Amaterasu
DemxnGhost
Amaterasu
4
6
4
1
L
Ravana
HawkDelSol
Ravana
6
3
3
2.5
W
Chernobog
KoRn97-_-
Chernobog
3
3
4
1.67
W
Janus
Lira_man
Janus
3
1
5
5.5
L
Zeus
MiniKLR
Zeus
0
4
6
0.75
L
Gilgamesh
Puncake4Hire
Gilgamesh
3
5
2
0.8
W
Sun Wukong
ShenCastle
Sun Wukong
7
2
7
5.25
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,109
Damage
56,614
85,184
Taken
78,724
58,075
Mitigated
48,672
28,129
Healing
23,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,430
904
3,563
4,907
14,227
14,978
478
4,079
10,110
46,533
0
L
Hou Yi
CP-Ace5678
Hou Yi
10,497
6,354
99
8,241
18,062
7,623
2,037
2,839
15,223
0
80,494
W
Amaterasu
DemxnGhost
Amaterasu
17,134
6,856
0
6,501
23,137
20,607
2,216
3,873
19,264
0
93,611
L
Ravana
HawkDelSol
Ravana
14,143
3,778
0
3,573
16,202
8,944
98
3,010
13,050
0
93,285
W
Chernobog
KoRn97-_-
Chernobog
11,711
6,734
0
6,777
16,890
7,815
0
2,264
14,626
0
103,185
W
Janus
Lira_man
Janus
11,492
326
0
1,472
10,955
3,902
0
2,274
8,681
102,428
0
L
Zeus
MiniKLR
Zeus
11,262
1,096
135
2,088
13,128
5,925
180
3,925
9,127
98,526
0
L
Gilgamesh
Puncake4Hire
Gilgamesh
12,777
5,841
0
5,523
23,565
20,605
540
2,118
20,753
0
81,773
W
Sun Wukong
ShenCastle
Sun Wukong
12,799
3,509
0
6,941
20,910
11,854
301
5,332
15,578
0
86,591
W
3,478
258
101
2,013
6,832
4,494
0
2,949
3,883
21,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,956
Gold Earned
54,351
607
Minions Killed
644
0
Camps Cleared
0
2,108,417
Distance Traveled
2,055,794
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,770
468
74
3
0
440,206
5
L
Hou Yi
10,689
465
136
6
0
367,575
2
W
Amaterasu
11,826
514
150
7
0
428,037
1
L
Ravana
11,169
486
112
5
0
487,971
7
W
Chernobog
11,589
504
158
7
0
416,737
5
W
Janus
11,517
501
175
8
0
493,538
11
L
Zeus
10,724
466
158
7
0
394,059
10
L
Gilgamesh
11,604
505
127
6
0
418,606
3
W
Sun Wukong
11,306
492
116
5
0
464,858
4
W
Cthulhu
8,113
353
45
2
0
252,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role