Player Matchup

Apollo
Apollo
NebulaNu
Apollo
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
571W - 306L
1,651 Elo+
Party 1
Athena
Athena
ShockwaveThunder
Athena
Level 145
God Stats
2W - 5L
1,726 SR
Queue Stats
408W - 354L
1,621 Elo+
Party 1
Ares
Ares
Slic3r6526
Ares
Level 107
God Stats
1W - 1L
1,698 SR
Queue Stats
68W - 35L
1,639 Elo+
Party 1
Yu Huang
Yu Huang
SnootyDeath
Yu Huang
Level 145
God Stats
5W - 12L
1,437 SR
Queue Stats
856W - 495L
1,646 Elo+
Party 1
Kuzenbo
Kuzenbo
silvrbld
Kuzenbo
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
306W - 203L
1,599 Elo+
Party 1
Team Averages
Level 136
1,572 SR
1,631 Elo+

VS

Team Averages
Level 136
1,559 SR
1,534 Elo+
Anhur
Anhur
Karera
Anhur
Level 149
God Stats
1W - 1L
1,615 SR
Queue Stats
14W - 15L
1,555 Elo+
Party 2
Geb
Geb
LILSaVaGe392
Geb
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 248L
1,522 Elo+
Solo
Agni
Agni
MrHopeBreaker
Agni
Level 121
God Stats
4W - 6L
1,333 SR
Queue Stats
362W - 365L
1,520 Elo+
Solo
Heimdallr
Heimdallr
WalkerTexas97
Heimdallr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 33L
1,554 Elo+
Party 2
Neith
Neith
psych0tropical
Neith
Level 146
God Stats
4W - 0L
1,846 SR
Queue Stats
180W - 176L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NebulaNu
Apollo
20
6 / 7 / 6
12,216
764
20,744
20,282
10,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 6 / 8
11,230
702
7,693
35,575
32,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 7 / 12
11,284
705
12,781
19,263
10,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
SnootyDeath
Yu Huang
19
7 / 8 / 7
12,264
767
14,759
16,507
7,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
silvrbld
Kuzenbo
17
3 / 9 / 9
10,633
665
13,040
26,750
41,275
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Karera
Anhur
18
4 / 7 / 14
11,650
728
15,363
17,937
8,212
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 4 / 21
13,156
822
15,273
16,998
21,477
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 5 / 15
12,143
759
28,599
11,607
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
WalkerTexas97
Heimdallr
20
12 / 6 / 17
13,351
834
24,830
19,191
10,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 3 / 21
12,962
810
19,354
19,953
10,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
125
23
Kills
37
37
Deaths
25
42
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Anhur
Karera
Anhur
4
7
14
1.57
W
8
4
21
4.63
W
7
5
15
2.9
L
Apollo
NebulaNu
Apollo
6
7
6
1.29
L
3
6
8
1.17
L
4
7
12
1.43
L
Yu Huang
SnootyDeath
Yu Huang
7
8
7
1.31
W
Heimdallr
WalkerTexas97
Heimdallr
12
6
17
3.42
W
6
3
21
5.5
L
Kuzenbo
silvrbld
Kuzenbo
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,017
Damage
103,419
118,377
Taken
85,686
102,161
Mitigated
56,553
29,019
Healing
30,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Karera
Anhur
15,363
7,262
2,773
2,667
17,937
8,212
2,646
10,279
7,658
0
29,811
W
15,273
1,464
1,892
2,567
16,998
21,477
575
6,901
10,097
25,270
0
W
28,599
2,524
473
1,444
11,607
5,958
287
6,645
4,962
48,333
0
L
Apollo
NebulaNu
Apollo
20,744
8,398
446
4,283
20,282
10,364
1,558
7,164
13,113
0
47,871
L
7,693
1,713
325
11,867
35,575
32,274
114
14,536
21,039
10,029
0
L
12,781
262
2,011
2,591
19,263
10,434
0
5,191
14,072
17,599
0
L
Yu Huang
SnootyDeath
Yu Huang
14,759
1,146
1,667
1,506
16,507
7,814
161
5,833
10,674
37,409
0
W
Heimdallr
WalkerTexas97
Heimdallr
24,830
13,931
1,779
4,453
19,191
10,869
3,292
10,999
8,192
0
43,000
W
19,354
7,391
2,277
9,898
19,953
10,037
2,388
13,449
6,504
0
56,148
L
Kuzenbo
silvrbld
Kuzenbo
13,040
3,000
2,022
2,301
26,750
41,275
99
11,148
15,602
27,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,627
Gold Earned
63,262
158
Minions Killed
209
0
Camps Cleared
0
1,460,774
Distance Traveled
1,361,209
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,650
728
28
2
0
259,864
0
W
Geb
13,156
822
14
1
0
276,844
0
W
Agni
12,143
759
48
3
0
266,823
1
L
Apollo
12,216
764
74
5
0
295,340
1
L
Athena
11,230
702
5
0
0
316,530
0
L
Ares
11,284
705
8
1
0
272,727
0
L
Yu Huang
12,264
767
58
4
0
275,463
3
W
Heimdallr
13,351
834
35
2
0
257,254
1
W
Neith
12,962
810
84
5
0
300,424
0
L
Kuzenbo
10,633
665
13
1
0
300,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role