Player Matchup

Merlin
Merlin
Lil_Monkey1123
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,505 Elo+
Party 2
Artio
Artio
QueenBunnypire
Artio
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,634 Elo+
Party 2
Chiron
Chiron
darkshadekilller
Chiron
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,461 Elo+
Party 2
Team Averages
Level 102
1,500 SR
1,533 Elo+

VS

Team Averages
Level 98
1,643 SR
1,534 Elo+
Sol
Sol
MECHA HESH
Sol
Level 127
God Stats
32W - 14L
1,694 SR
Queue Stats
145W - 131L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
killamidget
Aphrodite
Level 60
God Stats
6W - 2L
1,639 SR
Queue Stats
111W - 117L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
lLazyGamingl
Danzaburou
Level 106
God Stats
17W - 10L
1,596 SR
Queue Stats
98W - 82L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
10,253
603
14,919
12,344
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 7 / 1
10,147
597
1,768
23,835
27,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 2 / 1
9,804
577
9,528
11,509
6,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 5
12,676
746
20,205
15,145
5,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
killamidget
Aphrodite
16
1 / 3 / 11
11,086
652
4,062
10,088
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
lLazyGamingl
Danzaburou
17
5 / 0 / 8
12,424
731
15,945
10,266
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
14
14
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
8
0
5
10.5
L
0
7
1
0.07
L
1
2
1
0.75
W
Aphrodite
killamidget
Aphrodite
1
3
11
2.17
W
Danzaburou
lLazyGamingl
Danzaburou
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,215
Damage
40,212
47,688
Taken
35,499
40,205
Mitigated
13,690
13,039
Healing
22,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,919
688
122
203
12,344
5,741
0
5,968
6,376
50,659
0
W
20,205
7,359
0
4,602
15,145
5,346
2,399
6,313
8,832
80,613
0
L
1,768
100
983
4,235
23,835
27,705
0
11,778
12,057
7,201
0
L
9,528
1,388
1,854
5,642
11,509
6,759
0
6,775
4,734
0
40,066
W
Aphrodite
killamidget
Aphrodite
4,062
560
8,907
4,918
10,088
4,564
192
5,004
5,084
21,714
0
W
Danzaburou
lLazyGamingl
Danzaburou
15,945
5,306
354
3,725
10,266
3,780
724
5,551
4,715
0
52,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,204
Gold Earned
36,186
161
Minions Killed
218
3
Camps Cleared
12
845,143
Distance Traveled
989,517
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,253
603
83
5
2
256,949
0
W
Sol
12,676
746
113
7
7
338,930
5
L
Artio
10,147
597
9
1
1
279,471
4
L
Chiron
9,804
577
69
4
0
308,723
3
W
Aphrodite
11,086
652
47
3
3
347,903
3
W
Danzaburou
12,424
731
58
3
2
302,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role