Player Matchup

Neith
Neith
AllenValentine
Neith
Level 158
God Stats
15W - 11L
1,652 SR
Queue Stats
251W - 234L
1,597 Elo+
Party 2
Baron Samedi
Baron Samedi
Athena333
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,310 Elo+
Party 2
Nemesis
Nemesis
wonsoon13
Nemesis
Level 25
God Stats
3W - 4L
1,293 SR
Queue Stats
3W - 12L
1,310 Elo+
Party 2
Team Averages
Level 71
1,482 SR
1,405 Elo+

VS

Team Averages
Level 52
1,468 SR
1,367 Elo+
Nemesis
Nemesis
 
Nemesis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
UhBrink
Ares
Level 13
God Stats
7W - 9L
1,403 SR
Queue Stats
84W - 126L
1,319 Elo+
Party 1
Discordia
Discordia
xAP
Discordia
Level 96
God Stats
9W - 10L
1,500 SR
Queue Stats
116W - 161L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
9,010
819
12,861
9,709
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Athena333
Baron Samedi
13
4 / 1 / 8
8,522
775
7,418
7,818
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
wonsoon13
Nemesis
13
4 / 0 / 6
8,062
733
5,872
7,699
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 6 / 3
6,332
576
3,649
12,448
5,132
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
UhBrink
Ares
11
0 / 4 / 3
7,082
644
3,720
13,632
13,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
xAP
Discordia
12
3 / 3 / 0
7,562
687
10,216
6,382
2,924
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
3
3
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
6
3
0.25
W
5
2
7
4.25
W
Baron Samedi
Athena333
Baron Samedi
4
1
8
8
L
Ares
UhBrink
Ares
0
4
3
0.38
W
Nemesis
wonsoon13
Nemesis
4
0
6
7
L
Discordia
xAP
Discordia
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,151
Damage
17,585
25,226
Taken
32,462
12,667
Mitigated
21,976
11,001
Healing
2,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,649
1,347
0
1,258
12,448
5,132
0
3,549
8,899
0
8,763
W
12,861
6,436
0
3,744
9,709
4,823
777
5,333
4,376
0
50,866
W
Baron Samedi
Athena333
Baron Samedi
7,418
217
2,398
3,274
7,818
4,330
514
4,962
2,856
22,812
0
L
Ares
UhBrink
Ares
3,720
400
0
853
13,632
13,920
0
3,168
10,464
10,690
0
W
Nemesis
wonsoon13
Nemesis
5,872
2,341
0
1,585
7,699
3,514
1,108
4,102
3,597
0
19,129
L
Discordia
xAP
Discordia
10,216
629
0
0
6,382
2,924
0
1,109
5,273
23,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,594
Gold Earned
20,976
122
Minions Killed
51
9
Camps Cleared
1
599,721
Distance Traveled
536,567
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,332
576
7
1
1
175,508
1
W
Neith
9,010
819
77
7
4
173,302
3
W
Baron Samedi
8,522
775
26
2
1
198,845
2
L
Ares
7,082
644
8
1
0
178,271
0
W
Nemesis
8,062
733
19
2
4
227,574
0
L
Discordia
7,562
687
36
3
0
182,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role