Player Matchup

Cthulhu
Cthulhu
Shoothekings
Cthulhu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,535 Elo+
Party 1
Skadi
Skadi
Toxic_Error3
Skadi
Level 44
God Stats
4W - 8L
1,524 SR
Queue Stats
14W - 26L
1,439 Elo+
Party 1
Ah Puch
Ah Puch
zXSEETHERXz
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 87L
1,491 Elo+
Party 1
Team Averages
Level 71
1,508 SR
1,488 Elo+

VS

Team Averages
Level 90
1,494 SR
1,718 Elo+
Heimdallr
Heimdallr
ItzOscar7469
Heimdallr
Level 109
God Stats
1W - 0L
1,548 SR
Queue Stats
43W - 33L
1,573 Elo+
Party 2
Artio
Artio
Marco14MXproalv
Artio
Level 116
God Stats
3W - 0L
1,435 SR
Queue Stats
28W - 17L
1,897 Elo+
Party 2
Merlin
Merlin
Rocknoc1407
Merlin
Level 44
God Stats
7W - 10L
1,500 SR
Queue Stats
120W - 156L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Shoothekings
Cthulhu
12
0 / 5 / 1
9,750
609
9,189
23,628
21,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 4 / 1
10,433
652
13,806
12,526
4,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
zXSEETHERXz
Ah Puch
14
2 / 4 / 2
9,816
614
15,954
11,663
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItzOscar7469
Heimdallr
17
8 / 2 / 5
11,220
701
19,528
16,979
10,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 2 / 11
11,363
710
12,565
24,005
31,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
15
3 / 1 / 7
10,423
651
10,029
8,344
4,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
13
13
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ItzOscar7469
Heimdallr
8
2
5
5.25
W
2
2
11
3.75
W
Merlin
3
1
7
6.5
L
Cthulhu
Shoothekings
Cthulhu
0
5
1
0.1
L
2
4
1
0.63
L
Ah Puch
zXSEETHERXz
Ah Puch
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,949
Damage
42,122
47,817
Taken
49,328
29,736
Mitigated
45,946
10,024
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ItzOscar7469
Heimdallr
19,528
8,408
0
3,272
16,979
10,372
1,907
8,673
8,306
0
47,310
W
12,565
1,499
2,336
9,700
24,005
31,437
348
10,649
13,356
30,612
0
W
Merlin
10,029
303
0
440
8,344
4,137
534
6,131
2,213
36,096
0
L
Cthulhu
Shoothekings
Cthulhu
9,189
1,045
1,704
6,039
23,628
21,288
174
11,117
12,511
26,820
0
L
13,806
5,521
0
1,096
12,526
4,626
1,606
5,722
6,804
0
42,712
L
Ah Puch
zXSEETHERXz
Ah Puch
15,954
992
0
1,185
11,663
3,822
52
6,012
5,651
35,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
33,006
155
Minions Killed
162
5
Camps Cleared
7
927,829
Distance Traveled
852,596
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,220
701
72
5
1
271,105
1
W
Artio
11,363
710
31
2
4
310,359
2
W
Merlin
10,423
651
59
4
2
271,132
0
L
Cthulhu
9,750
609
33
2
0
313,360
0
L
Skadi
10,433
652
74
5
4
299,161
3
L
Ah Puch
9,816
614
48
3
1
315,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role