Player Matchup

Shiva
Shiva
ChaosDaVibezz
Shiva
Level 8
God Stats
2W - 5L
1,334 SR
Queue Stats
2W - 10L
1,040 Elo+
Party 1
Charybdis
Charybdis
Gilgamesh3411
Charybdis
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 34L
1,291 Elo+
Solo
He Bo
He Bo
Ginxer81
He Bo
Level 48
God Stats
10W - 25L
1,361 SR
Queue Stats
315W - 413L
1,257 Elo+
Party 1
Team Averages
Level 30
1,398 SR
1,196 Elo+

VS

Team Averages
Level 45
1,278 SR
1,091 Elo+
Ymir
Ymir
DoubleT47
Ymir
Level 26
God Stats
24W - 65L
1,284 SR
Queue Stats
40W - 145L
1,075 Elo+
Party 2
Ah Puch
Ah Puch
I stay flowing
Ah Puch
Level 39
God Stats
10W - 17L
1,336 SR
Queue Stats
34W - 84L
1,084 Elo+
Party 2
Cupid
Cupid
Sir Willett
Cupid
Level 70
God Stats
7W - 11L
1,213 SR
Queue Stats
64W - 159L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
9,663
604
6,452
22,504
20,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Gilgamesh3411
Charybdis
14
3 / 4 / 5
10,244
640
13,824
16,337
7,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
Ginxer81
He Bo
15
4 / 4 / 5
10,496
656
12,440
13,623
5,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 1 / 7
11,447
715
5,199
19,120
24,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 4 / 8
10,495
656
14,334
12,180
5,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 5 / 6
10,884
680
22,749
13,272
6,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
11
12
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Ymir
4
1
7
7.5
L
Charybdis
Gilgamesh3411
Charybdis
3
4
5
1.38
L
He Bo
Ginxer81
He Bo
4
4
5
1.63
W
2
4
8
1.5
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,716
Damage
42,282
52,464
Taken
44,572
33,474
Mitigated
36,181
3,257
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,452
872
325
649
22,504
20,840
0
7,454
15,050
0
20,018
W
Ymir
5,199
760
0
1,597
19,120
24,989
647
3,849
14,805
22,100
0
L
Charybdis
Gilgamesh3411
Charybdis
13,824
7,455
0
999
16,337
7,019
741
7,417
8,920
0
33,770
L
He Bo
Ginxer81
He Bo
12,440
518
223
1,061
13,623
5,615
0
5,226
8,397
37,843
0
W
14,334
1,731
378
1,628
12,180
5,074
464
3,971
7,953
41,012
0
W
22,749
10,276
1,547
3,163
13,272
6,118
1,925
3,903
9,061
0
58,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,403
Gold Earned
32,826
146
Minions Killed
149
5
Camps Cleared
8
739,097
Distance Traveled
802,701
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,663
604
25
2
0
275,968
0
W
Ymir
11,447
715
43
3
4
289,224
1
L
Charybdis
10,244
640
58
4
1
207,120
3
L
He Bo
10,496
656
63
4
4
256,009
0
W
Ah Puch
10,495
656
48
3
2
260,610
0
W
Cupid
10,884
680
58
4
2
252,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role